Player Matchup

Kali
Kali
BrownieFive
Kali
Level 29
God Stats
17W - 13L
1,599 SR
Queue Stats
145W - 150L
1,251 Elo+
Solo
Agni
Agni
DrSchmeckle
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,323 Elo+
Solo
Neith
Neith
chini12
Neith
Level 28
God Stats
24W - 41L
1,369 SR
Queue Stats
30W - 55L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
cynical_panda99
Cthulhu
Level 29
God Stats
45W - 37L
1,268 SR
Queue Stats
83W - 105L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
elioerp7
Kukulkan
Level 28
God Stats
38W - 42L
1,451 SR
Queue Stats
84W - 100L
1,284 Elo+
Party 2
Team Averages
Level 29
1,437 SR
1,283 Elo+

VS

Team Averages
Level 16
1,282 SR
1,137 Elo+
Ymir
Ymir
FAZE_Snicker_TTV
Ymir
Level 8
God Stats
5W - 12L
1,205 SR
Queue Stats
7W - 14L
1,078 Elo+
Party 1
Sun Wukong
Sun Wukong
Faloue-
Sun Wukong
Level 3
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 4L
1,029 Elo+
Party 1
Nemesis
Nemesis
Noruoe
Nemesis
Level 26
God Stats
11W - 10L
1,421 SR
Queue Stats
69W - 58L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
dark_dad_giraffe
Kukulkan
Level 18
God Stats
6W - 13L
1,347 SR
Queue Stats
8W - 19L
1,233 Elo+
Party 1
Neith
Neith
leonel3454526
Neith
Level 26
God Stats
2W - 2L
1,324 SR
Queue Stats
85W - 118L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
12,426
518
4,240
16,951
10,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 3
12,661
528
6,593
11,642
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
chini12
Neith
18
3 / 4 / 4
12,546
523
3,580
10,417
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 4
12,836
535
6,812
12,352
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
elioerp7
Kukulkan
18
12 / 3 / 4
13,491
562
18,353
12,002
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,473
395
2,894
14,574
6,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Faloue-
Sun Wukong
12
0 / 3 / 2
7,943
331
1,372
8,534
3,522
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Noruoe
Nemesis
19
10 / 3 / 1
12,439
518
15,356
16,381
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 3
9,614
401
8,502
11,696
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 1
8,144
339
1,820
11,501
3,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
11
12
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
2
3
3
1.17
L
1
3
5
1.17
L
Sun Wukong
Faloue-
Sun Wukong
0
3
2
0.33
L
Nemesis
Noruoe
Nemesis
10
3
1
3.5
W
Neith
chini12
Neith
3
4
4
1.25
W
5
1
4
7
L
0
6
3
0.25
W
Kukulkan
elioerp7
Kukulkan
12
3
4
4.67
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,578
Damage
29,944
63,364
Taken
62,686
34,883
Mitigated
25,866
13,427
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,240
2,059
0
5,389
16,951
10,043
0
1,327
15,530
0
102,121
W
6,593
0
0
625
11,642
4,341
1,834
1,240
10,334
85,238
0
L
2,894
723
42
2,866
14,574
6,195
0
6,287
7,992
38,000
0
L
Sun Wukong
Faloue-
Sun Wukong
1,372
78
0
244
8,534
3,522
0
4,593
3,697
0
17,517
L
Nemesis
Noruoe
Nemesis
15,356
6,860
0
6,015
16,381
8,980
0
6,807
9,205
0
80,603
W
Neith
chini12
Neith
3,580
958
620
2,105
10,417
3,467
4,355
3,229
7,146
0
52,988
W
6,812
247
354
2,346
12,352
13,109
2,061
2,167
10,060
50,925
0
L
8,502
290
0
471
11,696
3,519
478
7,172
4,066
49,586
0
W
Kukulkan
elioerp7
Kukulkan
18,353
1,565
0
1,988
12,002
3,923
6,441
2,958
8,898
78,232
0
L
1,820
399
0
1,802
11,501
3,650
114
5,233
5,968
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
47,613
593
Minions Killed
374
0
Camps Cleared
0
2,160,962
Distance Traveled
1,866,460
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,426
518
129
5
0
450,319
7
W
Agni
12,661
528
129
5
0
427,245
2
L
Ymir
9,473
395
66
3
0
416,281
0
L
Sun Wukong
7,943
331
26
1
0
424,442
0
L
Nemesis
12,439
518
121
5
0
445,249
1
W
Neith
12,546
523
113
5
0
420,828
0
W
Cthulhu
12,836
535
96
4
0
459,156
9
L
Kukulkan
9,614
401
100
4
0
339,101
0
W
Kukulkan
13,491
562
126
5
0
403,414
3
L
Neith
8,144
339
61
3
0
241,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role