Player Matchup

Sobek
Sobek
Glasol
Sobek
Level 62
God Stats
0W - 2L
1,284 SR
Queue Stats
15W - 14L
1,519 Elo+
Party 2
Scylla
Scylla
NekoIzuna
Scylla
Level 28
God Stats
0W - 2L
1,350 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 2
Zeus
Zeus
RaptorJeesus666
Zeus
Level 83
God Stats
0W - 1L
1,572 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Siamm565
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 1
Set
Set
présidé
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Team Averages
Level 49
1,441 SR
1,439 Elo+

VS

Team Averages
Level 87
1,691 SR
1,453 Elo+
Cthulhu
Cthulhu
M_x62
Cthulhu
Level 128
God Stats
3W - 2L
1,584 SR
Queue Stats
220W - 230L
1,365 Elo+
Solo
Artio
Artio
MoistManSam911
Artio
Level 126
God Stats
1W - 0L
1,780 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 3
Izanami
Izanami
PyeGreenMarine
Izanami
Level 128
God Stats
2W - 0L
1,870 SR
Queue Stats
29W - 32L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
SoulReapeR1198
Zhong Kui
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 4L
1,703 Elo+
Party 3
Arachne
Arachne
whitеlivеsmattеr
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Glasol
Sobek
16
2 / 9 / 7
9,764
697
10,837
26,950
33,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
NekoIzuna
Scylla
18
9 / 7 / 5
11,053
790
13,947
11,471
4,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 9 / 12
11,025
788
26,758
15,890
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Siamm565
Sun Wukong
15
1 / 9 / 7
8,604
615
7,524
16,621
12,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 7 / 7
9,301
664
6,808
13,171
6,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M_x62
Cthulhu
20
8 / 3 / 20
12,877
920
17,239
22,974
19,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 5 / 24
11,253
804
10,679
18,842
20,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 15
12,053
861
19,544
15,384
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SoulReapeR1198
Zhong Kui
19
11 / 4 / 18
12,240
874
17,809
19,589
15,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 4 / 8
11,547
825
10,041
13,674
6,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
18
Kills
41
41
Deaths
20
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sobek
Glasol
Sobek
2
9
7
0.61
W
Cthulhu
M_x62
Cthulhu
8
3
20
6
W
5
5
24
3.4
L
Scylla
NekoIzuna
Scylla
9
7
5
1.64
W
9
4
15
4.13
L
5
9
12
1.22
L
Sun Wukong
Siamm565
Sun Wukong
1
9
7
0.5
W
Zhong Kui
SoulReapeR1198
Zhong Kui
11
4
18
5
L
1
7
7
0.64
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,874
Damage
75,312
84,103
Taken
90,463
63,138
Mitigated
68,991
13,450
Healing
40,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Glasol
Sobek
10,837
1,263
897
4,902
26,950
33,043
0
11,604
15,346
24,346
0
W
Cthulhu
M_x62
Cthulhu
17,239
271
3,147
9,162
22,974
19,828
245
11,257
11,717
37,208
0
W
10,679
1,090
3,598
5,480
18,842
20,547
0
8,999
9,843
18,022
0
L
Scylla
NekoIzuna
Scylla
13,947
863
729
597
11,471
4,613
0
7,120
4,351
25,033
0
W
19,544
12,267
1,473
5,408
15,384
7,040
2,395
11,931
3,453
0
47,128
L
26,758
3,282
2,138
2,772
15,890
7,034
0
8,716
7,174
39,442
0
L
Sun Wukong
Siamm565
Sun Wukong
7,524
1,732
0
1,026
16,621
12,161
0
10,832
5,789
0
21,677
W
Zhong Kui
SoulReapeR1198
Zhong Kui
17,809
3,137
850
8,173
19,589
15,393
1,048
11,657
7,932
31,992
0
L
6,808
2,894
0
389
13,171
6,287
0
7,455
5,716
0
19,746
W
10,041
7,844
525
2,860
13,674
6,183
1,820
7,698
5,976
0
14,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
59,970
127
Minions Killed
143
0
Camps Cleared
0
1,096,484
Distance Traveled
1,322,230
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,764
697
18
1
0
214,110
0
W
Cthulhu
12,877
920
30
2
0
250,640
0
W
Artio
11,253
804
8
1
0
288,129
0
L
Scylla
11,053
790
26
2
0
207,068
0
W
Izanami
12,053
861
63
5
0
254,191
0
L
Zeus
11,025
788
26
2
0
192,147
1
L
Sun Wukong
8,604
615
23
2
0
246,730
0
W
Zhong Kui
12,240
874
33
2
0
250,964
4
L
Set
9,301
664
34
2
0
236,429
2
W
Arachne
11,547
825
9
1
0
278,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role