Player Matchup

Izanami
Izanami
Platinum I
Lypheus
Izanami
Platinum I
Level 160
God Stats
103W - 70L
1,606 SR
Queue Stats
821W - 823L
1,889 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Qahnaarrinn
Baron Samedi
Platinum II
Level 110
God Stats
3W - 0L
1,701 SR
Queue Stats
131W - 113L
1,866 MMR
Solo
Nemesis
Nemesis
Platinum II
S0ulSaint
Nemesis
Platinum II
Level 128
God Stats
93W - 78L
1,742 SR
Queue Stats
764W - 744L
1,840 MMR
Solo
Kukulkan
Kukulkan
Platinum V
StarQueen03
Kukulkan
Platinum V
Level 160
God Stats
1W - 2L
1,682 SR
Queue Stats
135W - 137L
1,843 MMR
Solo
Athena
Athena
Platinum III
Whole
Athena
Platinum III
Level 156
God Stats
1W - 1L
1,300 SR
Queue Stats
194W - 178L
1,835 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,606 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,663 SR
1,744 MMR
Chronos
Chronos
Platinum III
C33J
Chronos
Platinum III
Level 141
God Stats
2W - 2L
1,847 SR
Queue Stats
220W - 212L
1,875 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
DarkDanderlion
Aphrodite
Platinum III
Level 153
God Stats
30W - 23L
1,715 SR
Queue Stats
273W - 296L
1,247 MMR
Solo
Bastet
Bastet
Platinum III
OpticStanxd
Bastet
Platinum III
Level 127
God Stats
5W - 4L
1,691 SR
Queue Stats
71W - 66L
1,760 MMR
Party 2
Scylla
Scylla
Platinum V
Tsukishake
Scylla
Platinum V
Level 154
God Stats
8W - 8L
1,560 SR
Queue Stats
85W - 72L
1,880 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
exod1aa
Tsukuyomi
Diamond V
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 20L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lypheus
Izanami
20
2 / 2 / 8
13,611
619
11,589
13,805
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Qahnaarrinn
Baron Samedi
19
2 / 3 / 5
12,529
570
12,903
20,858
22,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
S0ulSaint
Nemesis
20
14 / 1 / 4
14,845
675
14,991
14,950
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
StarQueen03
Kukulkan
19
2 / 2 / 2
12,343
561
4,245
7,213
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Whole
Athena
18
1 / 1 / 14
12,673
576
7,464
19,803
19,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneSetDanzaburouGuan YuTiamat

VS

Bans
ApolloAnhurGebCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C33J
Chronos
20
0 / 3 / 1
12,165
553
4,290
15,837
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
DarkDanderlion
Aphrodite
17
3 / 5 / 0
10,461
476
8,117
13,971
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
18
2 / 4 / 3
11,035
502
8,718
16,207
11,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Tsukishake
Scylla
18
1 / 3 / 2
11,641
529
9,832
11,239
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
exod1aa
Tsukuyomi
18
3 / 6 / 2
11,579
526
14,944
19,099
12,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
9
9
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
C33J
Chronos
0
3
1
0.17
L
Aphrodite
DarkDanderlion
Aphrodite
3
5
0
0.6
W
Izanami
Lypheus
Izanami
2
2
8
3
L
Bastet
2
4
3
0.88
W
Baron Samedi
Qahnaarrinn
Baron Samedi
2
3
5
1.5
W
Nemesis
S0ulSaint
Nemesis
14
1
4
16
W
Kukulkan
StarQueen03
Kukulkan
2
2
2
1.5
L
Scylla
Tsukishake
Scylla
1
3
2
0.67
W
Athena
Whole
Athena
1
1
14
8
L
Tsukuyomi
exod1aa
Tsukuyomi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,192
Damage
45,901
76,629
Taken
76,353
59,607
Mitigated
41,848
33,332
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
C33J
Chronos
4,290
925
0
3,200
15,837
6,064
5,203
1,731
14,106
94,627
0
L
Aphrodite
DarkDanderlion
Aphrodite
8,117
533
3,565
6,878
13,971
7,270
0
5,482
8,489
57,412
0
W
Izanami
Lypheus
Izanami
11,589
6,455
0
4,826
13,805
6,479
9,553
5,655
7,963
0
123,348
L
Bastet
8,718
2,348
0
4,357
16,207
11,256
0
5,124
11,083
0
86,144
W
Baron Samedi
Qahnaarrinn
Baron Samedi
12,903
1,281
1,728
12,992
20,858
22,541
1,029
3,094
17,699
75,998
0
W
Nemesis
S0ulSaint
Nemesis
14,991
9,264
0
5,163
14,950
7,572
2,450
5,182
9,582
0
108,214
W
Kukulkan
StarQueen03
Kukulkan
4,245
237
0
1,539
7,213
3,194
3,151
2,894
4,197
90,946
0
L
Scylla
Tsukishake
Scylla
9,832
1,595
0
674
11,239
4,315
64
3,349
7,890
98,377
0
W
Athena
Whole
Athena
7,464
2,802
0
7,084
19,803
19,821
559
5,300
14,340
34,102
0
L
Tsukuyomi
exod1aa
Tsukuyomi
14,944
2,782
0
3,519
19,099
12,943
0
8,926
10,173
0
80,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
56,881
702
Minions Killed
756
0
Camps Cleared
0
2,226,747
Distance Traveled
2,094,715
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,165
553
198
9
0
424,113
6
L
Aphrodite
10,461
476
93
4
0
387,782
9
W
Izanami
13,611
619
209
10
0
383,460
7
L
Bastet
11,035
502
133
6
0
456,642
4
W
Baron Samedi
12,529
570
146
7
0
374,835
3
W
Nemesis
14,845
675
138
6
0
515,100
5
W
Kukulkan
12,343
561
170
8
0
435,776
6
L
Scylla
11,641
529
195
9
0
420,061
5
W
Athena
12,673
576
39
2
0
517,576
7
L
Tsukuyomi
11,579
526
137
6
0
406,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role