Player Matchup

Janus
Janus
Silver III
Biramon
Janus
Silver III
Level 107
God Stats
1W - 5L
1,280 SR
Queue Stats
25W - 38L
1,082 MMR
Party 4
Sobek
Sobek
Silver II
TiagoMartins
Sobek
Silver II
Level 139
God Stats
21W - 20L
1,596 SR
Queue Stats
167W - 175L
1,095 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
douglasfoxbr
Cu Chulainn
Silver I
Level 124
God Stats
13W - 6L
1,848 SR
Queue Stats
97W - 82L
1,112 MMR
Party 2
Anhur
Anhur
Silver III
martin100m999
Anhur
Silver III
Level 58
God Stats
5W - 7L
1,643 SR
Queue Stats
174W - 166L
1,023 MMR
Solo
Mercury
Mercury
Silver IV
Õndinha
Mercury
Silver IV
Level 153
God Stats
0W - 1L
1,423 SR
Queue Stats
29W - 37L
960 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,558 SR
1,054 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,463 SR
1,184 MMR
Izanami
Izanami
Gold III
TreeTrox
Izanami
Gold III
Level 82
God Stats
34W - 24L
1,417 SR
Queue Stats
203W - 188L
1,060 MMR
Solo
Bakasura
Bakasura
Silver I
Yagüra
Bakasura
Silver I
Level 159
God Stats
13W - 9L
1,432 SR
Queue Stats
222W - 228L
1,105 MMR
Party 3
Ra
Ra
Gold V
denillitog
Ra
Gold V
Level 124
God Stats
3W - 8L
1,371 SR
Queue Stats
124W - 130L
1,286 MMR
Party 1
Guan Yu
Guan Yu
Silver III
sasöri
Guan Yu
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Silver II
xandee46
Geb
Silver II
Level 81
God Stats
19W - 14L
1,593 SR
Queue Stats
42W - 52L
971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Biramon
Janus
15
2 / 3 / 2
8,902
469
8,271
11,171
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 4
8,175
430
5,419
15,866
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
douglasfoxbr
Cu Chulainn
15
2 / 8 / 2
9,336
491
11,665
23,185
13,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 2 / 2
9,243
486
5,091
16,236
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
Õndinha
Mercury
15
1 / 5 / 2
8,933
470
6,039
14,665
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ApolloAthenaTiamatDanzaburouKing Arthur

VS

Bans
TsukuyomiChaacCupidNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TreeTrox
Izanami
19
6 / 2 / 6
12,540
660
19,777
15,244
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Yagüra
Bakasura
19
10 / 1 / 8
12,183
641
15,725
12,654
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 12
10,748
566
7,908
7,140
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sasöri
Guan Yu
17
5 / 2 / 10
11,281
594
12,250
19,934
19,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 1 / 15
10,315
543
4,029
12,108
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
22
22
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
Biramon
Janus
2
3
2
1
L
1
4
4
0.75
W
Izanami
TreeTrox
Izanami
6
2
6
4.5
W
Bakasura
Yagüra
Bakasura
10
1
8
14
W
1
1
12
7
L
Cu Chulainn
douglasfoxbr
Cu Chulainn
2
8
2
0.38
L
1
2
2
1
W
Guan Yu
sasöri
Guan Yu
5
2
10
5
W
0
1
15
7.5
L
Mercury
Õndinha
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
59,689
81,123
Taken
67,080
39,954
Mitigated
45,333
14,804
Healing
28,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Biramon
Janus
8,271
680
0
1,775
11,171
3,539
0
1,735
8,943
71,047
0
L
5,419
242
0
3,467
15,866
12,899
0
3,919
10,863
24,901
0
W
Izanami
TreeTrox
Izanami
19,777
15,129
0
7,607
15,244
5,655
4,270
3,274
11,970
0
109,817
W
Bakasura
Yagüra
Bakasura
15,725
9,533
0
2,416
12,654
6,173
2,479
3,051
9,603
0
89,180
W
7,908
882
2,536
2,449
7,140
3,640
1,048
3,014
4,126
84,553
0
L
Cu Chulainn
douglasfoxbr
Cu Chulainn
11,665
1,872
0
3,605
23,185
13,478
0
1,462
20,607
11,254
53,877
L
5,091
2,258
0
5,957
16,236
4,644
0
1,570
14,400
0
66,144
W
Guan Yu
sasöri
Guan Yu
12,250
2,578
2,059
8,558
19,934
19,408
1,459
5,313
14,621
0
63,152
W
4,029
439
0
2,732
12,108
10,457
0
4,668
7,440
22,727
0
L
Mercury
Õndinha
Mercury
6,039
3,594
0
0
14,665
5,394
0
2,951
10,955
0
68,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
57,067
542
Minions Killed
637
0
Camps Cleared
0
1,744,030
Distance Traveled
1,961,173
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,902
469
135
7
0
348,704
11
L
Sobek
8,175
430
46
2
0
369,704
7
W
Izanami
12,540
660
197
10
0
311,062
2
W
Bakasura
12,183
641
156
8
0
464,928
2
W
Ra
10,748
566
168
9
0
395,682
9
L
Cu Chulainn
9,336
491
122
6
0
319,151
5
L
Anhur
9,243
486
121
6
0
319,223
4
W
Guan Yu
11,281
594
90
5
0
378,781
8
W
Geb
10,315
543
26
1
0
410,720
14
L
Mercury
8,933
470
118
6
0
387,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role