Player Matchup

Neith
Neith
Aliyoops
Neith
Level 40
God Stats
2W - 4L
1,638 SR
Queue Stats
67W - 63L
1,596 Elo+
Party 1
Olorun
Olorun
Dodgerockets
Olorun
Level 6
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Nemesis
Nemesis
JavuBam
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Bellona
Bellona
RegvlarJohn
Bellona
Level 14
God Stats
2W - 3L
1,582 SR
Queue Stats
8W - 6L
1,572 Elo+
Party 1
Fafnir
Fafnir
Tokabonga
Fafnir
Level 47
God Stats
3W - 7L
1,606 SR
Queue Stats
11W - 17L
1,470 Elo+
Party 1
Team Averages
Level 22
1,617 SR
1,520 Elo+

VS

Team Averages
Level 26
1,623 SR
1,651 Elo+
Yemoja
Yemoja
Ataxary
Yemoja
Level 29
God Stats
11W - 5L
1,639 SR
Queue Stats
96W - 82L
1,648 Elo+
Solo
Thor
Thor
MixedRaceCouple
Thor
Level 19
God Stats
5W - 4L
1,854 SR
Queue Stats
152W - 108L
1,741 Elo+
Solo
Tiamat
Tiamat
Pontara06
Tiamat
Level 26
God Stats
1W - 0L
1,815 SR
Queue Stats
48W - 35L
1,681 Elo+
Solo
Anhur
Anhur
hawjazz
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 88L
1,612 Elo+
Solo
Loki
Loki
xxShortii
Loki
Level 29
God Stats
15W - 15L
1,305 SR
Queue Stats
178W - 186L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aliyoops
Neith
14
4 / 9 / 4
9,238
420
17,350
20,662
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 13 / 3
7,987
363
6,185
19,184
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
JavuBam
Nemesis
10
0 / 13 / 6
7,582
345
4,140
18,669
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
RegvlarJohn
Bellona
15
3 / 9 / 0
10,145
461
8,204
18,419
15,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Tokabonga
Fafnir
12
4 / 6 / 6
9,829
447
12,148
23,343
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ataxary
Yemoja
16
4 / 5 / 26
11,612
528
9,605
14,854
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 2 / 6
13,034
592
21,313
16,437
13,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Pontara06
Tiamat
17
8 / 4 / 17
12,227
556
22,258
16,740
12,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
hawjazz
Anhur
19
10 / 2 / 11
12,529
570
17,800
18,420
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
20
15 / 1 / 10
14,287
649
16,783
16,125
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
13
Kills
50
50
Deaths
14
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Neith
Aliyoops
Neith
4
9
4
0.67
W
Yemoja
Ataxary
Yemoja
4
5
26
3.4
L
Olorun
2
13
3
0.27
L
Nemesis
JavuBam
Nemesis
0
13
6
0.23
W
13
2
6
8
W
Tiamat
Pontara06
Tiamat
8
4
17
4.13
L
Bellona
RegvlarJohn
Bellona
3
9
0
0.33
L
Fafnir
Tokabonga
Fafnir
4
6
6
1.17
W
Anhur
hawjazz
Anhur
10
2
11
7.75
W
Loki
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,027
Damage
87,759
100,277
Taken
82,576
64,891
Mitigated
56,948
11,990
Healing
35,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aliyoops
Neith
17,350
8,851
0
3,806
20,662
9,924
0
6,863
13,799
0
58,521
W
Yemoja
Ataxary
Yemoja
9,605
1,800
4,626
2,835
14,854
16,436
650
5,096
9,758
35,605
0
L
Olorun
6,185
2,740
375
2,734
19,184
6,722
0
8,374
10,810
27,157
0
L
Nemesis
JavuBam
Nemesis
4,140
2,299
0
917
18,669
7,339
0
5,778
12,891
0
14,031
W
21,313
6,719
0
3,969
16,437
13,719
1,237
3,042
13,395
0
87,569
W
Tiamat
Pontara06
Tiamat
22,258
2,946
0
7,504
16,740
12,544
2,148
4,151
12,589
79,387
0
L
Bellona
RegvlarJohn
Bellona
8,204
2,629
0
1,260
18,419
15,435
0
4,220
14,199
0
47,042
L
Fafnir
Tokabonga
Fafnir
12,148
3,261
0
2,898
23,343
25,471
0
6,628
16,715
23,147
0
W
Anhur
hawjazz
Anhur
17,800
9,873
0
11,381
18,420
7,133
4,735
3,407
15,013
0
92,305
W
Loki
16,783
7,051
0
5,420
16,125
7,116
2,677
2,637
13,488
0
127,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
63,689
287
Minions Killed
656
0
Camps Cleared
0
1,748,877
Distance Traveled
1,998,708
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,238
420
97
4
0
329,325
4
W
Yemoja
11,612
528
47
2
0
411,527
8
L
Olorun
7,987
363
46
2
0
269,435
0
L
Nemesis
7,582
345
25
1
0
380,169
1
W
Thor
13,034
592
168
8
0
387,441
3
W
Tiamat
12,227
556
116
5
0
377,988
3
L
Bellona
10,145
461
93
4
0
390,849
0
L
Fafnir
9,829
447
26
1
0
379,099
4
W
Anhur
12,529
570
131
6
0
374,084
5
W
Loki
14,287
649
194
9
0
447,668
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role