Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JulianHa4622
Fenrir
Level 27
God Stats
35W - 31L
1,452 SR
Queue Stats
215W - 229L
1,455 Elo+
Solo
Tiamat
Tiamat
Knine_DaDog5
Tiamat
Level 6
God Stats
2W - 2L
1,829 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Merlin
Merlin
onegod2u
Merlin
Level 16
God Stats
8W - 8L
1,824 SR
Queue Stats
159W - 182L
1,256 Elo+
Solo
Hachiman
Hachiman
somemellowfellow
Hachiman
Level 10
God Stats
3W - 1L
1,455 SR
Queue Stats
75W - 79L
1,304 Elo+
Solo
Team Averages
Level 17
1,612 SR
1,358 Elo+

VS

Team Averages
Level 16
1,538 SR
1,405 Elo+
Tiamat
Tiamat
BassNinja77
Tiamat
Level 18
God Stats
4W - 2L
1,652 SR
Queue Stats
53W - 52L
1,442 Elo+
Party 1
Camazotz
Camazotz
ChickyBom
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,346 Elo+
Solo
Zeus
Zeus
PeacefulGames33
Zeus
Level 18
God Stats
3W - 5L
1,497 SR
Queue Stats
47W - 42L
1,439 Elo+
Party 1
Fenrir
Fenrir
joooooseeeee25
Fenrir
Level 16
God Stats
19W - 25L
1,319 SR
Queue Stats
136W - 165L
1,228 Elo+
Solo
Ares
Ares
kali1987
Ares
Level 6
God Stats
3W - 1L
1,721 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 3 / 13
12,393
953
7,695
11,433
11,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
21 / 2 / 5
16,255
1,250
25,385
14,294
8,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
20
6 / 3 / 18
14,625
1,125
23,924
15,191
8,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
onegod2u
Merlin
18
1 / 5 / 9
11,743
903
3,306
13,447
10,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 11 / 10
12,954
996
16,457
19,641
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 6 / 9
13,637
1,049
18,259
18,372
12,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Camazotz
ChickyBom
Camazotz
18
0 / 13 / 13
11,751
904
5,805
22,724
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 7 / 11
13,402
1,031
19,102
14,555
8,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 4 / 9
11,088
853
916
14,446
5,597
Ares
20
13 / 5 / 10
15,262
1,174
21,534
16,211
19,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
76
35
Kills
24
24
Deaths
35
55
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
13
3.17
L
Tiamat
6
6
9
1.75
L
Camazotz
ChickyBom
Camazotz
0
13
13
0.5
W
Fenrir
21
2
5
11.75
W
Tiamat
6
3
18
5
L
5
7
11
1.5
L
0
4
9
1.13
L
Ares
13
5
10
3.6
W
Merlin
onegod2u
Merlin
1
5
9
1.1
W
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,767
Damage
65,616
74,006
Taken
86,308
46,988
Mitigated
53,942
11,129
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,695
3,479
0
0
11,433
11,145
0
8,761
2,672
20,166
0
L
Tiamat
18,259
1,375
0
1,562
18,372
12,839
0
8,834
9,538
42,419
0
L
Camazotz
ChickyBom
Camazotz
5,805
3,613
0
1,402
22,724
8,224
0
9,658
13,066
0
28,992
W
Fenrir
25,385
8,999
0
1,676
14,294
8,927
0
9,646
4,648
0
43,546
W
Tiamat
23,924
4,338
560
6,601
15,191
8,770
0
11,906
3,285
65,012
0
L
19,102
3,696
0
2,254
14,555
8,211
0
3,156
11,399
51,651
0
L
916
125
0
0
14,446
5,597
0
6,852
7,594
0
7,136
L
Ares
21,534
211
0
0
16,211
19,071
0
6,584
9,627
33,289
0
W
Merlin
onegod2u
Merlin
3,306
683
560
173
13,447
10,688
0
11,626
1,821
17,586
0
W
16,457
9,334
0
1,559
19,641
7,458
0
16,956
2,685
159
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,970
Gold Earned
65,140
220
Minions Killed
199
8
Camps Cleared
7
1,129,244
Distance Traveled
1,136,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,393
953
37
3
1
214,843
0
L
Tiamat
13,637
1,049
62
5
0
253,118
0
L
Camazotz
11,751
904
40
3
1
202,669
1
W
Fenrir
16,255
1,250
36
3
4
295,406
0
W
Tiamat
14,625
1,125
91
7
2
237,681
0
L
Zeus
13,402
1,031
74
6
3
165,756
0
L
Fenrir
11,088
853
12
1
0
272,392
0
L
Ares
15,262
1,174
11
1
3
242,311
0
W
Merlin
11,743
903
32
2
0
176,663
0
W
Hachiman
12,954
996
24
2
1
204,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role