Player Matchup

Hachiman
Hachiman
Hmmnn-
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mushroomologist_
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,755 Elo+
Party 1
Sol
Sol
VanWez
Sol
Level 64
God Stats
50W - 34L
1,653 SR
Queue Stats
214W - 180L
1,583 Elo+
Party 1
Team Averages
Level 63
1,551 SR
1,612 Elo+

VS

Team Averages
Level 63
1,421 SR
1,416 Elo+
Zeus
Zeus
CriticHaze
Zeus
Level 29
God Stats
14W - 19L
1,491 SR
Queue Stats
57W - 54L
1,416 Elo+
Party 2
Xing Tian
Xing Tian
Lord Alpha Haze
Xing Tian
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,428 Elo+
Party 2
Medusa
Medusa
Neme_zouille
Medusa
Level 68
God Stats
5W - 18L
1,273 SR
Queue Stats
37W - 43L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hmmnn-
Hachiman
9
4 / 2 / 6
6,267
1,045
4,648
5,388
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 8
5,904
984
2,356
3,711
1,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
VanWez
Sol
10
7 / 0 / 4
6,884
1,147
5,841
5,037
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,123
854
3,627
6,065
1,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Lord Alpha Haze
Xing Tian
5
1 / 2 / 0
4,427
738
1,677
3,588
1,755
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
7
1 / 5 / 1
4,811
802
900
4,850
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Hachiman
Hmmnn-
Hachiman
4
2
6
3.5
L
Xing Tian
Lord Alpha Haze
Xing Tian
1
2
0
0.5
W
1
1
8
5
L
Medusa
1
5
1
0.3
W
Sol
VanWez
Sol
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,845
Damage
6,204
14,136
Taken
14,503
4,739
Mitigated
4,343
3,995
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
257
0
683
6,065
1,358
0
2,763
3,302
13,688
0
W
Hachiman
Hmmnn-
Hachiman
4,648
2,256
0
460
5,388
1,670
658
2,026
3,362
0
16,447
L
Xing Tian
Lord Alpha Haze
Xing Tian
1,677
396
0
612
3,588
1,755
0
2,030
1,558
5,314
0
W
2,356
188
0
193
3,711
1,538
0
869
2,842
14,745
0
L
Medusa
900
487
0
147
4,850
1,230
0
3,428
1,422
0
4,377
W
Sol
VanWez
Sol
5,841
1,717
0
3,342
5,037
1,531
780
2,477
2,560
25,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,055
Gold Earned
14,361
96
Minions Killed
39
0
Camps Cleared
0
349,173
Distance Traveled
276,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,123
854
28
5
0
115,877
1
W
Hachiman
6,267
1,045
23
4
0
116,845
0
L
Xing Tian
4,427
738
5
1
0
67,744
1
W
Cerberus
5,904
984
26
4
0
111,186
1
L
Medusa
4,811
802
6
1
0
92,754
1
W
Sol
6,884
1,147
47
8
0
121,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role