Player Matchup

Danzaburou
Danzaburou
HeavyDELTA 38
Danzaburou
Level 67
God Stats
1W - 2L
1,844 SR
Queue Stats
268W - 247L
1,557 Elo+
Party 2
Athena
Athena
I KnoW Panda682
Athena
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
ValuelessCone72
Kukulkan
Level 146
God Stats
1W - 2L
1,758 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 2
Team Averages
Level 97
1,701 SR
1,480 Elo+

VS

Team Averages
Level 97
1,732 SR
1,731 Elo+
Ra
Ra
AvgDev
Ra
Level 136
God Stats
9W - 5L
1,740 SR
Queue Stats
277W - 207L
1,704 Elo+
Party 1
Artemis
Artemis
BrandoTheRando
Artemis
Level 126
God Stats
36W - 20L
1,718 SR
Queue Stats
173W - 120L
1,685 Elo+
Party 1
Jormungandr
Jormungandr
kn0w0ne2
Jormungandr
Level 28
God Stats
13W - 3L
1,738 SR
Queue Stats
52W - 13L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeavyDELTA 38
Danzaburou
11
1 / 8 / 3
8,601
573
6,941
15,548
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 6
9,820
655
5,324
17,589
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
5 / 6 / 0
10,246
683
11,728
10,488
3,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
6 / 2 / 12
11,502
767
14,989
12,634
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 2 / 4
11,968
798
18,110
11,260
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
kn0w0ne2
Jormungandr
9
1 / 3 / 5
8,977
598
2,054
7,407
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
19
19
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
6
2
12
6
W
12
2
4
7
L
Danzaburou
HeavyDELTA 38
Danzaburou
1
8
3
0.31
L
1
5
6
0.8
L
Kukulkan
5
6
0
0.83
W
Jormungandr
kn0w0ne2
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
35,153
43,625
Taken
31,301
21,678
Mitigated
15,387
6,163
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,989
1,757
3,283
6,811
12,634
5,310
535
7,092
5,542
63,553
0
W
18,110
10,315
0
3,692
11,260
4,642
2,011
5,953
5,307
0
52,431
L
Danzaburou
HeavyDELTA 38
Danzaburou
6,941
2,351
0
3,534
15,548
4,685
369
7,563
7,985
0
27,386
L
5,324
920
0
1,664
17,589
13,061
0
5,560
12,029
19,444
0
L
Kukulkan
11,728
1,500
0
965
10,488
3,932
241
4,010
6,478
61,582
0
W
Jormungandr
kn0w0ne2
Jormungandr
2,054
577
0
452
7,407
5,435
0
4,021
3,386
7,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
32,447
174
Minions Killed
179
0
Camps Cleared
0
714,378
Distance Traveled
681,981
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,502
767
102
7
0
285,678
3
W
Artemis
11,968
798
70
5
0
241,222
1
L
Danzaburou
8,601
573
47
3
0
218,469
0
L
Athena
9,820
655
19
1
0
269,069
2
L
Kukulkan
10,246
683
108
7
0
226,840
3
W
Jormungandr
8,977
598
7
0
0
155,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role