Player Matchup

Sun Wukong
Sun Wukong
Smokeskime
Sun Wukong
Level 107
God Stats
7W - 8L
1,788 SR
Queue Stats
138W - 143L
1,445 Elo+
Solo
Chernobog
Chernobog
TenSilverCrowns
Chernobog
Level 74
God Stats
1W - 1L
1,267 SR
Queue Stats
73W - 78L
1,415 Elo+
Solo
Scylla
Scylla
godtierbuddy
Scylla
Level 28
God Stats
39W - 30L
1,571 SR
Queue Stats
207W - 236L
1,470 Elo+
Solo
Team Averages
Level 70
1,542 SR
1,443 Elo+

VS

Team Averages
Level 65
1,498 SR
1,415 Elo+
Kukulkan
Kukulkan
CannaKc
Kukulkan
Level 8
God Stats
6W - 13L
1,489 SR
Queue Stats
6W - 18L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Mandingoflex
Gilgamesh
Level 81
God Stats
10W - 6L
1,506 SR
Queue Stats
111W - 142L
1,346 Elo+
Solo
Geb
Geb
sonofaserpant
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Smokeskime
Sun Wukong
15
3 / 2 / 10
12,006
750
7,243
25,898
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
TenSilverCrowns
Chernobog
14
3 / 5 / 8
10,712
670
5,753
11,998
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
16
10 / 3 / 6
12,267
767
27,065
12,486
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CannaKc
Kukulkan
14
4 / 7 / 3
10,612
663
12,387
15,061
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mandingoflex
Gilgamesh
13
4 / 6 / 5
10,849
678
12,102
19,098
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 5
9,935
621
8,033
15,586
15,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
10
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CannaKc
Kukulkan
4
7
3
0.79
L
Gilgamesh
Mandingoflex
Gilgamesh
4
6
5
1.08
W
Sun Wukong
Smokeskime
Sun Wukong
3
2
10
4
W
Chernobog
TenSilverCrowns
Chernobog
3
5
8
1.4
W
Scylla
10
3
6
4.33
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
32,522
50,382
Taken
49,745
30,512
Mitigated
32,337
17,907
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CannaKc
Kukulkan
12,387
1,267
0
1,030
15,061
5,869
560
10,783
4,278
52,848
0
L
Gilgamesh
Mandingoflex
Gilgamesh
12,102
3,998
0
3,727
19,098
10,579
245
7,896
11,202
0
38,062
W
Sun Wukong
Smokeskime
Sun Wukong
7,243
2,264
0
11,077
25,898
19,718
273
12,216
13,682
0
51,491
W
Chernobog
TenSilverCrowns
Chernobog
5,753
2,907
0
584
11,998
5,355
1,815
2,211
9,787
0
30,791
W
Scylla
27,065
1,584
243
6,003
12,486
5,439
791
6,035
6,451
64,768
0
L
8,033
621
711
1,665
15,586
15,889
304
8,432
7,154
27,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
31,396
172
Minions Killed
153
0
Camps Cleared
0
827,429
Distance Traveled
841,085
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,612
663
81
5
0
243,593
3
L
Gilgamesh
10,849
678
46
3
0
279,875
3
W
Sun Wukong
12,006
750
62
4
0
289,956
1
W
Chernobog
10,712
670
49
3
0
273,882
3
W
Scylla
12,267
767
61
4
0
263,591
4
L
Geb
9,935
621
26
2
0
317,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role