Player Matchup

Hercules
Hercules
Destroy11S
Hercules
Level 59
God Stats
12W - 13L
1,424 SR
Queue Stats
331W - 408L
1,326 Elo+
Party 1
Hades
Hades
DingBingsRevenge
Hades
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 80L
1,221 Elo+
Party 1
Ymir
Ymir
GargolaVI
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
Rose1997
Da Ji
Level 27
God Stats
19W - 23L
1,499 SR
Queue Stats
229W - 240L
1,381 Elo+
Solo
Nemesis
Nemesis
SnaXs0w0
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 21
1,485 SR
1,386 Elo+

VS

Team Averages
Level 15
1,479 SR
1,203 Elo+
King Arthur
King Arthur
Jagernull
King Arthur
Level 22
God Stats
7W - 18L
1,415 SR
Queue Stats
31W - 41L
1,393 Elo+
Solo
Hachiman
Hachiman
SasquatchOP
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,233 Elo+
Party 2
Yemoja
Yemoja
Subados
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,098 Elo+
Solo
Ymir
Ymir
Zenzile3447
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,026 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itsWAHOO
Tsukuyomi
Level 17
God Stats
22W - 17L
1,480 SR
Queue Stats
208W - 246L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Destroy11S
Hercules
19
11 / 3 / 14
12,907
516
24,346
22,818
28,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 6 / 7
13,430
537
27,095
27,799
13,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 7 / 6
9,521
381
3,646
12,252
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Rose1997
Da Ji
20
15 / 5 / 8
13,633
545
12,665
19,508
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SnaXs0w0
Nemesis
17
4 / 4 / 11
11,771
471
9,481
14,579
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jagernull
King Arthur
18
10 / 9 / 2
12,718
509
18,555
20,752
20,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
SasquatchOP
Hachiman
15
5 / 12 / 3
10,587
423
9,647
18,441
10,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Subados
Yemoja
18
3 / 3 / 5
11,905
476
7,990
12,839
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 8
9,150
366
6,049
25,529
21,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
itsWAHOO
Tsukuyomi
17
5 / 11 / 5
11,445
458
14,432
20,522
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
43
Kills
24
25
Deaths
43
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Destroy11S
Hercules
11
3
14
6
W
12
6
7
2.58
W
Ymir
1
7
6
0.57
L
King Arthur
Jagernull
King Arthur
10
9
2
1.22
W
Da Ji
Rose1997
Da Ji
15
5
8
3.8
L
Hachiman
SasquatchOP
Hachiman
5
12
3
0.54
W
Nemesis
SnaXs0w0
Nemesis
4
4
11
2.38
L
Yemoja
Subados
Yemoja
3
3
5
1.83
L
1
8
8
0.63
L
Tsukuyomi
itsWAHOO
Tsukuyomi
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,233
Damage
56,673
96,956
Taken
98,083
68,373
Mitigated
68,991
31,537
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Destroy11S
Hercules
24,346
6,230
0
8,341
22,818
28,818
434
5,369
17,449
239
66,528
W
27,095
4,269
594
13,498
27,799
13,918
4,040
3,662
23,964
81,003
0
W
Ymir
3,646
896
0
866
12,252
9,782
961
1,316
10,936
20,864
0
L
King Arthur
Jagernull
King Arthur
18,555
2,681
0
0
20,752
20,356
0
8,327
11,863
325
64,728
W
Da Ji
Rose1997
Da Ji
12,665
3,905
0
7,160
19,508
8,506
260
1,301
18,207
0
91,028
L
Hachiman
SasquatchOP
Hachiman
9,647
8,780
0
0
18,441
10,250
779
6,246
11,709
0
32,068
W
Nemesis
SnaXs0w0
Nemesis
9,481
4,069
0
1,078
14,579
7,349
2,202
2,321
12,077
0
53,415
L
Yemoja
Subados
Yemoja
7,990
1,491
1,401
1,495
12,839
8,270
2,143
2,510
10,104
56,933
0
L
6,049
1,981
0
475
25,529
21,930
589
10,001
14,772
19,737
0
L
Tsukuyomi
itsWAHOO
Tsukuyomi
14,432
3,634
0
3,714
20,522
8,185
0
2,549
17,723
0
65,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
55,805
482
Minions Killed
384
0
Camps Cleared
0
2,086,449
Distance Traveled
1,907,502
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,907
516
98
4
0
458,426
1
W
Hades
13,430
537
123
5
0
363,010
2
W
Ymir
9,521
381
29
1
0
317,928
1
L
King Arthur
12,718
509
104
4
0
410,156
1
W
Da Ji
13,633
545
125
5
0
453,657
0
L
Hachiman
10,587
423
62
2
0
296,779
1
W
Nemesis
11,771
471
107
4
0
493,428
0
L
Yemoja
11,905
476
102
4
0
412,750
5
L
Ymir
9,150
366
27
1
0
370,428
0
L
Tsukuyomi
11,445
458
89
4
0
417,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role