Player Matchup

Anhur
Anhur
DumkaDumka
Anhur
Level 140
God Stats
5W - 6L
1,748 SR
Queue Stats
254W - 289L
1,483 Elo+
Party 1
Hades
Hades
Lordedvardson
Hades
Level 102
God Stats
77W - 70L
1,590 SR
Queue Stats
210W - 268L
1,491 Elo+
Party 1
Arachne
Arachne
Shаnа
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ukemix
Bacchus
Level 56
God Stats
14W - 11L
1,313 SR
Queue Stats
284W - 317L
1,537 Elo+
Solo
Discordia
Discordia
mailefoleng
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,502 Elo+

VS

Team Averages
Level 57
1,618 SR
1,642 Elo+
Arachne
Arachne
InZanity481
Arachne
Level 108
God Stats
18W - 7L
1,500 SR
Queue Stats
183W - 132L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
MichaelSkoonFBI
Sylvanus
Level 48
God Stats
13W - 8L
1,688 SR
Queue Stats
270W - 168L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
SHARHANS
Kukulkan
Level 44
God Stats
13W - 11L
1,667 SR
Queue Stats
253W - 266L
1,694 Elo+
Party 2
Cernunnos
Cernunnos
Scooberino
Cernunnos
Level 47
God Stats
181W - 93L
1,736 SR
Queue Stats
358W - 240L
1,606 Elo+
Party 3
Neith
Neith
TheWizardas
Neith
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 160L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 7 / 5
10,993
478
12,434
20,983
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 8 / 4
10,417
453
12,774
17,041
9,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Shаnа
Arachne
19
7 / 6 / 6
12,121
527
10,776
23,083
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Ukemix
Bacchus
13
1 / 8 / 9
9,015
392
9,451
21,498
20,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
mailefoleng
Discordia
19
9 / 6 / 5
12,635
549
19,287
11,116
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
InZanity481
Arachne
20
14 / 2 / 9
14,536
632
19,027
20,969
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
17
5 / 3 / 24
12,932
562
15,979
25,785
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SHARHANS
Kukulkan
16
3 / 6 / 4
10,882
473
3,440
9,003
3,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Scooberino
Cernunnos
18
12 / 5 / 16
12,865
559
23,522
22,016
7,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 3
11,798
513
8,078
11,501
4,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
21
Kills
35
35
Deaths
21
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
7
5
0.64
W
Arachne
InZanity481
Arachne
14
2
9
9.25
L
2
8
4
0.5
W
Sylvanus
5
3
24
5.67
W
Kukulkan
SHARHANS
Kukulkan
3
6
4
0.83
W
Cernunnos
Scooberino
Cernunnos
12
5
16
4
L
Arachne
Shаnа
Arachne
7
6
6
1.67
W
1
5
3
0.5
L
Bacchus
Ukemix
Bacchus
1
8
9
0.69
L
Discordia
mailefoleng
Discordia
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,722
Damage
70,046
93,721
Taken
89,274
50,020
Mitigated
48,557
22,926
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
12,434
5,136
0
5,719
20,983
6,295
0
3,313
17,670
0
71,327
W
Arachne
InZanity481
Arachne
19,027
14,348
0
6,811
20,969
8,343
3,858
8,900
12,069
0
130,091
L
12,774
575
172
3,194
17,041
9,174
1,174
3,209
13,832
54,042
0
W
Sylvanus
15,979
2,617
4,929
12,475
25,785
24,772
997
10,407
15,378
50,487
0
W
Kukulkan
SHARHANS
Kukulkan
3,440
440
0
652
9,003
3,376
1,913
5,775
3,228
50,232
0
W
Cernunnos
Scooberino
Cernunnos
23,522
14,191
0
8,490
22,016
7,393
2,331
11,381
10,635
0
80,840
L
Arachne
Shаnа
Arachne
10,776
8,485
0
8,814
23,083
10,111
138
4,062
19,021
0
92,162
W
8,078
3,262
0
1,820
11,501
4,673
2,567
5,049
6,452
0
67,316
L
Bacchus
Ukemix
Bacchus
9,451
1,625
282
3,313
21,498
20,562
0
6,093
15,405
28,972
0
L
Discordia
mailefoleng
Discordia
19,287
864
0
1,432
11,116
3,878
0
2,742
8,374
71,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
63,013
498
Minions Killed
598
0
Camps Cleared
0
1,891,180
Distance Traveled
2,091,270
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,993
478
120
5
0
379,037
9
W
Arachne
14,536
632
181
8
0
506,213
1
L
Hades
10,417
453
100
4
0
306,466
2
W
Sylvanus
12,932
562
54
2
0
405,986
7
W
Kukulkan
10,882
473
110
5
0
403,173
0
W
Cernunnos
12,865
559
112
5
0
399,685
5
L
Arachne
12,121
527
145
6
0
437,837
3
W
Neith
11,798
513
141
6
0
376,213
0
L
Bacchus
9,015
392
26
1
0
416,465
4
L
Discordia
12,635
549
107
5
0
351,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role