Player Matchup

Tsukuyomi
Tsukuyomi
ALXJW
Tsukuyomi
Level 107
God Stats
1W - 2L
1,680 SR
Queue Stats
100W - 90L
1,500 Elo+
Party 3
Izanami
Izanami
BowTyHarden
Izanami
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 175L
1,500 Elo+
Party 3
Sol
Sol
DroppedNutria29
Sol
Level 142
God Stats
8W - 3L
1,691 SR
Queue Stats
423W - 416L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hatura
Kumbhakarna
Level 123
God Stats
1W - 3L
1,512 SR
Queue Stats
221W - 221L
1,583 Elo+
Party 3
Hou Yi
Hou Yi
killmonger2381
Hou Yi
Level 111
God Stats
0W - 4L
1,046 SR
Queue Stats
167W - 175L
1,536 Elo+
Party 1
Team Averages
Level 125
1,486 SR
1,527 Elo+

VS

Team Averages
Level 94
1,627 SR
1,630 Elo+
Thor
Thor
DONALDDUFF
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 2
Erlang Shen
Erlang Shen
DiveThePhoenix
Erlang Shen
Level 59
God Stats
1W - 0L
1,800 SR
Queue Stats
35W - 18L
1,737 Elo+
Party 2
Fenrir
Fenrir
RaveMom
Fenrir
Level 68
God Stats
4W - 2L
1,493 SR
Queue Stats
523W - 482L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Shibabwa
Cthulhu
Level 154
God Stats
1W - 0L
1,840 SR
Queue Stats
16W - 16L
1,600 Elo+
Solo
Eset
Eset
SolidSoldier
Eset
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 169L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALXJW
Tsukuyomi
15
0 / 6 / 10
9,777
543
8,890
15,876
8,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
BowTyHarden
Izanami
18
2 / 10 / 9
10,959
609
21,964
21,305
11,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 5
12,502
695
31,958
18,658
9,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Hatura
Kumbhakarna
20
3 / 4 / 11
12,441
691
14,659
27,003
36,420
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 7 / 6
11,379
632
14,163
16,028
8,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 19
12,386
688
14,164
14,481
9,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DiveThePhoenix
Erlang Shen
20
6 / 4 / 23
12,715
706
25,000
42,669
30,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
RaveMom
Fenrir
20
11 / 4 / 13
13,055
725
14,661
25,735
39,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Shibabwa
Cthulhu
20
1 / 4 / 25
12,844
714
22,491
28,358
38,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

19
8 / 4 / 13
12,688
705
16,051
13,446
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
16
Kills
31
31
Deaths
16
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ALXJW
Tsukuyomi
0
6
10
0.83
L
Izanami
BowTyHarden
Izanami
2
10
9
0.65
W
5
0
19
14.5
W
Erlang Shen
DiveThePhoenix
Erlang Shen
6
4
23
4.38
L
7
4
5
2.38
L
Kumbhakarna
Hatura
Kumbhakarna
3
4
11
2.13
W
Fenrir
RaveMom
Fenrir
11
4
13
4.38
W
Cthulhu
Shibabwa
Cthulhu
1
4
25
3.38
W
8
4
13
3.63
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,634
Damage
92,367
98,870
Taken
124,689
75,128
Mitigated
124,187
31,248
Healing
61,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ALXJW
Tsukuyomi
8,890
1,670
2,526
2,760
15,876
8,518
0
6,465
9,411
0
20,583
L
Izanami
BowTyHarden
Izanami
21,964
14,176
2,674
3,479
21,305
11,751
0
8,514
12,791
0
40,593
W
14,164
1,442
7,433
2,439
14,481
9,160
1,380
5,216
9,265
0
43,055
W
Erlang Shen
DiveThePhoenix
Erlang Shen
25,000
11,005
3,561
22,313
42,669
30,946
1,177
13,884
28,564
0
36,861
L
31,958
9,848
726
7,214
18,658
9,959
1,071
8,024
10,634
61,135
0
L
Kumbhakarna
Hatura
Kumbhakarna
14,659
714
2,318
7,429
27,003
36,420
0
10,578
16,425
28,619
0
W
Fenrir
RaveMom
Fenrir
14,661
2,932
3,135
3,556
25,735
39,538
1,100
9,590
16,145
0
21,997
W
Cthulhu
Shibabwa
Cthulhu
22,491
565
5,072
5,788
28,358
38,055
621
10,320
17,865
47,829
0
W
16,051
239
5,539
2,869
13,446
6,488
771
7,607
5,839
32,787
0
L
14,163
7,929
0
2,122
16,028
8,480
713
4,961
11,067
0
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
63,688
174
Minions Killed
167
0
Camps Cleared
0
1,341,624
Distance Traveled
1,753,772
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,777
543
22
1
0
220,238
0
L
Izanami
10,959
609
36
2
0
260,166
2
W
Thor
12,386
688
52
3
0
378,432
0
W
Erlang Shen
12,715
706
19
1
0
359,557
1
L
Sol
12,502
695
75
4
0
263,678
0
L
Kumbhakarna
12,441
691
11
1
0
307,860
0
W
Fenrir
13,055
725
18
1
0
361,701
2
W
Cthulhu
12,844
714
45
3
0
341,973
1
W
Eset
12,688
705
33
2
0
312,109
1
L
Hou Yi
11,379
632
30
2
0
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role