Player Matchup

Amaterasu
Amaterasu
Leunha
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
angelbhs13
Hades
Level 24
God Stats
20W - 15L
1,498 SR
Queue Stats
51W - 50L
1,315 Elo+
Solo
Fenrir
Fenrir
ennemi587fou
Fenrir
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
luis70911111
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,324 Elo+
Solo
Cupid
Cupid
sightlyelk719
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,272 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,382 Elo+

VS

Team Averages
Level 17
1,439 SR
1,318 Elo+
Danzaburou
Danzaburou
DankkShmeeb
Danzaburou
Level 25
God Stats
8W - 8L
1,496 SR
Queue Stats
71W - 75L
1,387 Elo+
Solo
Susano
Susano
JesterDon
Susano
Level 4
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Baron Samedi
Baron Samedi
Nacru
Baron Samedi
Level 28
God Stats
29W - 34L
1,408 SR
Queue Stats
90W - 96L
1,326 Elo+
Solo
Tiamat
Tiamat
NagaplaysGM
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Odin
Odin
SplittnSwishrs
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leunha
Amaterasu
14
4 / 3 / 3
8,422
561
8,154
12,617
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
13
5 / 5 / 1
8,029
535
5,131
8,655
5,813
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
10
1 / 8 / 2
7,337
489
3,519
10,144
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
luis70911111
Tsukuyomi
10
1 / 6 / 0
6,168
411
2,288
10,128
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 8 / 0
5,482
365
3,808
10,027
2,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankkShmeeb
Danzaburou
13
9 / 2 / 3
8,575
572
8,579
9,171
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
JesterDon
Susano
11
1 / 2 / 5
6,926
462
1,553
7,634
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Nacru
Baron Samedi
13
2 / 4 / 2
7,737
516
4,657
9,094
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
14 / 1 / 2
10,189
679
12,481
8,882
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 9
7,316
488
5,027
7,078
3,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
29
30
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DankkShmeeb
Danzaburou
9
2
3
5.25
W
Susano
JesterDon
Susano
1
2
5
1.75
L
Amaterasu
Leunha
Amaterasu
4
3
3
1.83
W
Baron Samedi
Nacru
Baron Samedi
2
4
2
0.75
W
Tiamat
14
1
2
15
W
3
3
9
2.5
L
Hades
5
5
1
1.1
L
Fenrir
1
8
2
0.25
L
Tsukuyomi
luis70911111
Tsukuyomi
1
6
0
0.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
32,297
51,571
Taken
41,859
23,914
Mitigated
19,692
8,903
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DankkShmeeb
Danzaburou
8,579
4,593
0
4,496
9,171
3,187
1,397
1,596
7,575
0
45,937
W
Susano
JesterDon
Susano
1,553
443
0
1,922
7,634
2,210
258
357
7,277
0
30,028
L
Amaterasu
Leunha
Amaterasu
8,154
2,815
0
4,283
12,617
9,215
0
5,620
6,566
0
44,039
W
Baron Samedi
Nacru
Baron Samedi
4,657
454
0
1,685
9,094
4,434
460
194
8,900
36,370
0
W
Tiamat
12,481
2,412
0
4,558
8,882
6,129
1,094
1,616
7,266
57,997
0
W
5,027
1,921
0
904
7,078
3,732
504
1,368
5,710
0
16,372
L
Hades
5,131
385
0
986
8,655
5,813
0
5,153
3,026
28,536
0
L
Fenrir
3,519
1,318
0
544
10,144
3,564
298
2,312
7,628
0
27,245
L
Tsukuyomi
luis70911111
Tsukuyomi
2,288
201
0
202
10,128
3,245
90
1,798
8,307
0
22,620
L
3,808
1,856
452
2,436
10,027
2,077
0
1,093
8,906
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
40,743
284
Minions Killed
372
0
Camps Cleared
0
1,333,360
Distance Traveled
1,339,324
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,575
572
86
6
0
266,767
1
W
Susano
6,926
462
63
4
0
308,544
2
L
Amaterasu
8,422
561
80
5
0
286,501
1
W
Baron Samedi
7,737
516
79
5
0
230,062
0
W
Tiamat
10,189
679
119
8
0
260,674
2
W
Odin
7,316
488
25
2
0
273,277
0
L
Hades
8,029
535
56
4
0
248,831
1
L
Fenrir
7,337
489
61
4
0
247,142
0
L
Tsukuyomi
6,168
411
41
3
0
301,692
2
L
Cupid
5,482
365
46
3
0
249,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role