Player Matchup

Bellona
Bellona
Gunther7630
Bellona
Level 25
God Stats
3W - 7L
1,209 SR
Queue Stats
3W - 7L
996 Elo+
Party 2
Danzaburou
Danzaburou
SorePanDeDios
Danzaburou
Level 38
God Stats
33W - 27L
1,447 SR
Queue Stats
212W - 260L
1,369 Elo+
Solo
Cthulhu
Cthulhu
okieloco
Cthulhu
Level 18
God Stats
1W - 1L
1,163 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 2
Team Averages
Level 27
1,273 SR
1,196 Elo+

VS

Team Averages
Level 33
1,574 SR
1,130 Elo+
Ares
Ares
Coryxkenshin582
Ares
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 36L
1,056 Elo+
Party 1
Ratatoskr
Ratatoskr
KevinKvngg
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 90L
1,278 Elo+
Solo
Ymir
Ymir
rockizzy
Ymir
Level 12
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gunther7630
Bellona
11
11 / 3 / 13
9,726
884
13,890
9,786
6,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
SorePanDeDios
Danzaburou
14
15 / 0 / 8
11,136
1,012
14,438
5,722
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
okieloco
Cthulhu
10
2 / 3 / 10
7,761
706
3,827
6,080
2,704
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 9 / 1
8,315
756
5,324
12,298
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ratatoskr
KevinKvngg
Ratatoskr
9
1 / 11 / 4
7,064
642
7,550
14,944
5,036
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
1 / 8 / 5
7,759
705
3,813
11,907
5,789
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
28
Kills
6
6
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Bellona
Gunther7630
Bellona
11
3
13
5.83
L
Ratatoskr
KevinKvngg
Ratatoskr
1
11
4
0.27
W
Danzaburou
SorePanDeDios
Danzaburou
15
0
8
19
W
Cthulhu
okieloco
Cthulhu
2
3
10
2.33
L
Ymir
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
16,687
21,588
Taken
39,149
10,837
Mitigated
19,885
6,178
Healing
917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,324
1,476
0
286
12,298
9,060
0
854
11,444
12,639
0
W
Bellona
Gunther7630
Bellona
13,890
8,466
0
2,100
9,786
6,220
261
4,504
5,282
0
20,321
L
Ratatoskr
KevinKvngg
Ratatoskr
7,550
2,616
46
393
14,944
5,036
0
1,775
13,169
0
16,616
W
Danzaburou
SorePanDeDios
Danzaburou
14,438
7,834
0
3,509
5,722
1,913
1,163
2,095
3,627
0
57,835
W
Cthulhu
okieloco
Cthulhu
3,827
863
0
569
6,080
2,704
320
2,570
3,510
9,762
0
L
Ymir
3,813
1,006
0
192
11,907
5,789
0
1,214
10,693
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
23,138
105
Minions Killed
36
0
Camps Cleared
0
561,316
Distance Traveled
495,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,315
756
13
1
0
159,656
0
W
Bellona
9,726
884
15
1
0
204,286
0
L
Ratatoskr
7,064
642
10
1
0
184,504
0
W
Danzaburou
11,136
1,012
83
8
0
197,193
3
W
Cthulhu
7,761
706
7
1
0
159,837
0
L
Ymir
7,759
705
13
1
0
151,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role