Player Matchup

Ymir
Ymir
Ereder91
Ymir
Level 6
God Stats
7W - 2L
1,758 SR
Queue Stats
7W - 3L
1,669 Elo+
Solo
Hera
Hera
KingHaruka
Hera
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
Shainlock
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,482 Elo+
Solo
Fenrir
Fenrir
Yngusta
Fenrir
Level 14
God Stats
1W - 3L
1,775 SR
Queue Stats
19W - 26L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
izmou-izmouex
Gilgamesh
Level 29
God Stats
3W - 2L
1,721 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 2
Team Averages
Level 16
1,651 SR
1,505 Elo+

VS

Team Averages
Level 21
1,460 SR
1,513 Elo+
Horus
Horus
Fazatron81
Horus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 253L
1,515 Elo+
Solo
Ra
Ra
Lagadomeister
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,744 Elo+
Party 1
Artemis
Artemis
Merodeadortv
Artemis
Level 27
God Stats
23W - 30L
1,241 SR
Queue Stats
215W - 274L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
SrikarGoggi
Gilgamesh
Level 28
God Stats
2W - 1L
1,557 SR
Queue Stats
6W - 13L
1,234 Elo+
Solo
Medusa
Medusa
scyllabestloli
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 11 / 21
12,895
1,075
9,765
23,742
29,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 9 / 8
15,439
1,287
26,018
15,028
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Shainlock
Ah Puch
20
7 / 8 / 12
14,023
1,169
24,581
18,969
7,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Yngusta
Fenrir
18
3 / 14 / 9
11,901
992
10,021
27,981
15,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
izmou-izmouex
Gilgamesh
19
4 / 13 / 16
12,763
1,064
17,086
29,945
23,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
2 / 7 / 28
12,368
1,031
6,332
21,084
23,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 3 / 27
14,899
1,242
25,243
11,872
4,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Merodeadortv
Artemis
20
12 / 4 / 19
14,202
1,184
14,935
16,054
6,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SrikarGoggi
Gilgamesh
19
6 / 9 / 24
12,834
1,070
18,281
23,455
14,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
22 / 5 / 24
18,087
1,507
40,758
19,934
8,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
177
28
Kills
55
55
Deaths
28
66
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
11
21
1.14
W
Horus
2
7
28
2.29
L
12
9
8
1.78
W
13
3
27
8.83
W
Artemis
Merodeadortv
Artemis
12
4
19
5.38
L
Ah Puch
Shainlock
Ah Puch
7
8
12
1.63
W
Gilgamesh
SrikarGoggi
Gilgamesh
6
9
24
2
L
Fenrir
Yngusta
Fenrir
3
14
9
0.54
L
Gilgamesh
izmou-izmouex
Gilgamesh
4
13
16
0.92
W
22
5
24
6.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,471
Damage
105,549
115,665
Taken
92,399
81,123
Mitigated
57,332
4,524
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,765
1,086
0
72
23,742
29,010
0
6,024
17,718
19,879
0
W
Horus
6,332
3,927
22
1,273
21,084
23,304
0
14,374
6,488
0
13,716
L
26,018
7,898
243
851
15,028
6,241
0
3,732
11,296
54,935
0
W
25,243
1,527
2,302
1,256
11,872
4,739
0
7,697
4,111
40,735
0
W
Artemis
Merodeadortv
Artemis
14,935
8,218
378
2,472
16,054
6,413
0
9,435
6,423
0
34,987
L
Ah Puch
Shainlock
Ah Puch
24,581
2,214
0
533
18,969
7,336
0
6,049
12,920
62,274
0
W
Gilgamesh
SrikarGoggi
Gilgamesh
18,281
6,133
0
1,048
23,455
14,359
0
17,742
5,332
0
34,223
L
Fenrir
Yngusta
Fenrir
10,021
2,855
0
786
27,981
15,309
0
2,443
25,538
0
24,145
L
Gilgamesh
izmou-izmouex
Gilgamesh
17,086
4,954
0
2,039
29,945
23,227
0
6,995
22,950
0
39,310
W
40,758
24,696
0
170
19,934
8,517
0
10,167
9,681
0
76,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,021
Gold Earned
72,390
219
Minions Killed
221
6
Camps Cleared
6
1,085,215
Distance Traveled
1,068,232
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,895
1,075
13
1
0
227,874
1
W
Horus
12,368
1,031
13
1
0
185,177
2
L
Hera
15,439
1,287
70
6
1
198,584
0
W
Ra
14,899
1,242
34
3
0
244,946
0
W
Artemis
14,202
1,184
54
5
0
206,440
3
L
Ah Puch
14,023
1,169
77
6
2
217,792
0
W
Gilgamesh
12,834
1,070
32
3
5
203,438
1
L
Fenrir
11,901
992
15
1
1
232,581
0
L
Gilgamesh
12,763
1,064
44
4
2
208,384
0
W
Medusa
18,087
1,507
88
7
1
228,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role