Player Matchup

Kali
Kali
I Melt Smurfss
Kali
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 224L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItzTheLitz1
Cu Chulainn
Level 116
God Stats
3W - 2L
1,479 SR
Queue Stats
180W - 153L
1,654 Elo+
Party 1
Chernobog
Chernobog
NU Enforcer
Chernobog
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 73L
1,645 Elo+
Party 1
Khepri
Khepri
Sway Tides
Khepri
Level 15
God Stats
2W - 1L
1,580 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 1
Tiamat
Tiamat
ll MarveIous ll
Tiamat
Level 109
God Stats
9W - 9L
1,049 SR
Queue Stats
236W - 233L
1,582 Elo+
Party 1
Team Averages
Level 98
1,422 SR
1,622 Elo+

VS

Team Averages
Level 60
1,463 SR
1,472 Elo+
Anubis
Anubis
KaiMillz822
Anubis
Level 85
God Stats
28W - 21L
1,490 SR
Queue Stats
763W - 706L
1,505 Elo+
Party 2
Cerberus
Cerberus
Lumerk4211
Cerberus
Level 49
God Stats
107W - 95L
1,600 SR
Queue Stats
319W - 281L
1,545 Elo+
Party 2
Artemis
Artemis
Maxinez
Artemis
Level 45
God Stats
7W - 19L
1,269 SR
Queue Stats
66W - 74L
1,427 Elo+
Party 3
Ymir
Ymir
Ricarnivol360
Ymir
Level 75
God Stats
11W - 11L
1,460 SR
Queue Stats
135W - 169L
1,433 Elo+
Party 3
Set
Set
iTz_Shavaxd04
Set
Level 48
God Stats
5W - 4L
1,495 SR
Queue Stats
23W - 24L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
10,266
570
9,231
13,357
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
ItzTheLitz1
Cu Chulainn
17
2 / 3 / 3
10,399
578
9,103
11,189
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
NU Enforcer
Chernobog
19
6 / 0 / 7
11,344
630
14,442
11,052
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Sway Tides
Khepri
13
0 / 2 / 5
8,278
460
1,279
4,005
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 3 / 5
11,515
640
10,877
9,787
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 4 / 2
9,507
528
10,078
13,245
5,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lumerk4211
Cerberus
14
1 / 5 / 2
8,997
500
5,435
17,218
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Maxinez
Artemis
14
1 / 4 / 0
8,359
464
4,229
9,858
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 1
9,770
543
4,391
10,678
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 1
8,853
492
4,059
12,350
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
10
10
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Cu Chulainn
ItzTheLitz1
Cu Chulainn
2
3
3
1.17
L
Anubis
3
4
2
1
L
Cerberus
Lumerk4211
Cerberus
1
5
2
0.4
L
Artemis
Maxinez
Artemis
1
4
0
0.25
W
Chernobog
NU Enforcer
Chernobog
6
0
7
9.5
L
2
2
1
1.25
W
Khepri
Sway Tides
Khepri
0
2
5
1.25
L
3
5
1
0.7
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,932
Damage
28,192
49,390
Taken
63,349
25,631
Mitigated
29,648
18,472
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,231
4,541
0
7,854
13,357
5,090
26
3,999
9,316
0
68,120
W
Cu Chulainn
ItzTheLitz1
Cu Chulainn
9,103
1,064
0
1,297
11,189
7,535
0
3,922
6,893
5,172
74,413
L
Anubis
10,078
504
0
5,125
13,245
5,970
195
4,671
8,324
60,921
0
L
Cerberus
Lumerk4211
Cerberus
5,435
572
482
6,230
17,218
10,102
579
3,568
13,558
42,502
0
L
Artemis
Maxinez
Artemis
4,229
2,390
311
1,896
9,858
3,183
0
1,106
8,704
0
46,083
W
Chernobog
NU Enforcer
Chernobog
14,442
11,273
0
6,850
11,052
4,613
1,884
4,718
6,334
0
102,995
L
4,391
1,016
111
3,309
10,678
5,463
264
417
10,261
51,581
0
W
Khepri
Sway Tides
Khepri
1,279
35
0
418
4,005
2,900
400
791
3,214
17,037
0
L
4,059
1,474
0
3,820
12,350
4,930
0
2,418
9,760
0
57,112
W
10,877
996
0
2,053
9,787
5,493
523
6,058
3,729
72,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
45,486
637
Minions Killed
540
0
Camps Cleared
0
1,806,538
Distance Traveled
1,604,092
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,266
570
119
7
0
402,138
2
W
Cu Chulainn
10,399
578
150
8
0
347,937
3
L
Anubis
9,507
528
117
7
0
292,984
7
L
Cerberus
8,997
500
106
6
0
301,675
3
L
Artemis
8,359
464
96
5
0
290,674
1
W
Chernobog
11,344
630
180
10
0
372,048
0
L
Ymir
9,770
543
114
6
0
354,604
0
W
Khepri
8,278
460
31
2
0
338,205
0
L
Set
8,853
492
107
6
0
364,155
0
W
Tiamat
11,515
640
157
9
0
346,210
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role