Player Matchup

Fenrir
Fenrir
Animalkingj
Fenrir
Level 84
God Stats
9W - 7L
1,683 SR
Queue Stats
63W - 68L
1,504 Elo+
Party 1
Tiamat
Tiamat
ILLSKEEWOP
Tiamat
Level 81
God Stats
45W - 45L
1,645 SR
Queue Stats
49W - 57L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
NightMonkey9891
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Ohitsmule
Danzaburou
Level 81
God Stats
8W - 4L
1,704 SR
Queue Stats
44W - 42L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
ReaperTFW2678
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,551 Elo+
Party 1
Team Averages
Level 75
1,606 SR
1,512 Elo+

VS

Team Averages
Level 103
1,478 SR
1,469 Elo+
Anhur
Anhur
Floral4718
Anhur
Level 106
God Stats
4W - 0L
1,850 SR
Queue Stats
125W - 110L
1,486 Elo+
Party 2
Sobek
Sobek
RaccoonJuice518
Sobek
Level 109
God Stats
1W - 1L
1,303 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
SmellyDruid2
Kukulkan
Level 107
God Stats
1W - 1L
1,237 SR
Queue Stats
81W - 86L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSomaticExp
Gilgamesh
Level 87
God Stats
4W - 2L
1,579 SR
Queue Stats
28W - 21L
1,430 Elo+
Party 2
Fenrir
Fenrir
llESPARTACOll
Fenrir
Level 107
God Stats
7W - 9L
1,420 SR
Queue Stats
242W - 213L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 11 / 10
14,602
456
14,146
38,099
16,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
ILLSKEEWOP
Tiamat
20
12 / 13 / 11
15,409
482
33,077
33,600
26,722
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
NightMonkey9891
Aphrodite
18
0 / 12 / 11
12,983
406
12,585
28,375
29,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ohitsmule
Danzaburou
20
9 / 8 / 3
16,870
527
26,313
26,098
10,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
ReaperTFW2678
Gilgamesh
20
2 / 9 / 7
13,306
416
14,413
31,867
32,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
18 / 7 / 8
18,795
587
23,744
32,175
13,787
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 33
15,071
471
14,084
28,452
39,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SmellyDruid2
Kukulkan
20
8 / 8 / 12
16,003
500
25,357
17,732
7,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheSomaticExp
Gilgamesh
20
16 / 3 / 16
19,365
605
35,686
27,548
24,677
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 9 / 26
16,874
527
19,996
35,487
19,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
148
30
Kills
53
53
Deaths
30
42
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
11
10
1.09
W
Anhur
18
7
8
3.14
L
Tiamat
ILLSKEEWOP
Tiamat
12
13
11
1.35
L
Aphrodite
NightMonkey9891
Aphrodite
0
12
11
0.46
L
Danzaburou
Ohitsmule
Danzaburou
9
8
3
1.31
W
5
3
33
7.17
L
Gilgamesh
ReaperTFW2678
Gilgamesh
2
9
7
0.61
W
Kukulkan
SmellyDruid2
Kukulkan
8
8
12
1.75
W
Gilgamesh
TheSomaticExp
Gilgamesh
16
3
16
8
W
6
9
26
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,534
Damage
118,867
158,039
Taken
141,394
116,628
Mitigated
104,836
52,087
Healing
45,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,146
4,658
1,829
13,880
38,099
16,775
1,023
8,636
29,383
0
77,531
W
Anhur
23,744
16,114
0
16,328
32,175
13,787
5,278
9,225
22,755
0
174,251
L
Tiamat
ILLSKEEWOP
Tiamat
33,077
2,211
294
4,960
33,600
26,722
1,822
11,516
22,084
82,580
0
L
Aphrodite
NightMonkey9891
Aphrodite
12,585
2,834
7,401
9,948
28,375
29,718
1,041
8,447
19,842
45,396
0
L
Danzaburou
Ohitsmule
Danzaburou
26,313
13,503
0
8,810
26,098
10,562
2,390
3,769
22,234
0
115,074
W
14,084
1,285
1,260
9,701
28,452
39,605
1,023
9,142
19,015
38,116
0
L
Gilgamesh
ReaperTFW2678
Gilgamesh
14,413
2,115
598
4,367
31,867
32,851
1,929
7,073
24,794
0
76,857
W
Kukulkan
SmellyDruid2
Kukulkan
25,357
1,151
0
2,488
17,732
7,458
853
7,572
9,794
92,191
0
W
Gilgamesh
TheSomaticExp
Gilgamesh
35,686
12,659
0
6,246
27,548
24,677
3,390
7,596
19,728
0
123,701
W
19,996
7,480
0
9,837
35,487
19,309
2,516
12,961
22,124
0
113,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,170
Gold Earned
86,108
566
Minions Killed
705
0
Camps Cleared
0
2,664,836
Distance Traveled
2,865,879
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,602
456
89
3
0
578,587
0
W
Anhur
18,795
587
210
7
0
524,478
5
L
Tiamat
15,409
482
118
4
0
490,535
0
L
Aphrodite
12,983
406
69
2
0
521,575
2
L
Danzaburou
16,870
527
158
5
0
515,621
3
W
Sobek
15,071
471
26
1
0
616,082
2
L
Gilgamesh
13,306
416
132
4
0
558,518
3
W
Kukulkan
16,003
500
155
5
0
495,361
3
W
Gilgamesh
19,365
605
165
5
0
640,925
2
W
Fenrir
16,874
527
149
5
0
589,033
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role