Player Matchup

Bacchus
Bacchus
Zimbabwe
Bacchus
Level 84
God Stats
10W - 8L
1,545 SR
Queue Stats
169W - 122L
1,672 Elo+
Party 1
Zeus
Zeus
obidián
Zeus
Level 115
God Stats
13W - 8L
1,821 SR
Queue Stats
188W - 120L
1,639 Elo+
Party 1
Ne Zha
Ne Zha
prempurpwhaat
Ne Zha
Level 140
God Stats
2W - 3L
1,658 SR
Queue Stats
273W - 127L
1,707 Elo+
Party 1
Team Averages
Level 113
1,675 SR
1,673 Elo+

VS

Team Averages
Level 90
1,527 SR
1,668 Elo+
Danzaburou
Danzaburou
BerserkerBryan
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 251L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
ChiefFirewater
Baron Samedi
Level 80
God Stats
6W - 13L
1,580 SR
Queue Stats
155W - 122L
1,623 Elo+
Party 2
King Arthur
King Arthur
coolninja323
King Arthur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Zimbabwe
Bacchus
15
4 / 4 / 19
12,671
745
11,025
22,845
34,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
16
7 / 3 / 15
12,456
733
22,286
12,660
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 2 / 9
13,424
790
21,431
18,161
14,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerserkerBryan
Danzaburou
16
4 / 8 / 5
12,966
763
18,037
19,933
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
ChiefFirewater
Baron Samedi
14
2 / 10 / 3
10,778
634
11,294
18,091
7,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
coolninja323
King Arthur
15
3 / 8 / 5
11,714
689
8,886
24,175
15,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
26
Kills
9
9
Deaths
26
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BerserkerBryan
Danzaburou
4
8
5
0.81
L
Baron Samedi
ChiefFirewater
Baron Samedi
2
10
3
0.35
W
Bacchus
Zimbabwe
Bacchus
4
4
19
3.38
L
King Arthur
coolninja323
King Arthur
3
8
5
0.69
W
Zeus
7
3
15
4.83
W
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
38,217
53,666
Taken
62,199
54,357
Mitigated
30,283
12,024
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BerserkerBryan
Danzaburou
18,037
6,080
0
5,468
19,933
6,972
2,363
11,212
8,273
0
69,511
L
Baron Samedi
ChiefFirewater
Baron Samedi
11,294
1,530
1,336
4,012
18,091
7,417
127
8,040
9,837
36,341
0
W
Bacchus
Zimbabwe
Bacchus
11,025
952
0
5,063
22,845
34,305
690
4,015
18,830
24,598
0
L
King Arthur
coolninja323
King Arthur
8,886
1,009
0
1,546
24,175
15,894
0
13,118
10,681
0
29,459
W
Zeus
22,286
1,353
420
2,954
12,660
5,853
776
3,389
9,271
70,054
0
W
21,431
7,158
0
3,587
18,161
14,199
1,397
3,949
14,212
0
64,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
35,458
193
Minions Killed
172
0
Camps Cleared
0
985,887
Distance Traveled
834,127
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,966
763
95
6
0
278,438
1
L
Baron Samedi
10,778
634
36
2
0
254,237
4
W
Bacchus
12,671
745
23
1
0
324,025
2
L
King Arthur
11,714
689
41
2
0
301,452
4
W
Zeus
12,456
733
109
6
0
297,993
5
W
Ne Zha
13,424
790
61
4
0
363,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role