Player Matchup

Neith
Neith
DetectiveBlu
Neith
Level 7
God Stats
1W - 1L
1,778 SR
Queue Stats
2W - 4L
1,404 Elo+
Solo
Bellona
Bellona
DoctvSns
Bellona
Level 26
God Stats
25W - 16L
1,613 SR
Queue Stats
76W - 78L
1,345 Elo+
Party 1
Sobek
Sobek
Ecsopione
Sobek
Level 24
God Stats
4W - 1L
1,887 SR
Queue Stats
28W - 25L
1,361 Elo+
Solo
Pele
Pele
Lusidic
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Waddup-Cuhz
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,121 Elo+
Party 1
Team Averages
Level 20
1,656 SR
1,314 Elo+

VS

Team Averages
Level 23
1,439 SR
1,357 Elo+
Neith
Neith
BossCard56
Neith
Level 17
God Stats
26W - 23L
1,493 SR
Queue Stats
55W - 57L
1,449 Elo+
Solo
Danzaburou
Danzaburou
DCHIVS34
Danzaburou
Level 26
God Stats
29W - 15L
1,656 SR
Queue Stats
110W - 92L
1,502 Elo+
Solo
Loki
Loki
Montae4425
Loki
Level 28
God Stats
3W - 2L
1,480 SR
Queue Stats
143W - 170L
1,250 Elo+
Party 2
Fenrir
Fenrir
Scarred4Life485
Fenrir
Level 16
God Stats
1W - 0L
1,237 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
head case 25
Tsukuyomi
Level 28
God Stats
25W - 27L
1,331 SR
Queue Stats
158W - 163L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,574
379
3,869
16,890
6,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DoctvSns
Bellona
18
11 / 3 / 1
11,783
589
12,563
19,168
18,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sobek
Ecsopione
Sobek
15
3 / 7 / 2
9,567
478
5,140
19,880
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Lusidic
Pele
16
7 / 7 / 4
11,062
553
13,065
17,194
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Waddup-Cuhz
Kukulkan
12
0 / 8 / 5
7,889
394
6,462
11,262
4,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 1 / 4
10,929
546
12,623
13,315
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
DCHIVS34
Danzaburou
20
14 / 3 / 1
12,772
639
21,535
11,996
5,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 7 / 7
10,379
519
9,696
14,214
5,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 1
7,168
358
728
8,101
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
head case 25
Tsukuyomi
18
7 / 4 / 7
11,563
578
16,007
20,969
8,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
22
Kills
32
32
Deaths
23
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
4
8
W
Danzaburou
DCHIVS34
Danzaburou
14
3
1
4.83
L
1
7
3
0.36
L
Bellona
DoctvSns
Bellona
11
3
1
3.83
L
Sobek
Ecsopione
Sobek
3
7
2
0.57
L
Pele
Lusidic
Pele
7
7
4
1.29
W
5
7
7
1.21
W
0
8
1
0.06
L
Kukulkan
Waddup-Cuhz
Kukulkan
0
8
5
0.31
W
Tsukuyomi
head case 25
Tsukuyomi
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,099
Damage
60,589
84,394
Taken
68,595
59,587
Mitigated
26,579
15,171
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,623
4,597
0
6,870
13,315
5,350
2,320
4,109
9,206
0
67,443
W
Danzaburou
DCHIVS34
Danzaburou
21,535
14,099
0
5,064
11,996
5,157
4,432
2,786
9,210
0
96,258
L
3,869
1,936
69
3,555
16,890
6,726
0
0
16,890
0
34,578
L
Bellona
DoctvSns
Bellona
12,563
2,710
0
4,167
19,168
18,047
1,199
0
19,168
13,314
59,196
L
Sobek
Ecsopione
Sobek
5,140
532
0
1,471
19,880
23,881
34
0
19,880
27,425
0
L
Pele
Lusidic
Pele
13,065
4,727
0
4,128
17,194
6,771
0
0
17,194
0
65,129
W
9,696
4,443
123
975
14,214
5,016
288
2,644
11,570
0
43,249
W
728
163
0
267
8,101
3,052
342
1,772
6,329
0
19,132
L
Kukulkan
Waddup-Cuhz
Kukulkan
6,462
675
1,202
579
11,262
4,162
304
0
11,262
38,864
0
W
Tsukuyomi
head case 25
Tsukuyomi
16,007
5,345
0
9,838
20,969
8,004
258
2,514
18,455
0
75,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
52,811
387
Minions Killed
482
0
Camps Cleared
0
1,764,539
Distance Traveled
1,607,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,929
546
137
7
0
295,401
2
W
Danzaburou
12,772
639
142
7
0
378,231
1
L
Neith
7,574
379
50
3
0
295,102
2
L
Bellona
11,783
589
120
6
0
351,448
3
L
Sobek
9,567
478
52
3
0
361,367
1
L
Pele
11,062
553
113
6
0
395,641
2
W
Loki
10,379
519
57
3
0
389,515
0
W
Fenrir
7,168
358
34
2
0
208,407
1
L
Kukulkan
7,889
394
52
3
0
360,981
0
W
Tsukuyomi
11,563
578
112
6
0
335,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role