Player Matchup

Fenrir
Fenrir
GODZMODE10
Fenrir
Level 67
God Stats
3W - 3L
1,300 SR
Queue Stats
556W - 698L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
MetalLeoo
Gilgamesh
Level 73
God Stats
5W - 4L
1,734 SR
Queue Stats
52W - 65L
1,405 Elo+
Party 2
Ymir
Ymir
SpaceliteYT
Ymir
Level 18
God Stats
3W - 8L
1,473 SR
Queue Stats
206W - 207L
1,399 Elo+
Party 4
Ullr
Ullr
hinge817
Ullr
Level 82
God Stats
6W - 9L
1,590 SR
Queue Stats
473W - 458L
1,438 Elo+
Party 4
Anubis
Anubis
sergiofullgaymer
Anubis
Level 108
God Stats
8W - 7L
1,533 SR
Queue Stats
51W - 65L
1,402 Elo+
Party 2
Team Averages
Level 70
1,526 SR
1,395 Elo+

VS

Team Averages
Level 85
1,465 SR
1,494 Elo+
Mercury
Mercury
Drip X LND
Mercury
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
702W - 634L
1,445 Elo+
Party 3
Chaac
Chaac
ElMene31
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Firemed21
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,581 Elo+
Solo
Persephone
Persephone
WhizWrld
Persephone
Level 58
God Stats
31W - 23L
1,323 SR
Queue Stats
455W - 427L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
macacoholmes
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODZMODE10
Fenrir
15
4 / 6 / 1
10,357
414
9,212
19,254
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MetalLeoo
Gilgamesh
17
0 / 6 / 3
9,890
396
3,362
15,415
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 4
9,844
394
4,761
18,578
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
18
4 / 2 / 2
10,378
415
10,908
12,632
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 8 / 4
10,095
404
16,353
19,053
8,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drip X LND
Mercury
20
15 / 4 / 6
14,082
563
20,185
18,566
8,618
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ElMene31
Chaac
19
4 / 2 / 10
12,806
512
12,196
16,061
17,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
Firemed21
Artio
16
0 / 4 / 15
11,440
458
6,908
22,495
22,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
WhizWrld
Persephone
18
5 / 4 / 9
12,645
506
13,719
9,974
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
macacoholmes
Ah Muzen Cab
20
4 / 1 / 6
13,415
537
11,057
11,316
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
15
Kills
28
28
Deaths
15
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
Drip X LND
Mercury
15
4
6
4.5
W
Chaac
ElMene31
Chaac
4
2
10
4.5
W
Artio
Firemed21
Artio
0
4
15
1.88
L
Fenrir
GODZMODE10
Fenrir
4
6
1
0.75
L
Gilgamesh
MetalLeoo
Gilgamesh
0
6
3
0.25
L
1
6
4
0.5
W
Persephone
WhizWrld
Persephone
5
4
9
2.38
L
Ullr
4
2
2
2.5
W
Ah Muzen Cab
macacoholmes
Ah Muzen Cab
4
1
6
7
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
64,065
84,932
Taken
78,412
51,177
Mitigated
56,079
13,409
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Drip X LND
Mercury
20,185
11,446
0
5,882
18,566
8,618
237
4,999
13,567
0
107,748
W
Chaac
ElMene31
Chaac
12,196
1,593
0
5,041
16,061
17,006
1,679
5,440
10,621
0
72,185
W
Artio
Firemed21
Artio
6,908
1,084
2,267
5,732
22,495
22,526
575
6,057
16,438
32,073
0
L
Fenrir
GODZMODE10
Fenrir
9,212
1,693
0
3,465
19,254
9,563
0
2,332
16,804
0
48,840
L
Gilgamesh
MetalLeoo
Gilgamesh
3,362
285
0
3,050
15,415
9,935
56
3,559
11,794
0
49,861
L
4,761
1,394
0
2,655
18,578
17,935
0
5,063
13,379
15,453
0
W
Persephone
WhizWrld
Persephone
13,719
1,163
0
885
9,974
2,987
328
3,599
6,371
67,195
0
L
Ullr
10,908
5,409
0
537
12,632
5,159
456
2,293
10,285
0
89,248
W
Ah Muzen Cab
macacoholmes
Ah Muzen Cab
11,057
4,095
513
5,600
11,316
4,942
5,782
1,017
10,299
0
107,451
L
16,353
183
0
3,702
19,053
8,585
182
6,571
12,043
45,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
64,388
412
Minions Killed
614
0
Camps Cleared
0
1,905,346
Distance Traveled
2,345,112
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,082
563
150
6
0
516,238
2
W
Chaac
12,806
512
132
5
0
467,852
0
W
Artio
11,440
458
52
2
0
489,474
1
L
Fenrir
10,357
414
87
3
0
416,102
0
L
Gilgamesh
9,890
396
91
4
0
316,405
1
L
Ymir
9,844
394
20
1
0
361,620
3
W
Persephone
12,645
506
117
5
0
447,194
0
L
Ullr
10,378
415
151
6
0
416,174
2
W
Ah Muzen Cab
13,415
537
163
7
0
424,354
3
L
Anubis
10,095
404
63
3
0
395,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role