Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bentleyb1998
Cthulhu
Level 48
God Stats
2W - 2L
1,375 SR
Queue Stats
23W - 50L
1,393 Elo+
Party 2
Fenrir
Fenrir
MaRvEl_VeNoM__
Fenrir
Level 98
God Stats
2W - 0L
1,722 SR
Queue Stats
47W - 41L
1,520 Elo+
Party 2
Horus
Horus
SantexReapx
Horus
Level 48
God Stats
5W - 0L
1,500 SR
Queue Stats
353W - 429L
1,345 Elo+
Solo
Agni
Agni
YUNG_SEiF
Agni
Level 101
God Stats
1W - 0L
1,527 SR
Queue Stats
18W - 18L
1,409 Elo+
Party 2
Team Averages
Level 72
1,525 SR
1,433 Elo+

VS

Team Averages
Level 35
1,510 SR
1,393 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DADDYOE7TH
Amaterasu
Level 28
God Stats
41W - 36L
1,548 SR
Queue Stats
272W - 282L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
HersomLegend
Danzaburou
Level 11
God Stats
19W - 22L
1,444 SR
Queue Stats
61W - 62L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LDubE7Th
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 312L
1,343 Elo+
Party 1
Hachiman
Hachiman
Younq0ne
Hachiman
Level 46
God Stats
13W - 13L
1,560 SR
Queue Stats
501W - 550L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 4 / 0
10,701
563
9,196
10,856
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Bentleyb1998
Cthulhu
13
2 / 5 / 0
8,184
431
7,059
11,086
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 0 / 5
11,020
580
14,815
11,613
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 5
8,645
455
4,065
15,717
11,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
17
3 / 3 / 7
10,444
550
12,025
11,731
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 4 / 2
9,928
523
11,238
11,141
4,150
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
DADDYOE7TH
Amaterasu
15
3 / 3 / 4
8,817
464
7,192
17,410
9,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HersomLegend
Danzaburou
13
0 / 5 / 2
7,819
412
2,582
9,145
3,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LDubE7Th
Tsukuyomi
15
6 / 7 / 3
9,274
488
9,052
15,237
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Younq0ne
Hachiman
15
2 / 4 / 2
8,951
471
4,399
14,214
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
23
Kills
17
17
Deaths
23
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
4
0
1.75
L
Kukulkan
 
Kukulkan
6
4
2
1.75
W
Cthulhu
Bentleyb1998
Cthulhu
2
5
0
0.4
L
Amaterasu
DADDYOE7TH
Amaterasu
3
3
4
1.67
L
Danzaburou
HersomLegend
Danzaburou
0
5
2
0.2
L
Tsukuyomi
LDubE7Th
Tsukuyomi
6
7
3
1.07
W
11
0
5
13.5
W
0
5
5
0.5
W
Agni
3
3
7
2.17
L
Hachiman
Younq0ne
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,160
Damage
34,463
61,003
Taken
67,147
29,107
Mitigated
27,507
18,151
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,196
4,821
115
2,850
10,856
4,175
3,047
1,198
9,658
0
66,228
L
Kukulkan
 
Kukulkan
11,238
1,751
666
2,629
11,141
4,150
56
3,468
7,593
59,014
0
W
Cthulhu
Bentleyb1998
Cthulhu
7,059
604
464
930
11,086
4,324
419
2,637
8,449
38,438
0
L
Amaterasu
DADDYOE7TH
Amaterasu
7,192
4,174
0
6,942
17,410
9,478
554
6,068
11,265
0
43,661
L
Danzaburou
HersomLegend
Danzaburou
2,582
909
0
1,149
9,145
3,134
749
0
9,145
0
31,187
L
Tsukuyomi
LDubE7Th
Tsukuyomi
9,052
2,865
0
4,497
15,237
5,656
21
3,346
11,770
0
46,815
W
14,815
2,784
0
3,606
11,613
5,186
134
2,090
9,523
0
51,565
W
4,065
1,692
731
3,316
15,717
11,014
189
3,107
12,610
0
40,845
W
Agni
12,025
796
774
5,365
11,731
4,408
252
2,206
9,525
63,648
0
L
Hachiman
Younq0ne
Hachiman
4,399
2,335
0
3,994
14,214
5,089
696
5,384
8,290
0
51,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
44,789
455
Minions Killed
420
0
Camps Cleared
0
1,810,346
Distance Traveled
1,570,146
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,701
563
121
6
0
341,979
2
L
Kukulkan
9,928
523
109
6
0
301,848
6
W
Cthulhu
8,184
431
58
3
0
372,403
0
L
Amaterasu
8,817
464
79
4
0
349,096
1
L
Danzaburou
7,819
412
56
3
0
278,042
1
L
Tsukuyomi
9,274
488
78
4
0
346,365
2
W
Fenrir
11,020
580
67
4
0
412,939
0
W
Horus
8,645
455
80
4
0
329,480
0
W
Agni
10,444
550
129
7
0
353,545
5
L
Hachiman
8,951
471
98
5
0
294,795
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role