Player Matchup

Heimdallr
Heimdallr
GoodyG420
Heimdallr
Level 25
God Stats
1W - 6L
1,264 SR
Queue Stats
53W - 63L
1,459 Elo+
Party 1
Janus
Janus
ItzMeWatermelon
Janus
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 113L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
KiIl Cap
Sun Wukong
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 40L
1,706 Elo+
Solo
Cthulhu
Cthulhu
SquareDisc54366
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,827 Elo+
Party 1
Tiamat
Tiamat
remi56789
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,656 Elo+

VS

Team Averages
Level 20
1,542 SR
1,551 Elo+
Apollo
Apollo
CGhidina1994
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Hectixxz
Kukulkan
Level 28
God Stats
4W - 2L
1,649 SR
Queue Stats
86W - 73L
1,597 Elo+
Solo
Ganesha
Ganesha
ZeroTheLoki
Ganesha
Level 17
God Stats
4W - 2L
1,679 SR
Queue Stats
19W - 18L
1,510 Elo+
Solo
Bellona
Bellona
nottheoriginal
Bellona
Level 17
God Stats
1W - 1L
1,292 SR
Queue Stats
33W - 23L
1,662 Elo+
Solo
Fenrir
Fenrir
saintaspen
Fenrir
Level 26
God Stats
29W - 22L
1,587 SR
Queue Stats
96W - 96L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoodyG420
Heimdallr
7
0 / 4 / 3
4,654
465
4,654
6,560
1,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 2
5,478
548
2,720
3,425
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
KiIl Cap
Sun Wukong
12
6 / 1 / 1
6,973
697
7,218
8,727
4,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
5,402
540
4,622
5,626
2,624
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
remi56789
Tiamat
2
0 / 3 / 0
3,508
351
204
1,679
318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
4 / 2 / 1
5,116
512
3,281
6,862
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Hectixxz
Kukulkan
9
4 / 2 / 2
5,765
577
4,209
5,036
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
ZeroTheLoki
Ganesha
8
0 / 1 / 6
5,256
526
2,124
7,878
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 0
5,606
561
2,157
7,123
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
saintaspen
Fenrir
9
3 / 2 / 5
5,873
587
4,518
6,352
2,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
12
12
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
1
2.25
L
Heimdallr
GoodyG420
Heimdallr
0
4
3
0.38
W
Kukulkan
Hectixxz
Kukulkan
4
2
2
2.5
L
2
2
2
1.5
L
Sun Wukong
KiIl Cap
Sun Wukong
6
1
1
6.5
L
2
2
0
1
W
Ganesha
ZeroTheLoki
Ganesha
0
1
6
3
W
1
4
0
0.25
L
Tiamat
remi56789
Tiamat
0
3
0
0
W
Fenrir
saintaspen
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
16,289
26,017
Taken
33,251
10,072
Mitigated
14,337
7,487
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,281
1,902
0
2,765
6,862
2,087
0
2,714
4,148
0
24,258
L
Heimdallr
GoodyG420
Heimdallr
4,654
3,545
123
1,542
6,560
1,761
0
2,108
4,384
0
17,587
W
Kukulkan
Hectixxz
Kukulkan
4,209
1,027
0
1,575
5,036
1,839
355
1,792
3,244
26,854
0
L
2,720
317
0
1,261
3,425
885
0
1,413
1,904
24,015
0
L
Sun Wukong
KiIl Cap
Sun Wukong
7,218
1,333
0
2,648
8,727
4,484
0
550
8,119
0
39,808
L
4,622
414
35
1,769
5,626
2,624
0
1,502
4,124
17,886
0
W
Ganesha
ZeroTheLoki
Ganesha
2,124
178
0
2,284
7,878
3,779
0
1,654
6,224
12,254
0
W
2,157
448
0
975
7,123
4,450
0
448
6,675
0
25,143
L
Tiamat
remi56789
Tiamat
204
204
0
109
1,679
318
0
438
1,153
955
0
W
Fenrir
saintaspen
Fenrir
4,518
1,472
0
1,967
6,352
2,182
0
938
5,414
0
24,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
27,616
187
Minions Killed
232
0
Camps Cleared
0
837,282
Distance Traveled
914,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,116
512
58
6
0
172,966
2
L
Heimdallr
4,654
465
36
4
0
158,614
4
W
Kukulkan
5,765
577
59
6
0
176,920
3
L
Janus
5,478
548
47
5
0
202,442
2
L
Sun Wukong
6,973
697
83
8
0
197,142
0
L
Cthulhu
5,402
540
18
2
0
193,724
2
W
Ganesha
5,256
526
9
1
0
182,151
3
W
Bellona
5,606
561
57
6
0
187,242
2
L
Tiamat
3,508
351
3
0
0
85,360
0
W
Fenrir
5,873
587
49
5
0
195,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role