Player Matchup

Jormungandr
Jormungandr
DjVamp23211
Jormungandr
Level 26
God Stats
18W - 18L
1,474 SR
Queue Stats
97W - 100L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
GucciGorilla1989
Baba Yaga
Level 98
God Stats
0W - 2L
1,677 SR
Queue Stats
109W - 141L
1,365 Elo+
Party 1
Neith
Neith
NF---MY---LIFE
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,496 Elo+
Party 1
Artemis
Artemis
kiria_lestrange
Artemis
Level 14
God Stats
18W - 17L
1,406 SR
Queue Stats
19W - 18L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
xXSphinxeyQXx
Nu Wa
Level 24
God Stats
4W - 10L
1,500 SR
Queue Stats
62W - 92L
1,347 Elo+
Party 1
Team Averages
Level 36
1,511 SR
1,389 Elo+

VS

Team Averages
Level 24
1,556 SR
1,538 Elo+
Janus
Janus
KreigThePsycho1
Janus
Level 26
God Stats
27W - 17L
1,577 SR
Queue Stats
93W - 38L
1,711 Elo+
Solo
Gilgamesh
Gilgamesh
M0RRIGANG
Gilgamesh
Level 17
God Stats
18W - 9L
1,703 SR
Queue Stats
25W - 14L
1,564 Elo+
Solo
Xbalanque
Xbalanque
Perfecto_Pug1
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,391 Elo+
Solo
Thoth
Thoth
kurzer594locher
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,380 Elo+
Solo
Cabrakan
Cabrakan
xiPappaSmurf
Cabrakan
Level 28
God Stats
1W - 1L
1,498 SR
Queue Stats
18W - 10L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DjVamp23211
Jormungandr
16
3 / 11 / 6
10,767
979
7,307
22,518
22,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
18
9 / 10 / 7
13,518
1,229
13,443
18,485
6,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
3 / 4 / 9
11,249
1,023
12,226
10,118
4,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 8 / 9
10,357
942
7,954
15,352
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 15 / 8
10,041
913
17,076
24,290
7,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 18
13,055
1,187
20,335
7,422
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
M0RRIGANG
Gilgamesh
19
13 / 1 / 17
13,510
1,228
19,482
15,577
13,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Perfecto_Pug1
Xbalanque
18
3 / 4 / 16
10,733
976
10,638
12,479
4,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 5 / 17
12,600
1,145
15,834
10,980
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
xiPappaSmurf
Cabrakan
18
14 / 6 / 11
12,535
1,140
19,076
15,660
10,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
17
Kills
48
48
Deaths
17
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DjVamp23211
Jormungandr
3
11
6
0.55
L
Baba Yaga
9
10
7
1.25
W
10
1
18
19
W
Gilgamesh
M0RRIGANG
Gilgamesh
13
1
17
21.5
L
3
4
9
1.88
W
Xbalanque
Perfecto_Pug1
Xbalanque
3
4
16
2.75
L
1
8
9
0.69
W
8
5
17
3.3
L
1
15
8
0.33
W
Cabrakan
xiPappaSmurf
Cabrakan
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
85,365
90,763
Taken
62,118
45,448
Mitigated
33,998
7,988
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DjVamp23211
Jormungandr
7,307
2,075
207
1,199
22,518
22,431
0
13,151
9,153
24,997
0
L
Baba Yaga
13,443
1,160
111
3,260
18,485
6,430
0
11,618
6,693
30,980
0
W
20,335
1,522
0
862
7,422
2,675
0
6,217
1,205
55,327
0
W
Gilgamesh
M0RRIGANG
Gilgamesh
19,482
7,190
0
1,157
15,577
13,042
0
8,187
7,390
0
35,004
L
12,226
6,516
0
1,077
10,118
4,489
0
3,979
6,109
0
30,123
W
Xbalanque
Perfecto_Pug1
Xbalanque
10,638
7,829
0
2,042
12,479
4,237
0
7,635
3,876
0
18,233
L
7,954
3,588
0
0
15,352
5,008
0
9,165
6,055
0
30,171
W
15,834
805
0
53
10,980
3,888
0
7,559
3,421
41,172
0
L
17,076
4,975
242
1,892
24,290
7,090
0
16,586
7,508
32,215
0
W
Cabrakan
xiPappaSmurf
Cabrakan
19,076
2,956
0
1,805
15,660
10,156
0
8,228
7,432
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
62,433
167
Minions Killed
203
4
Camps Cleared
5
936,248
Distance Traveled
899,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,767
979
42
4
0
178,394
0
L
Baba Yaga
13,518
1,229
45
4
0
211,037
0
W
Janus
13,055
1,187
74
7
1
200,108
2
W
Gilgamesh
13,510
1,228
27
2
2
206,997
0
L
Neith
11,249
1,023
27
2
3
202,591
0
W
Xbalanque
10,733
976
17
2
2
155,686
0
L
Artemis
10,357
942
30
3
1
180,883
0
W
Thoth
12,600
1,145
75
7
0
184,472
0
L
Nu Wa
10,041
913
23
2
0
163,343
1
W
Cabrakan
12,535
1,140
10
1
0
152,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role