Player Matchup

Hachiman
Hachiman
ArmedPigeon3
Hachiman
Level 8
God Stats
3W - 6L
1,501 SR
Queue Stats
9W - 13L
1,590 Elo+
Solo
Zeus
Zeus
BobBito Garcias
Zeus
Level 79
God Stats
36W - 18L
1,565 SR
Queue Stats
194W - 187L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
CraftyLo
Gilgamesh
Level 77
God Stats
15W - 8L
1,701 SR
Queue Stats
187W - 165L
1,458 Elo+
Party 1
Team Averages
Level 55
1,589 SR
1,479 Elo+

VS

Team Averages
Level 83
1,428 SR
1,437 Elo+
Chang'e
Chang'e
MuRmZii
Chang'e
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 146L
1,401 Elo+
Solo
Ymir
Ymir
Udead4
Ymir
Level 95
God Stats
66W - 58L
1,482 SR
Queue Stats
251W - 271L
1,432 Elo+
Solo
Loki
Loki
t0mcatx
Loki
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
4W - 10L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArmedPigeon3
Hachiman
17
3 / 1 / 17
13,093
655
13,679
13,528
4,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 3 / 10
15,012
751
26,495
8,218
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
CraftyLo
Gilgamesh
16
7 / 6 / 12
13,622
681
13,548
23,012
18,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MuRmZii
Chang'e
16
2 / 6 / 5
11,853
593
9,107
18,174
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Udead4
Ymir
16
0 / 4 / 9
11,474
574
7,031
24,925
25,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
t0mcatx
Loki
16
8 / 12 / 2
13,896
695
14,797
21,985
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
21
Kills
10
10
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArmedPigeon3
Hachiman
3
1
17
11.5
W
11
3
10
5.33
W
Gilgamesh
CraftyLo
Gilgamesh
7
6
12
2.17
L
Chang'e
MuRmZii
Chang'e
2
6
5
0.75
L
Ymir
Udead4
Ymir
0
4
9
1.13
L
Loki
t0mcatx
Loki
8
12
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
30,935
44,758
Taken
65,084
26,238
Mitigated
40,692
4,373
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArmedPigeon3
Hachiman
13,679
7,662
633
3,276
13,528
4,712
2,069
6,065
7,463
0
70,449
W
26,495
531
0
24
8,218
2,768
867
2,001
6,217
83,372
0
W
Gilgamesh
CraftyLo
Gilgamesh
13,548
4,354
0
440
23,012
18,758
224
8,128
14,884
0
38,568
L
Chang'e
MuRmZii
Chang'e
9,107
765
5,189
5,722
18,174
6,155
0
9,297
8,419
54,794
0
L
Ymir
Udead4
Ymir
7,031
687
896
6,332
24,925
25,519
0
9,620
14,681
42,849
0
L
Loki
t0mcatx
Loki
14,797
5,497
0
1,145
21,985
9,018
0
6,307
15,348
0
44,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
37,223
241
Minions Killed
190
0
Camps Cleared
0
1,035,318
Distance Traveled
947,968
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,093
655
80
4
0
348,091
0
W
Zeus
15,012
751
107
5
0
336,686
1
W
Gilgamesh
13,622
681
54
3
0
350,541
4
L
Chang'e
11,853
593
81
4
0
307,566
3
L
Ymir
11,474
574
61
3
0
316,674
0
L
Loki
13,896
695
48
2
0
323,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role