Player Matchup

Bastet
Bastet
Bahlow
Bastet
Level 24
God Stats
1W - 4L
1,434 SR
Queue Stats
128W - 111L
1,617 Elo+
Solo
Khepri
Khepri
GiveMeCorona
Khepri
Level 10
God Stats
1W - 1L
1,807 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
PterodactylNuts
Sun Wukong
Level 17
God Stats
30W - 21L
1,441 SR
Queue Stats
195W - 167L
1,681 Elo+
Solo
Guan Yu
Guan Yu
julytoelmalito
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 161L
1,607 Elo+
Solo
Anubis
Anubis
lampdoorshoe
Anubis
Level 14
God Stats
1W - 1L
1,795 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 1
Team Averages
Level 18
1,595 SR
1,635 Elo+

VS

Team Averages
Level 24
1,588 SR
1,640 Elo+
Jing Wei
Jing Wei
Chungarino69
Jing Wei
Level 27
God Stats
2W - 0L
1,698 SR
Queue Stats
71W - 49L
1,603 Elo+
Party 2
Pele
Pele
EgirlHera
Pele
Level 26
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IlUKIEE
Kukulkan
Level 26
God Stats
13W - 11L
1,545 SR
Queue Stats
53W - 42L
1,580 Elo+
Party 2
King Arthur
King Arthur
PaintMeSilver
King Arthur
Level 15
God Stats
7W - 6L
1,757 SR
Queue Stats
145W - 64L
1,921 Elo+
Solo
Ymir
Ymir
TwoFace13
Ymir
Level 24
God Stats
2W - 0L
1,698 SR
Queue Stats
48W - 33L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bahlow
Bastet
18
4 / 5 / 2
10,659
533
12,043
16,137
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
15
4 / 4 / 13
9,508
475
6,009
10,163
8,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
PterodactylNuts
Sun Wukong
3
0 / 0 / 0
5,580
279
252
1,177
341
14
1 / 2 / 5
8,596
430
4,400
14,900
10,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
11 / 1 / 6
11,230
562
19,228
11,980
7,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chungarino69
Jing Wei
16
0 / 4 / 2
8,865
443
2,564
9,344
2,461
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
15
1 / 6 / 0
9,023
451
4,856
16,240
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
IlUKIEE
Kukulkan
17
2 / 3 / 1
10,280
514
9,729
7,082
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
PaintMeSilver
King Arthur
20
8 / 3 / 2
12,471
624
20,983
21,472
14,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
1 / 5 / 4
8,538
427
2,458
15,716
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
12
12
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bahlow
Bastet
4
5
2
1
W
Jing Wei
Chungarino69
Jing Wei
0
4
2
0.25
W
Pele
1
6
0
0.17
L
Khepri
4
4
13
2.63
W
Kukulkan
IlUKIEE
Kukulkan
2
3
1
0.83
W
King Arthur
PaintMeSilver
King Arthur
8
3
2
3
L
Sun Wukong
PterodactylNuts
Sun Wukong
0
0
0
0
W
Ymir
1
5
4
0.6
L
1
2
5
1.75
L
Anubis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
40,590
54,357
Taken
69,854
34,114
Mitigated
30,376
17,283
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bahlow
Bastet
12,043
4,354
0
4,731
16,137
7,307
194
749
15,348
0
77,874
W
Jing Wei
Chungarino69
Jing Wei
2,564
2,002
0
482
9,344
2,461
1,836
4,469
4,719
0
61,855
W
Pele
4,856
1,449
0
6,604
16,240
4,420
0
5,020
11,174
0
69,111
L
Khepri
6,009
868
0
115
10,163
8,836
0
4,731
5,368
14,343
0
W
Kukulkan
IlUKIEE
Kukulkan
9,729
1,096
0
1,038
7,082
2,191
292
2,703
4,285
64,578
0
W
King Arthur
PaintMeSilver
King Arthur
20,983
3,920
0
6,980
21,472
14,985
0
5,485
15,752
0
93,577
L
Sun Wukong
PterodactylNuts
Sun Wukong
252
54
0
625
1,177
341
0
0
1,177
0
2,632
W
Ymir
2,458
781
0
2,524
15,716
6,319
18
6,885
8,687
21,072
0
L
4,400
932
1,098
4,964
14,900
10,429
0
3,390
11,202
0
40,886
L
Anubis
19,228
1,521
0
5,750
11,980
7,201
1,663
2,783
9,075
78,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
49,177
387
Minions Killed
558
0
Camps Cleared
0
1,485,664
Distance Traveled
1,789,797
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,659
533
136
7
0
347,265
0
W
Jing Wei
8,865
443
111
6
0
337,466
0
W
Pele
9,023
451
127
6
0
363,852
0
L
Khepri
9,508
475
31
2
0
387,163
1
W
Kukulkan
10,280
514
128
6
0
377,757
0
W
King Arthur
12,471
624
177
9
0
392,718
4
L
Sun Wukong
5,580
279
9
0
0
41,937
0
W
Ymir
8,538
427
15
1
0
318,004
4
L
Guan Yu
8,596
430
87
4
0
363,932
7
L
Anubis
11,230
562
124
6
0
345,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role