Player Matchup

Cu Chulainn
Cu Chulainn
ArbiturAme
Cu Chulainn
Level 76
God Stats
7W - 14L
1,531 SR
Queue Stats
157W - 155L
1,539 Elo+
Party 1
Sobek
Sobek
Heeegs
Sobek
Level 27
God Stats
17W - 9L
1,722 SR
Queue Stats
57W - 63L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KhakiJorts
Tsukuyomi
Level 42
God Stats
0W - 2L
1,266 SR
Queue Stats
25W - 34L
1,555 Elo+
Solo
Raijin
Raijin
VersaceVeins
Raijin
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
70W - 81L
1,515 Elo+
Party 1
Anhur
Anhur
VolgaSolari
Anhur
Level 56
God Stats
10W - 8L
1,622 SR
Queue Stats
205W - 198L
1,552 Elo+
Party 1
Team Averages
Level 46
1,486 SR
1,537 Elo+

VS

Team Averages
Level 69
1,548 SR
1,632 Elo+
Apollo
Apollo
AlucardSenpaiii
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,716 Elo+
Party 3
Chronos
Chronos
JerdenW
Chronos
Level 27
God Stats
71W - 48L
1,713 SR
Queue Stats
263W - 228L
1,630 Elo+
Party 2
Horus
Horus
Mainman545
Horus
Level 89
God Stats
44W - 19L
1,727 SR
Queue Stats
255W - 181L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
PERCEFAL
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
PvEMeta
Mercury
Level 74
God Stats
8W - 4L
1,301 SR
Queue Stats
185W - 145L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArbiturAme
Cu Chulainn
10
1 / 1 / 1
6,031
603
3,938
6,594
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Heeegs
Sobek
8
0 / 1 / 0
4,786
479
2,371
6,240
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
KhakiJorts
Tsukuyomi
9
2 / 3 / 0
5,215
522
3,460
7,424
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
9
0 / 3 / 1
4,842
484
3,680
3,832
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,751
475
2,806
5,406
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,453
645
6,113
5,859
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
JerdenW
Chronos
10
0 / 1 / 3
5,586
559
2,248
4,915
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
9
5 / 0 / 3
6,002
600
2,877
5,779
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
PERCEFAL
Gilgamesh
9
0 / 2 / 1
5,172
517
3,350
6,471
2,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PvEMeta
Mercury
12
4 / 0 / 3
6,469
647
3,863
4,052
1,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Cu Chulainn
ArbiturAme
Cu Chulainn
1
1
1
1.5
L
Sobek
Heeegs
Sobek
0
1
0
0
W
Chronos
JerdenW
Chronos
0
1
3
1.5
L
Tsukuyomi
KhakiJorts
Tsukuyomi
2
3
0
0.67
W
Horus
5
0
3
6.5
W
Gilgamesh
PERCEFAL
Gilgamesh
0
2
1
0.25
W
Mercury
PvEMeta
Mercury
4
0
3
5.5
L
Raijin
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
18,451
29,496
Taken
27,076
10,042
Mitigated
8,759
9,957
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,113
3,917
0
1,791
5,859
1,705
266
1,211
4,638
0
45,435
L
Cu Chulainn
ArbiturAme
Cu Chulainn
3,938
602
0
1,344
6,594
3,003
98
0
6,594
291
33,055
L
Sobek
Heeegs
Sobek
2,371
315
0
3,333
6,240
2,617
0
0
6,240
14,954
0
W
Chronos
JerdenW
Chronos
2,248
836
0
1,638
4,915
1,364
1,163
2,212
2,331
29,392
0
L
Tsukuyomi
KhakiJorts
Tsukuyomi
3,460
882
0
2,956
7,424
2,158
0
712
6,624
0
23,660
W
Horus
2,877
1,851
1,174
3,214
5,779
2,217
35
1,676
4,059
0
9,898
W
Gilgamesh
PERCEFAL
Gilgamesh
3,350
807
0
720
6,471
2,318
344
58
6,413
0
24,621
W
Mercury
PvEMeta
Mercury
3,863
1,423
0
1,946
4,052
1,155
0
450
3,526
0
34,352
L
Raijin
3,680
48
0
500
3,832
1,283
162
1,346
2,384
18,920
0
L
2,806
1,281
0
1,824
5,406
981
0
0
5,406
0
22,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
29,682
247
Minions Killed
310
0
Camps Cleared
0
913,560
Distance Traveled
1,029,969
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,453
645
96
10
0
180,986
1
L
Cu Chulainn
6,031
603
74
7
0
184,883
1
L
Sobek
4,786
479
30
3
0
174,196
4
W
Chronos
5,586
559
75
8
0
192,913
1
L
Tsukuyomi
5,215
522
52
5
0
207,223
2
W
Horus
6,002
600
17
2
0
216,376
3
W
Gilgamesh
5,172
517
48
5
0
198,085
0
W
Mercury
6,469
647
74
7
0
241,609
1
L
Raijin
4,842
484
39
4
0
175,489
4
L
Anhur
4,751
475
52
5
0
171,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role