Player Matchup

Cernunnos
Cernunnos
Ackerman91
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CAPGustavo
Khepri
Level 61
God Stats
76W - 65L
1,533 SR
Queue Stats
368W - 400L
1,407 Elo+
Solo
Merlin
Merlin
KgST Gricholik
Merlin
Level 86
God Stats
44W - 39L
1,502 SR
Queue Stats
404W - 426L
1,445 Elo+
Solo
Pele
Pele
T0shiko
Pele
Level 71
God Stats
2W - 0L
1,727 SR
Queue Stats
50W - 46L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
robertofck
Gilgamesh
Level 85
God Stats
56W - 48L
1,506 SR
Queue Stats
970W - 1,046L
1,513 Elo+
Solo
Team Averages
Level 78
1,554 SR
1,475 Elo+

VS

Team Averages
Level 119
1,505 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArcherNasa
Cerberus
Level 146
God Stats
4W - 6L
1,540 SR
Queue Stats
210W - 240L
1,459 Elo+
Party 1
Hera
Hera
Mangaevolution09
Hera
Level 120
God Stats
6W - 7L
1,487 SR
Queue Stats
323W - 346L
1,428 Elo+
Solo
Cabrakan
Cabrakan
TIAGO_DRFT
Cabrakan
Level 79
God Stats
6W - 9L
1,624 SR
Queue Stats
355W - 426L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
iRompeprop
Gilgamesh
Level 104
God Stats
9W - 11L
1,372 SR
Queue Stats
652W - 733L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ackerman91
Cernunnos
12
2 / 1 / 1
7,022
502
9,039
6,180
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
CAPGustavo
Khepri
12
1 / 1 / 4
7,460
533
3,994
8,433
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
8,058
576
6,052
6,527
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
T0shiko
Pele
16
10 / 3 / 1
9,603
686
13,588
13,833
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
robertofck
Gilgamesh
12
2 / 1 / 3
7,022
502
3,946
8,743
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 2
7,400
529
6,348
7,291
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ArcherNasa
Cerberus
11
2 / 3 / 1
6,818
487
4,554
17,056
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 0
7,016
501
5,462
6,506
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
TIAGO_DRFT
Cabrakan
12
1 / 5 / 4
7,062
504
5,328
12,629
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
iRompeprop
Gilgamesh
12
3 / 6 / 0
7,418
530
9,335
14,386
8,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
8
8
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
W
Cernunnos
Ackerman91
Cernunnos
2
1
1
2.5
L
Cerberus
ArcherNasa
Cerberus
2
3
1
0.83
W
Khepri
CAPGustavo
Khepri
1
1
4
3
W
2
2
2
1.5
L
1
3
0
0.33
W
Pele
T0shiko
Pele
10
3
1
3.5
L
Cabrakan
TIAGO_DRFT
Cabrakan
1
5
4
0.6
L
Gilgamesh
iRompeprop
Gilgamesh
3
6
0
0.5
W
Gilgamesh
robertofck
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
31,027
43,716
Taken
57,868
20,126
Mitigated
27,464
15,911
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,348
1,847
0
3,163
7,291
2,197
111
662
6,629
0
51,889
W
Cernunnos
Ackerman91
Cernunnos
9,039
4,048
0
838
6,180
2,490
76
1,699
4,481
0
56,831
L
Cerberus
ArcherNasa
Cerberus
4,554
26
0
8,343
17,056
7,141
0
2,756
14,268
20,971
0
W
Khepri
CAPGustavo
Khepri
3,994
325
0
2,888
8,433
4,727
0
3,131
5,302
24,188
0
W
6,052
283
0
1,971
6,527
2,520
0
4,385
2,142
52,146
0
L
5,462
1,404
0
612
6,506
2,233
409
2,490
3,715
44,781
0
W
Pele
T0shiko
Pele
13,588
3,824
0
6,902
13,833
7,192
0
2,766
11,067
0
60,774
L
Cabrakan
TIAGO_DRFT
Cabrakan
5,328
743
0
112
12,629
7,753
0
2,278
10,209
32,869
0
L
Gilgamesh
iRompeprop
Gilgamesh
9,335
2,850
0
2,811
14,386
8,140
168
1,357
13,001
100
43,998
W
Gilgamesh
robertofck
Gilgamesh
3,946
1,251
0
3,312
8,743
3,197
0
3,463
5,280
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
35,714
411
Minions Killed
402
0
Camps Cleared
0
1,285,650
Distance Traveled
1,229,803
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,400
529
115
8
0
261,482
6
W
Cernunnos
7,022
502
101
7
0
234,311
1
L
Cerberus
6,818
487
52
4
0
253,175
4
W
Khepri
7,460
533
23
2
0
262,180
7
W
Merlin
8,058
576
109
8
0
216,614
3
L
Hera
7,016
501
92
7
0
231,724
2
W
Pele
9,603
686
101
7
0
275,501
3
L
Cabrakan
7,062
504
62
4
0
246,471
0
L
Gilgamesh
7,418
530
81
6
0
236,951
5
W
Gilgamesh
7,022
502
77
6
0
297,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role