Player Matchup

Eset
Eset
Canucks5555
Eset
Level 88
God Stats
33W - 14L
1,606 SR
Queue Stats
358W - 291L
1,556 Elo+
Party 2
Baba Yaga
Baba Yaga
DJ xN I C E
Baba Yaga
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 129L
1,550 Elo+
Solo
Artemis
Artemis
Luis4zeem
Artemis
Level 158
God Stats
19W - 24L
1,574 SR
Queue Stats
57W - 65L
1,508 Elo+
Solo
Nike
Nike
RyanRazAK47
Nike
Level 120
God Stats
2W - 3L
1,542 SR
Queue Stats
371W - 326L
1,567 Elo+
Party 2
Thor
Thor
WESTKRSTVZ
Thor
Level 145
God Stats
1W - 3L
1,511 SR
Queue Stats
51W - 67L
1,513 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,539 Elo+

VS

Team Averages
Level 121
1,501 SR
1,652 Elo+
Hel
Hel
 
Hel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChipmunkQQ
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,607 Elo+
Solo
Chang'e
Chang'e
Lavante901
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,849 Elo+
Party 1
Kuzenbo
Kuzenbo
isonwelfare
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,706 Elo+
Party 1
Nu Wa
Nu Wa
uniqueclevername
Nu Wa
Level 153
God Stats
3W - 1L
1,503 SR
Queue Stats
30W - 22L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
10,600
707
23,652
10,405
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
DJ xN I C E
Baba Yaga
16
2 / 6 / 8
10,069
671
15,462
13,837
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Luis4zeem
Artemis
17
2 / 4 / 8
10,445
696
12,103
12,682
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 6 / 4
10,547
703
11,309
20,578
23,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 4
10,691
713
12,831
14,829
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 4 / 14
11,721
781
10,224
17,026
11,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ChipmunkQQ
Achilles
19
7 / 2 / 9
12,460
831
11,465
21,220
25,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Lavante901
Chang'e
16
4 / 5 / 13
10,934
729
9,621
17,949
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
isonwelfare
Kuzenbo
18
6 / 1 / 16
12,484
832
10,551
19,959
23,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 3 / 12
11,544
770
19,565
12,016
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
15
Kills
26
26
Deaths
15
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
14
3
L
4
5
8
1.6
W
Achilles
ChipmunkQQ
Achilles
7
2
9
5.75
L
Baba Yaga
DJ xN I C E
Baba Yaga
2
6
8
1
W
Chang'e
Lavante901
Chang'e
4
5
13
2.1
L
Artemis
Luis4zeem
Artemis
2
4
8
1.5
L
3
6
4
0.83
L
4
5
4
1.2
W
Kuzenbo
isonwelfare
Kuzenbo
6
1
16
14
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,357
Damage
61,426
72,331
Taken
88,170
47,274
Mitigated
74,124
10,640
Healing
36,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,224
806
10,301
7,608
17,026
11,393
435
7,709
9,163
33,453
0
L
23,652
1,703
1,567
365
10,405
5,030
0
7,274
2,981
61,855
0
W
Achilles
ChipmunkQQ
Achilles
11,465
2,415
0
2,400
21,220
25,848
658
8,338
12,530
0
42,197
L
Baba Yaga
DJ xN I C E
Baba Yaga
15,462
455
0
1,732
13,837
6,430
208
11,421
2,353
49,398
0
W
Chang'e
Lavante901
Chang'e
9,621
68
8,421
5,272
17,949
7,569
597
8,714
9,017
26,088
0
L
Artemis
Luis4zeem
Artemis
12,103
4,396
0
3,068
12,682
5,475
0
8,681
3,926
0
38,251
L
11,309
1,255
0
3,338
20,578
23,971
0
13,537
6,791
0
29,972
L
12,831
1,613
0
570
14,829
6,368
0
9,278
5,426
0
44,993
W
Kuzenbo
isonwelfare
Kuzenbo
10,551
3,453
0
1,820
19,959
23,766
884
8,504
11,206
32,636
0
W
19,565
3,026
377
448
12,016
5,548
2,143
5,258
6,644
58,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
59,143
370
Minions Killed
311
9
Camps Cleared
7
1,256,020
Distance Traveled
1,398,583
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,721
781
57
4
2
278,953
2
L
Eset
10,600
707
107
7
4
262,999
1
W
Achilles
12,460
831
70
5
1
297,253
2
L
Baba Yaga
10,069
671
78
5
0
241,087
0
W
Chang'e
10,934
729
35
2
1
267,577
0
L
Artemis
10,445
696
68
5
0
242,675
4
L
Nike
10,547
703
34
2
3
242,598
1
L
Thor
10,691
713
83
6
2
266,661
6
W
Kuzenbo
12,484
832
50
3
1
292,480
0
W
Nu Wa
11,544
770
99
7
2
262,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role