Player Matchup

Tiamat
Tiamat
BEADSAEGIS
Tiamat
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 1
Fenrir
Fenrir
BL1NKSUNDER
Fenrir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 1
Hera
Hera
djsmoove
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
dominiichan
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,350 Elo+
Solo
Ares
Ares
xXDiomedesXx
Ares
Level 10
God Stats
24W - 18L
1,489 SR
Queue Stats
83W - 63L
1,313 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,433 Elo+

VS

Team Averages
Level 13
1,472 SR
1,380 Elo+
Medusa
Medusa
HeyZeus
Medusa
Level 16
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Loki
Loki
IIYaagaII
Loki
Level 15
God Stats
6W - 5L
1,413 SR
Queue Stats
68W - 83L
1,284 Elo+
Party 2
Janus
Janus
RoDGalou
Janus
Level 17
God Stats
0W - 3L
1,398 SR
Queue Stats
16W - 22L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Zazboss
Gilgamesh
Level 16
God Stats
9W - 10L
1,314 SR
Queue Stats
95W - 105L
1,251 Elo+
Party 2
Ymir
Ymir
joacou33
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BEADSAEGIS
Tiamat
11
4 / 0 / 2
6,438
644
3,172
3,547
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
10
6 / 1 / 3
6,316
632
4,658
5,127
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
10
2 / 2 / 4
5,721
572
3,179
3,910
1,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 3
6,579
658
5,192
4,700
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

9
4 / 2 / 4
6,105
611
2,762
5,866
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HeyZeus
Medusa
7
1 / 4 / 0
4,720
472
2,465
5,889
1,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Loki
9
0 / 3 / 2
4,878
488
1,442
4,910
1,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
RoDGalou
Janus
8
0 / 4 / 0
4,515
452
1,373
5,444
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zazboss
Gilgamesh
9
4 / 3 / 0
5,430
543
5,240
7,188
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
5
0 / 6 / 2
4,324
432
1,558
6,197
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
5
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BEADSAEGIS
Tiamat
4
0
2
5
W
Fenrir
6
1
3
7.5
L
Medusa
HeyZeus
Medusa
1
4
0
0.25
L
Loki
0
3
2
0.33
L
Janus
RoDGalou
Janus
0
4
0
0
L
Gilgamesh
Zazboss
Gilgamesh
4
3
0
1.33
W
Hera
2
2
4
2
W
4
0
3
5.5
L
Ymir
0
6
2
0.17
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
12,078
23,150
Taken
29,628
10,034
Mitigated
9,647
9,208
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BEADSAEGIS
Tiamat
3,172
317
0
1,560
3,547
1,902
566
1,141
2,314
38,235
0
W
Fenrir
4,658
1,109
0
2,501
5,127
1,763
0
194
4,933
0
29,471
L
Medusa
HeyZeus
Medusa
2,465
1,329
0
500
5,889
1,250
0
275
5,614
0
20,194
L
Loki
1,442
388
0
367
4,910
1,393
0
1,829
3,035
0
21,753
L
Janus
RoDGalou
Janus
1,373
48
0
580
5,444
1,448
0
1,908
3,408
17,946
0
L
Gilgamesh
Zazboss
Gilgamesh
5,240
1,565
0
887
7,188
2,820
0
2,363
4,667
0
23,430
W
Hera
3,179
1,027
0
916
3,910
1,067
333
107
3,803
22,635
0
W
5,192
2,193
0
2,520
4,700
1,401
460
233
4,467
0
38,991
L
Ymir
1,558
501
0
176
6,197
2,736
183
2,490
3,633
9,743
0
W
2,762
71
0
1,711
5,866
3,901
0
1,110
4,702
9,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
23,867
257
Minions Killed
191
0
Camps Cleared
0
958,008
Distance Traveled
920,243
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,438
644
79
8
0
197,059
5
W
Fenrir
6,316
632
69
7
0
199,043
3
L
Medusa
4,720
472
47
5
0
179,176
0
L
Loki
4,878
488
49
5
0
197,512
0
L
Janus
4,515
452
38
4
0
165,927
2
L
Gilgamesh
5,430
543
34
3
0
211,355
3
W
Hera
5,721
572
36
4
0
180,781
0
W
Neith
6,579
658
67
7
0
184,452
0
L
Ymir
4,324
432
23
2
0
166,273
1
W
Ares
6,105
611
6
1
0
196,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role