Player Matchup

Sun Wukong
Sun Wukong
DarkGhost2903
Sun Wukong
Level 27
God Stats
20W - 27L
1,470 SR
Queue Stats
100W - 131L
1,345 Elo+
Solo
Tiamat
Tiamat
Ghostlinkrock
Tiamat
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
89W - 84L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
RelRisque
Tsukuyomi
Level 85
God Stats
7W - 6L
1,423 SR
Queue Stats
45W - 57L
1,338 Elo+
Party 2
Artemis
Artemis
Shaeé
Artemis
Level 12
God Stats
6W - 3L
1,516 SR
Queue Stats
37W - 53L
1,338 Elo+
Party 2
Ares
Ares
TheDunn44
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,080 Elo+
Solo
Team Averages
Level 30
1,449 SR
1,320 Elo+

VS

Team Averages
Level 6
1,500 SR
1,322 Elo+
Kukulkan
Kukulkan
GargolaVI
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,604 Elo+
Solo
Ymir
Ymir
Marcello94
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SasquatchOP
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,145 Elo+
Party 1
Freya
Freya
ShionoKun
Freya
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,363 Elo+
Solo
Fenrir
Fenrir
Zenzile3447
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkGhost2903
Sun Wukong
15
2 / 4 / 1
11,545
428
3,650
10,393
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 4 / 5
14,279
529
23,698
17,126
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
RelRisque
Tsukuyomi
20
19 / 5 / 4
16,003
593
22,551
20,183
10,200
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Shaeé
Artemis
20
12 / 4 / 6
15,217
564
14,628
16,792
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
3 / 7 / 6
12,079
447
4,843
17,623
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GargolaVI
Kukulkan
20
7 / 11 / 2
13,376
495
10,918
21,870
9,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

3
0 / 3 / 0
6,666
247
397
2,277
763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
SasquatchOP
Artemis
20
7 / 10 / 7
13,450
498
16,413
18,940
7,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
ShionoKun
Freya
20
8 / 7 / 2
12,888
477
14,182
28,914
13,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
16
2 / 13 / 4
10,543
390
4,437
22,371
8,736
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
43
Kills
24
24
Deaths
44
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkGhost2903
Sun Wukong
2
4
1
0.63
L
Kukulkan
GargolaVI
Kukulkan
7
11
2
0.73
W
7
4
5
2.38
L
0
3
0
0
W
Tsukuyomi
RelRisque
Tsukuyomi
19
5
4
4.2
L
Artemis
SasquatchOP
Artemis
7
10
7
1.05
W
Artemis
Shaeé
Artemis
12
4
6
3.75
L
Freya
ShionoKun
Freya
8
7
2
1.29
W
Ares
3
7
6
0.86
L
Fenrir
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,370
Damage
46,347
82,117
Taken
94,372
43,642
Mitigated
39,523
17,424
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkGhost2903
Sun Wukong
3,650
1,454
0
1,283
10,393
4,997
2,556
3,463
6,866
0
47,671
L
Kukulkan
GargolaVI
Kukulkan
10,918
2,028
0
56
21,870
9,019
344
7,209
14,581
53,686
0
W
23,698
4,678
0
4,653
17,126
10,710
2,288
6,746
10,254
101,641
0
L
397
261
0
51
2,277
763
30
213
2,064
2,608
0
W
Tsukuyomi
RelRisque
Tsukuyomi
22,551
5,745
0
6,851
20,183
10,200
3,485
4,977
15,108
0
110,011
L
Artemis
SasquatchOP
Artemis
16,413
11,872
0
828
18,940
7,440
0
3,573
15,367
0
63,469
W
Artemis
Shaeé
Artemis
14,628
6,732
0
3,634
16,792
8,515
8,008
4,536
12,146
0
102,270
L
Freya
ShionoKun
Freya
14,182
4,562
548
13,950
28,914
13,565
0
9,384
19,530
72,554
0
W
Ares
4,843
426
0
1,003
17,623
9,220
683
5,327
12,246
36,249
0
L
Fenrir
4,437
1,217
0
1,413
22,371
8,736
1,220
8,162
14,209
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
56,923
637
Minions Killed
352
0
Camps Cleared
0
2,064,061
Distance Traveled
1,600,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,545
428
110
4
0
286,348
0
L
Kukulkan
13,376
495
84
3
0
310,136
2
W
Tiamat
14,279
529
161
6
0
452,043
11
L
Ymir
6,666
247
4
0
0
74,955
0
W
Tsukuyomi
16,003
593
161
6
0
507,415
0
L
Artemis
13,450
498
107
4
0
370,008
0
W
Artemis
15,217
564
159
6
0
399,579
0
L
Freya
12,888
477
111
4
0
439,854
2
W
Ares
12,079
447
46
2
0
418,676
1
L
Fenrir
10,543
390
46
2
0
405,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role