Player Matchup

Cthulhu
Cthulhu
AStupidWarrior
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,892 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blazingzero111
Ah Muzen Cab
Level 159
God Stats
5W - 2L
1,285 SR
Queue Stats
304W - 320L
1,548 Elo+
Solo
Fafnir
Fafnir
Mahman
Fafnir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 87L
1,609 Elo+
Solo
Neith
Neith
ScorpionKing480
Neith
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,647 Elo+
Solo
Achilles
Achilles
uhguen
Achilles
Level 140
God Stats
13W - 9L
1,475 SR
Queue Stats
626W - 672L
1,592 Elo+
Solo
Team Averages
Level 147
1,452 SR
1,658 Elo+

VS

Team Averages
Level 147
1,514 SR
1,574 Elo+
Danzaburou
Danzaburou
EchoIsMyDog
Danzaburou
Level 156
God Stats
10W - 14L
1,630 SR
Queue Stats
1,183W - 1,241L
1,660 Elo+
Solo
The Morrigan
The Morrigan
Espanta Pajaro
The Morrigan
Level 109
God Stats
2W - 7L
1,313 SR
Queue Stats
223W - 220L
1,582 Elo+
Solo
Kukulkan
Kukulkan
Kobra
Kukulkan
Level 160
God Stats
0W - 1L
1,626 SR
Queue Stats
47W - 26L
1,630 Elo+
Party 1
Amaterasu
Amaterasu
ScoobyD
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
jabarn
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,868
822
12,097
18,524
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Blazingzero111
Ah Muzen Cab
18
5 / 1 / 10
10,400
867
19,770
15,828
8,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mahman
Fafnir
16
2 / 4 / 13
10,310
859
8,652
18,899
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 1 / 10
10,427
869
19,016
14,260
8,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
uhguen
Achilles
15
2 / 2 / 9
9,000
750
8,040
15,468
20,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EchoIsMyDog
Danzaburou
14
1 / 3 / 5
8,074
673
11,793
13,635
6,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Espanta Pajaro
The Morrigan
15
0 / 3 / 9
8,393
699
11,439
8,543
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Kobra
Kukulkan
15
3 / 3 / 6
8,916
743
24,865
11,054
5,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ScoobyD
Amaterasu
17
4 / 4 / 6
9,553
796
11,880
30,396
27,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
jabarn
Scylla
15
2 / 4 / 7
8,827
736
11,714
10,330
4,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
17
Kills
10
10
Deaths
17
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Ah Muzen Cab
Blazingzero111
Ah Muzen Cab
5
1
10
10
L
Danzaburou
EchoIsMyDog
Danzaburou
1
3
5
1.17
L
The Morrigan
Espanta Pajaro
The Morrigan
0
3
9
1.5
L
Kukulkan
Kobra
Kukulkan
3
3
6
2
W
Fafnir
Mahman
Fafnir
2
4
13
2.13
L
Amaterasu
ScoobyD
Amaterasu
4
4
6
1.75
W
7
1
10
12
L
Scylla
jabarn
Scylla
2
4
7
1.38
W
Achilles
uhguen
Achilles
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,575
Damage
71,691
82,979
Taken
73,958
81,694
Mitigated
49,029
41,470
Healing
31,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,097
313
3,593
3,378
18,524
22,611
238
11,365
7,159
28,619
0
W
Ah Muzen Cab
Blazingzero111
Ah Muzen Cab
19,770
5,242
2,685
9,271
15,828
8,579
2,480
9,627
6,201
0
56,850
L
Danzaburou
EchoIsMyDog
Danzaburou
11,793
3,337
1,915
4,017
13,635
6,666
1,101
3,498
10,037
0
21,105
L
The Morrigan
Espanta Pajaro
The Morrigan
11,439
735
2,919
2,304
8,543
4,825
352
2,230
6,263
24,123
0
L
Kukulkan
Kobra
Kukulkan
24,865
2,693
2,391
1,883
11,054
5,344
0
2,990
8,039
36,520
0
W
Fafnir
Mahman
Fafnir
8,652
1,566
2,926
4,700
18,899
21,671
408
11,658
7,241
15,957
0
L
Amaterasu
ScoobyD
Amaterasu
11,880
2,814
1,038
10,525
30,396
27,950
64
8,813
21,314
0
16,428
W
19,016
6,944
2,249
6,274
14,260
8,219
1,336
6,006
8,254
0
38,350
L
Scylla
jabarn
Scylla
11,714
1,115
2,793
2,194
10,330
4,244
371
3,218
7,037
25,063
0
W
Achilles
uhguen
Achilles
8,040
1,311
2,420
3,974
15,468
20,614
455
9,362
6,106
0
15,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
43,763
169
Minions Killed
152
0
Camps Cleared
0
1,124,347
Distance Traveled
1,061,380
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,868
822
29
2
0
250,346
1
W
Ah Muzen Cab
10,400
867
65
5
0
231,180
0
L
Danzaburou
8,074
673
34
3
0
213,781
1
L
The Morrigan
8,393
699
34
3
0
209,239
1
L
Kukulkan
8,916
743
40
3
0
200,339
0
W
Fafnir
10,310
859
18
2
0
216,027
1
L
Amaterasu
9,553
796
9
1
0
227,641
1
W
Neith
10,427
869
44
4
0
208,426
1
L
Scylla
8,827
736
35
3
0
210,380
3
W
Achilles
9,000
750
13
1
0
218,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role