Player Matchup

Vamana
Vamana
Platinum III
PoisonSpike
Vamana
Platinum III
Level 155
God Stats
1W - 1L
1,564 SR
Queue Stats
20W - 8L
2,100 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,564 SR
2,100 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,436 SR
1,960 MMR
Izanami
Izanami
Diamond V
ivannevil
Izanami
Diamond V
Level 155
God Stats
0W - 2L
1,436 SR
Queue Stats
53W - 50L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 3 / 0
16,146
807
18,581
30,125
22,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AnhurKaliSetBakasuraUllr

VS

Bans
Ah Muzen CabHe BoTiamatSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ivannevil
Izanami
20
3 / 5 / 0
16,237
812
21,048
25,663
12,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
3
0
1.67
L
Izanami
ivannevil
Izanami
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
21,048
30,125
Taken
25,663
22,616
Mitigated
12,846
11,206
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
18,581
10,956
0
11,206
30,125
22,616
2,104
179
29,946
0
149,598
L
Izanami
ivannevil
Izanami
21,048
13,367
0
11,404
25,663
12,846
4,014
42
25,621
0
164,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,146
Gold Earned
16,237
217
Minions Killed
236
0
Camps Cleared
0
465,371
Distance Traveled
341,862
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,146
807
217
11
0
465,371
2
L
Izanami
16,237
812
236
12
0
341,862
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role