Player Matchup

Nike
Nike
EstebanCR0908
Nike
Level 88
God Stats
14W - 7L
1,734 SR
Queue Stats
290W - 294L
1,486 Elo+
Party 1
Chernobog
Chernobog
JusTheGamer0303
Chernobog
Level 88
God Stats
8W - 9L
1,438 SR
Queue Stats
256W - 286L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Tekkonshiro
Nu Wa
Level 135
God Stats
2W - 2L
1,722 SR
Queue Stats
53W - 34L
1,523 Elo+
Solo
Team Averages
Level 104
1,631 SR
1,498 Elo+

VS

Team Averages
Level 53
1,522 SR
1,601 Elo+
Hachiman
Hachiman
ArmedPigeon3
Hachiman
Level 8
God Stats
3W - 6L
1,569 SR
Queue Stats
9W - 13L
1,616 Elo+
Solo
Sobek
Sobek
Yard Surfer
Sobek
Level 75
God Stats
11W - 11L
1,498 SR
Queue Stats
194W - 128L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
chaycewreck5
Baron Samedi
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 108L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,697
693
9,539
13,140
9,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
JusTheGamer0303
Chernobog
15
10 / 1 / 5
11,057
790
14,070
10,690
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 9
9,616
687
9,462
6,298
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArmedPigeon3
Hachiman
12
2 / 4 / 2
9,108
651
9,929
10,547
3,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 2
8,576
613
4,124
18,971
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
chaycewreck5
Baron Samedi
12
1 / 6 / 3
8,643
617
8,898
12,156
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArmedPigeon3
Hachiman
2
4
2
0.75
W
3
3
10
2.67
W
Chernobog
JusTheGamer0303
Chernobog
10
1
5
12.5
W
3
0
9
7.5
L
1
6
2
0.33
L
Baron Samedi
chaycewreck5
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,071
Damage
22,951
30,128
Taken
41,674
15,165
Mitigated
24,880
4,652
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArmedPigeon3
Hachiman
9,929
4,957
787
1,608
10,547
3,277
0
2,200
8,347
0
38,227
W
9,539
458
879
1,660
13,140
9,056
101
5,200
7,615
0
31,185
W
Chernobog
JusTheGamer0303
Chernobog
14,070
6,886
0
2,113
10,690
4,066
2,510
4,056
6,389
0
61,190
W
9,462
2,405
0
0
6,298
2,043
642
3,118
3,048
34,547
0
L
4,124
474
216
4,946
18,971
15,622
0
4,609
14,362
18,928
0
L
Baron Samedi
chaycewreck5
Baron Samedi
8,898
234
1,150
3,424
12,156
5,981
0
2,681
9,475
37,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
26,327
168
Minions Killed
147
0
Camps Cleared
0
762,060
Distance Traveled
710,205
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,108
651
58
4
0
229,929
0
W
Nike
9,697
693
35
3
0
282,744
2
W
Chernobog
11,057
790
89
6
0
248,918
0
W
Nu Wa
9,616
687
44
3
0
230,398
2
L
Sobek
8,576
613
35
3
0
263,393
3
L
Baron Samedi
8,643
617
54
4
0
216,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role