Player Matchup

Jing Wei
Jing Wei
Platinum V
Henriks3n
Jing Wei
Platinum V
Level 154
God Stats
4W - 5L
1,194 SR
Queue Stats
294W - 286L
1,825 MMR
Solo
Xing Tian
Xing Tian
Gold V
MrSammyy
Xing Tian
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
Solensis
Chang'e
Platinum I
Level 124
God Stats
1W - 3L
1,486 SR
Queue Stats
285W - 279L
1,963 MMR
Solo
Apollo
Apollo
Masters
TheSmurfMage
Apollo
Masters
Level 87
God Stats
32W - 18L
1,714 SR
Queue Stats
254W - 210L
3,240 MMR
Solo
Erlang Shen
Erlang Shen
Masters
bîbìch
Erlang Shen
Masters
Level 64
God Stats
30W - 24L
1,658 SR
Queue Stats
229W - 202L
2,597 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,510 SR
2,225 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,537 SR
2,213 MMR
Cthulhu
Cthulhu
Silver II
BySerGio5
Cthulhu
Silver II
Level 140
God Stats
4W - 1L
1,474 SR
Queue Stats
27W - 13L
1,559 MMR
Solo
Hercules
Hercules
Masters
ItsS8WannaDate
Hercules
Masters
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 44L
2,977 MMR
Solo
Hachiman
Hachiman
Diamond V
NirvanaYT
Hachiman
Diamond V
Level 125
God Stats
4W - 1L
1,534 SR
Queue Stats
215W - 203L
2,037 MMR
Solo
Awilix
Awilix
Gold V
SückRez
Awilix
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
iPort
Nu Wa
Masters
Level 160
God Stats
7W - 7L
1,675 SR
Queue Stats
358W - 291L
2,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Henriks3n
Jing Wei
15
0 / 1 / 0
8,715
581
1,066
6,707
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
MrSammyy
Xing Tian
9
1 / 4 / 2
6,598
440
2,370
11,402
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Solensis
Chang'e
12
1 / 5 / 1
7,621
508
4,522
10,850
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
2 / 4 / 2
8,307
554
4,492
12,488
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
bîbìch
Erlang Shen
14
2 / 2 / 4
8,126
542
5,963
13,478
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTiamatAthenaTsukuyomiAphrodite

VS

Bans
SobekYmirLokiKumbhakarnaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BySerGio5
Cthulhu
14
1 / 2 / 3
8,304
554
6,168
9,783
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
2 / 0 / 10
8,298
553
6,770
9,307
5,519
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
NirvanaYT
Hachiman
16
1 / 0 / 1
9,339
623
4,015
5,118
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
SückRez
Awilix
15
6 / 3 / 5
8,819
588
5,899
9,455
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iPort
Nu Wa
16
6 / 1 / 6
9,491
633
16,537
5,632
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BySerGio5
Cthulhu
1
2
3
1.25
L
Jing Wei
Henriks3n
Jing Wei
0
1
0
0
W
Hercules
2
0
10
7
L
Xing Tian
MrSammyy
Xing Tian
1
4
2
0.5
W
Hachiman
NirvanaYT
Hachiman
1
0
1
1.5
L
Chang'e
Solensis
Chang'e
1
5
1
0.3
W
Awilix
SückRez
Awilix
6
3
5
2.83
L
Apollo
2
4
2
0.75
L
Erlang Shen
bîbìch
Erlang Shen
2
2
4
2
W
Nu Wa
iPort
Nu Wa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
39,389
54,925
Taken
39,295
26,710
Mitigated
18,809
17,557
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BySerGio5
Cthulhu
6,168
526
0
3,738
9,783
6,090
0
2,778
7,005
52,027
0
L
Jing Wei
Henriks3n
Jing Wei
1,066
596
0
3,271
6,707
2,070
674
773
5,934
0
63,525
W
Hercules
6,770
1,586
0
5,149
9,307
5,519
348
1,191
8,116
0
29,468
L
Xing Tian
MrSammyy
Xing Tian
2,370
167
0
2,124
11,402
6,613
0
5,510
5,892
13,570
0
W
Hachiman
NirvanaYT
Hachiman
4,015
1,210
0
3,600
5,118
1,754
0
681
4,437
0
66,269
L
Chang'e
Solensis
Chang'e
4,522
414
939
3,680
10,850
7,002
0
6,059
4,791
45,157
0
W
Awilix
SückRez
Awilix
5,899
2,125
0
845
9,455
3,528
1,288
1,228
8,227
0
51,038
L
Apollo
4,492
3,055
0
4,790
12,488
4,266
0
5,648
6,840
0
64,350
L
Erlang Shen
bîbìch
Erlang Shen
5,963
2,902
0
2,753
13,478
6,759
0
4,715
8,763
0
56,143
W
Nu Wa
iPort
Nu Wa
16,537
3,995
0
1,765
5,632
1,918
14
1,014
4,618
85,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
44,251
488
Minions Killed
518
0
Camps Cleared
0
1,433,291
Distance Traveled
1,589,791
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,304
554
105
7
0
295,526
4
L
Jing Wei
8,715
581
152
10
0
280,008
4
W
Hercules
8,298
553
40
3
0
346,227
7
L
Xing Tian
6,598
440
24
2
0
301,553
4
W
Hachiman
9,339
623
135
9
0
295,008
9
L
Chang'e
7,621
508
92
6
0
273,025
2
W
Awilix
8,819
588
94
6
0
351,430
1
L
Apollo
8,307
554
131
9
0
283,040
2
L
Erlang Shen
8,126
542
89
6
0
295,665
1
W
Nu Wa
9,491
633
144
10
0
301,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role