Player Matchup

Ganesha
Ganesha
BirdLyfe
Ganesha
Level 29
God Stats
9W - 1L
1,950 SR
Queue Stats
145W - 52L
1,807 Elo+
Party 2
Anhur
Anhur
Categorizess
Anhur
Level 131
God Stats
11W - 13L
1,662 SR
Queue Stats
105W - 87L
1,647 Elo+
Party 2
Nemesis
Nemesis
FrakturedStorm
Nemesis
Level 157
God Stats
20W - 10L
1,644 SR
Queue Stats
455W - 365L
1,750 Elo+
Party 2
Janus
Janus
Slim The Rebel
Janus
Level 126
God Stats
20W - 20L
1,555 SR
Queue Stats
523W - 454L
1,682 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lilbherm1
Cu Chulainn
Level 160
God Stats
2W - 1L
1,783 SR
Queue Stats
26W - 26L
1,722 Elo+
Party 2
Team Averages
Level 121
1,719 SR
1,721 Elo+

VS

Team Averages
Level 61
1,455 SR
1,639 Elo+
Merlin
Merlin
AbrilianD
Merlin
Level 36
God Stats
1W - 7L
1,226 SR
Queue Stats
51W - 58L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Commiecam
Cu Chulainn
Level 104
God Stats
2W - 6L
1,471 SR
Queue Stats
50W - 49L
1,652 Elo+
Party 1
Anhur
Anhur
DeadlyNeko123
Anhur
Level 17
God Stats
1W - 2L
1,463 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 1
Ares
Ares
LionLegend55
Ares
Level 122
God Stats
1W - 3L
1,615 SR
Queue Stats
12W - 11L
1,667 Elo+
Party 1
Chronos
Chronos
Mightybutrumpit
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BirdLyfe
Ganesha
8
0 / 0 / 8
4,950
619
2,540
4,063
1,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 2
6,125
766
3,478
3,448
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 2
5,227
653
2,470
3,616
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 5
5,225
653
2,780
1,998
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
lilbherm1
Cu Chulainn
10
2 / 0 / 0
5,457
682
4,309
4,767
1,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbrilianD
Merlin
6
0 / 3 / 0
4,003
500
213
3,136
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Commiecam
Cu Chulainn
8
0 / 2 / 0
4,758
595
2,575
6,474
1,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
4,863
608
1,986
4,620
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
3,993
499
1,785
4,277
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,682
585
2,840
5,465
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
1
1
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
AbrilianD
Merlin
0
3
0
0
W
Ganesha
BirdLyfe
Ganesha
0
0
8
4
W
4
1
2
5
L
Cu Chulainn
Commiecam
Cu Chulainn
0
2
0
0
L
1
3
0
0.33
W
4
0
2
5
L
0
3
0
0
L
0
1
0
0
W
2
0
5
4.5
W
Cu Chulainn
lilbherm1
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,577
Damage
9,399
17,892
Taken
23,972
5,733
Mitigated
6,125
5,754
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AbrilianD
Merlin
213
35
0
477
3,136
844
34
2,088
960
9,788
0
W
Ganesha
BirdLyfe
Ganesha
2,540
219
0
813
4,063
1,512
0
2,288
1,735
9,475
0
W
3,478
1,956
0
1,340
3,448
733
0
451
2,997
0
31,558
L
Cu Chulainn
Commiecam
Cu Chulainn
2,575
927
0
1,739
6,474
1,996
0
0
6,474
0
23,117
L
1,986
1,308
0
1,345
4,620
636
0
637
3,983
0
23,517
W
2,470
1,257
0
1,200
3,616
1,265
0
809
2,807
0
22,025
L
1,785
269
0
832
4,277
1,255
0
886
3,391
9,047
0
L
2,840
691
0
1,734
5,465
1,394
0
1,499
3,844
32,094
0
W
2,780
219
0
591
1,998
506
0
525
1,433
29,764
0
W
Cu Chulainn
lilbherm1
Cu Chulainn
4,309
979
0
1,810
4,767
1,717
0
685
4,082
0
29,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
22,299
262
Minions Killed
219
0
Camps Cleared
0
864,655
Distance Traveled
775,638
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,003
500
25
3
0
111,017
1
W
Ganesha
4,950
619
1
0
0
182,324
4
W
Anhur
6,125
766
82
10
0
151,376
4
L
Cu Chulainn
4,758
595
63
8
0
162,967
0
L
Anhur
4,863
608
47
6
0
143,592
1
W
Nemesis
5,227
653
45
6
0
196,037
4
L
Ares
3,993
499
21
3
0
174,073
0
L
Chronos
4,682
585
63
8
0
183,989
2
W
Janus
5,225
653
61
8
0
169,280
2
W
Cu Chulainn
5,457
682
73
9
0
165,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role