Player Matchup

Vulcan
Vulcan
JACC1940
Vulcan
Level 146
God Stats
7W - 0L
1,665 SR
Queue Stats
293W - 290L
1,524 Elo+
Party 3
Kuzenbo
Kuzenbo
N7VictoryKaiser
Kuzenbo
Level 109
God Stats
19W - 16L
1,424 SR
Queue Stats
631W - 619L
1,574 Elo+
Party 4
Hera
Hera
considine94
Hera
Level 120
God Stats
11W - 9L
1,183 SR
Queue Stats
719W - 686L
1,578 Elo+
Party 4
Apollo
Apollo
hivanrg
Apollo
Level 144
God Stats
4W - 7L
1,567 SR
Queue Stats
312W - 316L
1,544 Elo+
Party 3
Bakasura
Bakasura
ziux1
Bakasura
Level 122
God Stats
1W - 1L
1,301 SR
Queue Stats
216W - 221L
1,540 Elo+
Solo
Team Averages
Level 128
1,428 SR
1,552 Elo+

VS

Team Averages
Level 80
1,485 SR
1,536 Elo+
Mercury
Mercury
Briefing
Mercury
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 57L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Kismo89
Ah Puch
Level 57
God Stats
4W - 3L
1,526 SR
Queue Stats
128W - 123L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
Nienre
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,325 Elo+
Party 2
Tyr
Tyr
RandomizedOrder
Tyr
Level 96
God Stats
0W - 1L
1,637 SR
Queue Stats
31W - 31L
1,619 Elo+
Party 2
Pele
Pele
Sikkwitted
Pele
Level 57
God Stats
0W - 2L
1,263 SR
Queue Stats
225W - 234L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JACC1940
Vulcan
20
7 / 6 / 20
13,655
803
29,034
14,029
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 18
12,499
735
14,937
28,528
37,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 6 / 17
13,302
782
25,609
13,464
7,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
hivanrg
Apollo
20
8 / 5 / 17
13,412
789
17,362
16,208
8,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ziux1
Bakasura
17
1 / 8 / 16
10,933
643
6,038
24,756
14,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Briefing
Mercury
19
7 / 7 / 17
12,482
734
18,119
14,839
5,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Kismo89
Ah Puch
20
7 / 4 / 19
13,498
794
29,917
15,664
6,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Nienre
Erlang Shen
19
4 / 6 / 17
12,254
721
11,899
21,833
14,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 8 / 16
12,240
720
11,777
33,114
31,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 7 / 15
12,496
735
15,739
25,553
19,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
114
32
Kills
30
31
Deaths
32
88
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
Briefing
Mercury
7
7
17
2.21
W
Vulcan
JACC1940
Vulcan
7
6
20
2.83
L
Ah Puch
Kismo89
Ah Puch
7
4
19
4.13
W
6
6
18
2.5
L
Erlang Shen
Nienre
Erlang Shen
4
6
17
2.08
L
5
8
16
1.63
L
7
7
15
2.07
W
10
6
17
3.08
W
Apollo
hivanrg
Apollo
8
5
17
3.3
W
Bakasura
ziux1
Bakasura
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,980
Damage
87,451
96,985
Taken
111,003
75,887
Mitigated
78,060
26,601
Healing
40,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Briefing
Mercury
18,119
6,844
2,215
1,408
14,839
5,868
515
11,010
3,607
0
37,496
W
Vulcan
JACC1940
Vulcan
29,034
10,555
930
942
14,029
7,385
891
3,814
10,034
53,338
0
L
Ah Puch
Kismo89
Ah Puch
29,917
1,708
3,522
5,023
15,664
6,752
2,154
10,769
4,551
72,106
0
W
14,937
4,404
1,341
7,350
28,528
37,860
147
10,789
17,150
23,068
0
L
Erlang Shen
Nienre
Erlang Shen
11,899
4,869
1,992
5,503
21,833
14,239
1,274
15,507
5,946
0
20,792
L
11,777
2,058
724
9,780
33,114
31,346
1,259
16,103
16,640
1,647
23,170
L
15,739
3,674
3,914
6,114
25,553
19,855
998
15,122
9,081
0
36,509
W
25,609
5,846
1,714
1,638
13,464
7,355
1,331
2,907
10,382
52,928
0
W
Apollo
hivanrg
Apollo
17,362
13,456
2,213
3,332
16,208
8,609
2,686
4,591
11,309
0
45,035
W
Bakasura
ziux1
Bakasura
6,038
4,171
454
6,687
24,756
14,678
923
7,346
17,073
0
5,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,801
Gold Earned
62,970
205
Minions Killed
206
0
Camps Cleared
0
1,404,243
Distance Traveled
1,528,828
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,482
734
49
3
0
338,743
1
W
Vulcan
13,655
803
56
3
0
309,350
0
L
Ah Puch
13,498
794
90
5
0
288,651
0
W
Kuzenbo
12,499
735
8
0
0
247,994
0
L
Erlang Shen
12,254
721
17
1
0
315,256
0
L
Tyr
12,240
720
15
1
0
291,557
1
L
Pele
12,496
735
35
2
0
294,621
0
W
Hera
13,302
782
62
4
0
282,053
3
W
Apollo
13,412
789
65
4
0
293,452
1
W
Bakasura
10,933
643
14
1
0
271,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role