Player Matchup

Pele
Pele
Asumata
Pele
Level 88
God Stats
15W - 14L
1,630 SR
Queue Stats
129W - 148L
1,429 Elo+
Party 2
Arachne
Arachne
Subby Slays
Arachne
Level 40
God Stats
10W - 12L
1,401 SR
Queue Stats
193W - 236L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
Your Momma Dumb
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,270 Elo+
Party 2
Vulcan
Vulcan
gamerfreak603
Vulcan
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
105W - 131L
1,435 Elo+
Party 2
Hachiman
Hachiman
nirmall
Hachiman
Level 77
God Stats
2W - 4L
1,602 SR
Queue Stats
218W - 213L
1,440 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,396 Elo+

VS

Team Averages
Level 94
1,609 SR
1,526 Elo+
Artemis
Artemis
JULITO-PR-_-
Artemis
Level 87
God Stats
6W - 3L
1,815 SR
Queue Stats
220W - 205L
1,538 Elo+
Party 1
Athena
Athena
Jmontas01
Athena
Level 96
God Stats
4W - 1L
1,708 SR
Queue Stats
415W - 388L
1,506 Elo+
Party 1
Merlin
Merlin
MiNiWarchi-Focus
Merlin
Level 113
God Stats
5W - 4L
1,367 SR
Queue Stats
551W - 522L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Woostahh
Gilgamesh
Level 108
God Stats
6W - 3L
1,793 SR
Queue Stats
354W - 320L
1,532 Elo+
Party 3
Ares
Ares
skillithead3
Ares
Level 68
God Stats
34W - 22L
1,361 SR
Queue Stats
84W - 72L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Asumata
Pele
11
4 / 5 / 1
6,777
565
8,368
11,001
4,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Subby Slays
Arachne
11
0 / 6 / 3
6,148
512
3,589
11,453
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
5,329
444
2,574
7,056
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 5 / 1
5,884
490
5,756
7,244
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
nirmall
Hachiman
10
1 / 2 / 1
5,818
485
3,960
8,040
2,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JULITO-PR-_-
Artemis
8
0 / 1 / 5
5,477
456
3,194
6,303
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Jmontas01
Athena
11
5 / 3 / 9
7,249
604
6,237
9,243
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 3 / 4
7,939
662
7,393
6,202
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Woostahh
Gilgamesh
13
6 / 1 / 3
7,477
623
10,301
9,596
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 0
6,778
565
4,073
6,970
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
20
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
Asumata
Pele
4
5
1
0.9
W
Artemis
JULITO-PR-_-
Artemis
0
1
5
2.5
W
Athena
Jmontas01
Athena
5
3
9
3.17
W
6
3
4
2.67
L
Arachne
Subby Slays
Arachne
0
6
3
0.25
W
Gilgamesh
Woostahh
Gilgamesh
6
1
3
7.5
L
1
2
1
0.75
L
3
5
1
0.7
L
Hachiman
nirmall
Hachiman
1
2
1
0.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
31,198
44,794
Taken
38,314
18,695
Mitigated
16,961
11,361
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Asumata
Pele
8,368
1,792
0
1,846
11,001
4,888
0
2,855
8,116
0
29,222
W
Artemis
JULITO-PR-_-
Artemis
3,194
1,205
0
3,231
6,303
1,809
0
1,308
4,945
0
24,446
W
Athena
Jmontas01
Athena
6,237
2,249
0
2,174
9,243
3,504
23
2,193
6,928
26,002
0
W
7,393
724
0
821
6,202
2,295
371
2,340
3,612
40,897
0
L
Arachne
Subby Slays
Arachne
3,589
2,490
0
2,279
11,453
3,688
0
3,721
7,576
0
37,188
W
Gilgamesh
Woostahh
Gilgamesh
10,301
3,364
0
3,230
9,596
5,740
0
689
8,867
0
36,492
L
2,574
867
159
1,899
7,056
5,243
0
2,754
4,261
11,178
0
L
5,756
1,241
0
716
7,244
2,472
0
4,095
2,953
24,606
0
L
Hachiman
nirmall
Hachiman
3,960
2,500
0
4,462
8,040
2,404
0
3,855
4,185
0
31,575
W
4,073
0
111
2,435
6,970
3,613
274
1,280
5,632
25,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
34,920
234
Minions Killed
305
0
Camps Cleared
0
1,089,039
Distance Traveled
1,083,799
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,777
565
47
4
0
211,935
0
W
Artemis
5,477
456
35
3
0
132,469
0
W
Athena
7,249
604
51
4
0
280,379
0
W
Merlin
7,939
662
97
8
0
200,705
0
L
Arachne
6,148
512
74
6
0
215,495
0
W
Gilgamesh
7,477
623
83
7
0
239,766
1
L
Kuzenbo
5,329
444
17
1
0
242,043
0
L
Vulcan
5,884
490
34
3
0
225,525
3
L
Hachiman
5,818
485
62
5
0
194,041
1
W
Ares
6,778
565
39
3
0
230,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role