Player Matchup

Chaac
Chaac
Kidwicked12
Chaac
Level 19
God Stats
40W - 36L
1,524 SR
Queue Stats
108W - 100L
1,484 Elo+
Party 1
Anubis
Anubis
OneChipWonder69
Anubis
Level 28
God Stats
11W - 11L
1,542 SR
Queue Stats
72W - 81L
1,494 Elo+
Solo
Ymir
Ymir
RecklessProduct
Ymir
Level 24
God Stats
5W - 2L
1,804 SR
Queue Stats
114W - 97L
1,495 Elo+
Party 1
Neith
Neith
Tinax011
Neith
Level 22
God Stats
3W - 2L
1,511 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
karma4325
Tsukuyomi
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
59W - 45L
1,530 Elo+
Party 2
Team Averages
Level 24
1,616 SR
1,502 Elo+

VS

Team Averages
Level 30
1,497 SR
1,607 Elo+
Athena
Athena
Dirtywings6
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,685 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DivineGrnd
Tsukuyomi
Level 22
God Stats
10W - 7L
1,410 SR
Queue Stats
85W - 68L
1,574 Elo+
Solo
Izanami
Izanami
GirlllGotGame
Izanami
Level 88
God Stats
20W - 8L
1,574 SR
Queue Stats
22W - 12L
1,540 Elo+
Party 3
Vamana
Vamana
YmirFreeze94
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,761 Elo+
Party 3
Hera
Hera
viralboygian
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,548
427
13,420
17,919
17,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 2
9,038
452
9,723
15,375
8,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 5
8,299
415
10,375
19,081
20,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Tinax011
Neith
13
3 / 6 / 3
8,987
449
9,384
12,892
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
karma4325
Tsukuyomi
12
4 / 10 / 1
8,248
412
9,438
16,790
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
7 / 0 / 14
11,751
588
13,376
25,298
29,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
DivineGrnd
Tsukuyomi
19
14 / 1 / 5
12,003
600
14,795
12,761
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
17
6 / 5 / 6
11,534
577
13,029
15,379
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
19
5 / 1 / 15
11,958
598
13,385
25,925
25,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 6
10,452
523
12,548
11,684
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
36
36
Deaths
11
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
7
0
14
14
W
Tsukuyomi
DivineGrnd
Tsukuyomi
14
1
5
16.5
W
Izanami
6
5
6
1.8
L
0
8
1
0.06
L
3
6
2
0.67
L
1
6
5
0.58
L
Neith
Tinax011
Neith
3
6
3
0.75
W
Vamana
5
1
15
12.5
L
Tsukuyomi
karma4325
Tsukuyomi
4
10
1
0.45
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
67,133
82,057
Taken
91,047
57,975
Mitigated
69,926
12,945
Healing
36,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,376
3,418
0
6,111
25,298
29,351
372
5,904
19,394
45,622
0
W
Tsukuyomi
DivineGrnd
Tsukuyomi
14,795
4,277
0
5,892
12,761
5,327
316
3,306
9,455
0
75,074
W
Izanami
13,029
9,662
990
4,938
15,379
5,360
5,521
5,581
9,798
0
73,768
L
13,420
4,652
182
2,622
17,919
17,145
467
4,030
13,889
0
53,443
L
9,723
583
0
5,479
15,375
8,245
0
6,328
8,691
53,421
0
L
10,375
2,597
706
1,266
19,081
20,365
356
5,988
12,999
38,408
0
L
Neith
Tinax011
Neith
9,384
5,068
0
1,648
12,892
4,780
306
3,622
9,194
0
46,130
W
Vamana
13,385
5,979
0
14,845
25,925
25,894
2,239
6,124
19,801
0
78,810
L
Tsukuyomi
karma4325
Tsukuyomi
9,438
2,326
0
1,042
16,790
7,440
181
5,284
11,360
0
35,495
W
12,548
3,491
132
3,759
11,684
3,994
1,132
4,266
7,418
51,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
57,698
380
Minions Killed
489
0
Camps Cleared
0
1,649,009
Distance Traveled
2,070,979
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,751
588
52
3
0
468,770
6
W
Tsukuyomi
12,003
600
108
5
0
456,464
0
W
Izanami
11,534
577
109
5
0
347,782
1
L
Chaac
8,548
427
98
5
0
305,912
1
L
Anubis
9,038
452
84
4
0
313,721
2
L
Ymir
8,299
415
53
3
0
332,338
3
L
Neith
8,987
449
92
5
0
334,266
1
W
Vamana
11,958
598
138
7
0
428,244
0
L
Tsukuyomi
8,248
412
53
3
0
362,772
0
W
Hera
10,452
523
82
4
0
369,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role