Player Matchup

Anhur
Anhur
Chosennn--
Anhur
Level 23
God Stats
36W - 27L
1,493 SR
Queue Stats
118W - 122L
1,518 Elo+
Party 4
Osiris
Osiris
Mago340
Osiris
Level 106
God Stats
0W - 4L
1,210 SR
Queue Stats
108W - 88L
1,549 Elo+
Party 3
Poseidon
Poseidon
Thanks4TheTP--
Poseidon
Level 149
God Stats
8W - 13L
1,356 SR
Queue Stats
59W - 74L
1,483 Elo+
Party 4
Cerberus
Cerberus
elvicioo
Cerberus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 24L
1,539 Elo+
Party 3
Mercury
Mercury
spartanxp
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 70
1,412 SR
1,518 Elo+

VS

Team Averages
Level 81
1,528 SR
1,708 Elo+
Rama
Rama
BathwaterBandit
Rama
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 14L
2,042 Elo+
Party 1
Kuzenbo
Kuzenbo
EpicEggo
Kuzenbo
Level 160
God Stats
7W - 1L
1,672 SR
Queue Stats
250W - 64L
1,951 Elo+
Party 1
Nemesis
Nemesis
MeatlessNumber
Nemesis
Level 109
God Stats
4W - 4L
1,599 SR
Queue Stats
397W - 389L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
Spinnersbrah
Sun Wukong
Level 41
God Stats
1W - 1L
1,301 SR
Queue Stats
66W - 52L
1,506 Elo+
Solo
Persephone
Persephone
pla1n bagel
Persephone
Level 69
God Stats
15W - 9L
1,571 SR
Queue Stats
166W - 148L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 4 / 0
4,186
419
1,092
5,660
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Mago340
Osiris
9
0 / 2 / 1
5,181
518
5,871
8,134
5,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
11
1 / 2 / 1
5,973
597
3,805
4,250
1,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
elvicioo
Cerberus
7
0 / 3 / 1
4,392
439
1,954
6,317
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
spartanxp
Mercury
11
3 / 2 / 0
6,132
613
2,461
6,581
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 0
7,562
756
6,766
4,090
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
EpicEggo
Kuzenbo
10
0 / 0 / 9
6,004
600
3,330
6,785
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 3
5,908
591
4,150
5,425
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Spinnersbrah
Sun Wukong
11
1 / 1 / 1
5,762
576
5,049
8,109
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
pla1n bagel
Persephone
10
0 / 1 / 1
5,279
528
2,662
4,572
1,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
L
Anhur
0
4
0
0
W
Kuzenbo
EpicEggo
Kuzenbo
0
0
9
4.5
L
Osiris
Mago340
Osiris
0
2
1
0.25
W
3
2
3
2.25
W
Sun Wukong
Spinnersbrah
Sun Wukong
1
1
1
1.5
L
Poseidon
1
2
1
0.75
L
Cerberus
elvicioo
Cerberus
0
3
1
0.17
W
Persephone
pla1n bagel
Persephone
0
1
1
0.5
L
Mercury
spartanxp
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,183
Damage
21,957
30,942
Taken
28,981
11,295
Mitigated
13,322
6,364
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
5,560
0
2,814
4,090
1,225
556
1,077
3,013
0
51,364
L
Anhur
1,092
562
0
860
5,660
1,121
0
1,313
4,347
0
13,654
W
Kuzenbo
EpicEggo
Kuzenbo
3,330
1,201
0
1,658
6,785
4,333
0
1,740
5,045
14,260
0
L
Osiris
Mago340
Osiris
5,871
2,204
0
2,030
8,134
5,066
0
0
8,134
0
25,518
W
4,150
1,775
0
1,676
5,425
2,024
0
1,473
3,952
0
26,523
W
Sun Wukong
Spinnersbrah
Sun Wukong
5,049
1,042
0
2,553
8,109
4,087
0
0
8,109
0
30,559
L
Poseidon
3,805
689
0
1,073
4,250
1,353
0
1,690
2,560
40,406
0
L
Cerberus
elvicioo
Cerberus
1,954
47
0
2,221
6,317
1,926
0
1,509
4,808
10,827
0
W
Persephone
pla1n bagel
Persephone
2,662
374
0
1,620
4,572
1,653
88
1,468
3,103
28,331
0
L
Mercury
spartanxp
Mercury
2,461
690
0
180
6,581
1,829
0
1,480
5,101
0
28,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
30,515
242
Minions Killed
325
0
Camps Cleared
0
958,659
Distance Traveled
976,098
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,562
756
112
11
0
177,908
1
L
Anhur
4,186
419
22
2
0
157,757
3
W
Kuzenbo
6,004
600
21
2
0
202,685
1
L
Osiris
5,181
518
40
4
0
188,564
1
W
Nemesis
5,908
591
64
6
0
235,039
2
W
Sun Wukong
5,762
576
71
7
0
183,209
1
L
Poseidon
5,973
597
86
9
0
199,739
2
L
Cerberus
4,392
439
26
3
0
184,852
0
W
Persephone
5,279
528
57
6
0
177,257
3
L
Mercury
6,132
613
68
7
0
227,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role