Player Matchup

Hercules
Hercules
BecauseMath
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DrLoveHammer
Tiamat
Level 93
God Stats
49W - 41L
1,645 SR
Queue Stats
281W - 216L
1,670 Elo+
Party 1
Apollo
Apollo
Karav
Apollo
Level 79
God Stats
6W - 2L
1,653 SR
Queue Stats
36W - 28L
1,629 Elo+
Party 1
Team Averages
Level 99
1,599 SR
1,600 Elo+

VS

Team Averages
Level 60
1,491 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
Aldoug
Tsukuyomi
Level 6
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,354 Elo+
Solo
Amaterasu
Amaterasu
AsfChocolateT
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
GlMlNl
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BecauseMath
Hercules
14
4 / 3 / 8
11,580
772
7,658
16,158
14,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
5 / 2 / 6
10,802
720
12,110
5,776
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Karav
Apollo
14
7 / 5 / 7
11,509
767
12,983
12,935
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aldoug
Tsukuyomi
9
0 / 8 / 2
8,126
542
2,915
10,065
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
AsfChocolateT
Amaterasu
14
4 / 4 / 3
9,983
666
10,741
20,209
15,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
GlMlNl
Poseidon
15
6 / 4 / 4
10,654
710
10,464
10,057
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
10
10
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aldoug
Tsukuyomi
0
8
2
0.13
L
Amaterasu
AsfChocolateT
Amaterasu
4
4
3
1.38
W
Hercules
BecauseMath
Hercules
4
3
8
2.67
W
Tiamat
5
2
6
4
L
Poseidon
GlMlNl
Poseidon
6
4
4
2
W
Apollo
Karav
Apollo
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
24,120
34,869
Taken
40,331
22,367
Mitigated
22,793
8,487
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aldoug
Tsukuyomi
2,915
612
0
471
10,065
3,963
440
3,357
6,708
0
18,486
L
Amaterasu
AsfChocolateT
Amaterasu
10,741
4,791
0
4,945
20,209
15,081
676
6,216
13,993
0
32,307
W
Hercules
BecauseMath
Hercules
7,658
3,457
0
4,017
16,158
14,691
132
4,842
10,924
0
29,422
W
Tiamat
12,110
1,161
251
1,801
5,776
3,159
1,066
1,211
4,338
47,307
0
L
Poseidon
GlMlNl
Poseidon
10,464
1,496
0
2,286
10,057
3,749
507
2,629
7,428
43,837
0
W
Apollo
Karav
Apollo
12,983
10,464
0
2,418
12,935
4,517
1,816
3,512
9,111
0
61,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
28,763
210
Minions Killed
173
0
Camps Cleared
0
823,286
Distance Traveled
790,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,126
542
30
2
0
213,501
0
L
Amaterasu
9,983
666
55
4
0
312,376
3
W
Hercules
11,580
772
44
3
0
289,522
2
W
Tiamat
10,802
720
83
6
0
281,967
1
L
Poseidon
10,654
710
88
6
0
264,261
1
W
Apollo
11,509
767
83
6
0
251,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role