Player Matchup

Danzaburou
Danzaburou
Cybear723
Danzaburou
Level 29
God Stats
14W - 12L
1,420 SR
Queue Stats
130W - 128L
1,485 Elo+
Solo
Fenrir
Fenrir
Dellybob
Fenrir
Level 26
God Stats
3W - 5L
1,195 SR
Queue Stats
242W - 172L
1,591 Elo+
Party 1
Scylla
Scylla
DonPaco777
Scylla
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
245W - 300L
1,426 Elo+
Solo
Hel
Hel
Elfychoo
Hel
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
EntrailEater
Zhong Kui
Level 25
God Stats
11W - 9L
1,701 SR
Queue Stats
38W - 28L
1,714 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,543 Elo+

VS

Team Averages
Level 20
1,541 SR
1,441 Elo+
Athena
Athena
Devinxsparkles
Athena
Level 27
God Stats
16W - 17L
1,570 SR
Queue Stats
227W - 268L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
JamsFranco
Heimdallr
Level 11
God Stats
12W - 9L
1,660 SR
Queue Stats
37W - 43L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
MjsGooder
Sun Wukong
Level 16
God Stats
3W - 9L
1,474 SR
Queue Stats
7W - 15L
1,441 Elo+
Party 3
Vulcan
Vulcan
RaginCajin17
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,423 Elo+
Party 2
Fenrir
Fenrir
wepoiweopioer
Fenrir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 77L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cybear723
Danzaburou
19
11 / 2 / 2
13,999
560
20,136
20,081
9,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Dellybob
Fenrir
19
11 / 2 / 11
13,969
559
14,377
20,737
11,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DonPaco777
Scylla
17
3 / 8 / 6
12,528
501
9,349
15,717
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 15
11,616
465
6,555
12,779
6,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
EntrailEater
Zhong Kui
20
13 / 2 / 6
14,603
584
24,798
26,117
26,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,523
421
9,887
27,006
22,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
JamsFranco
Heimdallr
10
0 / 11 / 0
7,512
300
2,755
14,407
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MjsGooder
Sun Wukong
14
1 / 11 / 1
9,581
383
3,004
20,612
11,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
16
2 / 10 / 6
10,733
429
12,113
15,773
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 0
12,281
491
17,439
26,544
20,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
39
Kills
13
18
Deaths
41
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cybear723
Danzaburou
11
2
2
6
W
Fenrir
Dellybob
Fenrir
11
2
11
8.25
L
1
5
0
0.2
W
Scylla
DonPaco777
Scylla
3
8
6
0.75
W
1
4
15
2.13
W
Zhong Kui
EntrailEater
Zhong Kui
13
2
6
8
L
Heimdallr
JamsFranco
Heimdallr
0
11
0
0
L
Sun Wukong
MjsGooder
Sun Wukong
1
11
1
0.14
L
Vulcan
2
10
6
0.5
L
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,215
Damage
45,198
95,431
Taken
104,342
59,611
Mitigated
67,751
51,865
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cybear723
Danzaburou
20,136
10,507
0
6,669
20,081
9,329
8,234
6,409
13,411
0
90,070
W
Fenrir
Dellybob
Fenrir
14,377
3,937
0
8,886
20,737
11,458
0
3,150
16,312
0
93,768
L
9,887
2,796
426
5,702
27,006
22,392
90
7,009
19,931
57,702
0
W
Scylla
DonPaco777
Scylla
9,349
2,050
568
1,966
15,717
5,377
2,170
7,435
7,876
55,513
0
W
6,555
1,145
12,939
6,175
12,779
6,803
1,167
5,379
7,340
31,291
0
W
Zhong Kui
EntrailEater
Zhong Kui
24,798
3,510
0
14,662
26,117
26,644
2,079
5,818
19,291
111,562
0
L
Heimdallr
JamsFranco
Heimdallr
2,755
849
0
405
14,407
7,126
732
2,801
11,606
0
17,791
L
Sun Wukong
MjsGooder
Sun Wukong
3,004
743
0
2,066
20,612
11,593
1,074
10,097
10,483
0
45,529
L
Vulcan
12,113
3,040
0
1,494
15,773
6,038
338
7,840
7,701
50,676
0
L
17,439
5,786
0
5,004
26,544
20,602
107
12,513
13,919
0
83,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,715
Gold Earned
50,630
516
Minions Killed
383
0
Camps Cleared
0
2,169,435
Distance Traveled
1,857,786
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,999
560
114
5
0
472,281
7
W
Fenrir
13,969
559
113
5
0
492,048
3
L
Athena
10,523
421
74
3
0
460,627
2
W
Scylla
12,528
501
88
4
0
351,789
0
W
Hel
11,616
465
47
2
0
424,424
0
W
Zhong Kui
14,603
584
154
6
0
428,893
3
L
Heimdallr
7,512
300
27
1
0
200,441
0
L
Sun Wukong
9,581
383
82
3
0
364,124
1
L
Vulcan
10,733
429
86
3
0
376,667
0
L
Fenrir
12,281
491
114
5
0
455,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role