Player Matchup

Fenrir
Fenrir
ByAxel42
Fenrir
Level 3
God Stats
0W - 1L
1,816 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Scylla
Scylla
LuciaLinden
Scylla
Level 108
God Stats
7W - 7L
1,289 SR
Queue Stats
356W - 360L
1,505 Elo+
Party 1
Apollo
Apollo
Oogie Boogie556
Apollo
Level 27
God Stats
6W - 5L
1,409 SR
Queue Stats
78W - 45L
1,715 Elo+
Solo
Ao Kuang
Ao Kuang
TeaAaronCZ
Ao Kuang
Level 155
God Stats
1W - 2L
1,633 SR
Queue Stats
345W - 338L
1,569 Elo+
Party 1
King Arthur
King Arthur
TheEmptyGuy
King Arthur
Level 9
God Stats
2W - 7L
1,143 SR
Queue Stats
19W - 17L
1,670 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,625 Elo+

VS

Team Averages
Level 20
1,668 SR
1,653 Elo+
Ares
Ares
Big Bub Rob
Ares
Level 29
God Stats
1W - 1L
1,827 SR
Queue Stats
65W - 50L
1,584 Elo+
Solo
Tiamat
Tiamat
Chaos Princess9
Tiamat
Level 23
God Stats
3W - 1L
1,700 SR
Queue Stats
83W - 59L
1,735 Elo+
Party 2
Skadi
Skadi
Markusxz
Skadi
Level 24
God Stats
13W - 8L
1,500 SR
Queue Stats
81W - 57L
1,735 Elo+
Party 2
Ullr
Ullr
Noble Genki
Ullr
Level 8
God Stats
4W - 0L
1,815 SR
Queue Stats
10W - 3L
1,739 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TolhildanCiwan
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByAxel42
Fenrir
4
0 / 3 / 0
6,117
291
445
4,425
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
13
0 / 9 / 6
8,480
404
4,857
16,116
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 0
10,806
515
5,555
14,206
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TeaAaronCZ
Ao Kuang
15
7 / 7 / 5
10,061
479
9,174
22,928
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TheEmptyGuy
King Arthur
16
7 / 6 / 4
10,903
519
20,491
27,347
21,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
10,281
490
7,296
14,693
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 3 / 4
12,305
586
11,625
8,654
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Markusxz
Skadi
20
8 / 0 / 5
14,286
680
18,082
13,508
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 4 / 4
14,466
689
22,794
20,836
9,122
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
TolhildanCiwan
Ah Muzen Cab
13
1 / 6 / 3
9,831
468
2,066
7,854
4,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
16
Kills
27
27
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Fenrir
ByAxel42
Fenrir
0
3
0
0
W
5
3
4
2.33
L
Scylla
0
9
6
0.33
W
Skadi
Markusxz
Skadi
8
0
5
10.5
W
12
4
4
3.5
L
2
2
0
1
L
Ao Kuang
TeaAaronCZ
Ao Kuang
7
7
5
1.36
L
King Arthur
TheEmptyGuy
King Arthur
7
6
4
1.5
W
Ah Muzen Cab
TolhildanCiwan
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
61,863
85,022
Taken
65,545
37,472
Mitigated
41,789
18,016
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,296
341
0
1,779
14,693
16,869
728
2,545
12,004
21,626
0
L
Fenrir
ByAxel42
Fenrir
445
133
0
237
4,425
977
226
1,178
3,247
0
3,365
W
11,625
918
122
3,561
8,654
5,203
5,651
4,252
4,295
62,066
0
L
Scylla
4,857
300
0
1,488
16,116
3,517
0
4,992
10,964
35,611
0
W
Skadi
Markusxz
Skadi
18,082
8,756
0
4,155
13,508
6,174
9,615
1,402
12,066
0
143,729
W
22,794
10,252
0
9,826
20,836
9,122
2,307
4,660
15,344
0
109,817
L
5,555
2,991
0
3,770
14,206
4,310
0
3,039
10,927
0
67,790
L
Ao Kuang
TeaAaronCZ
Ao Kuang
9,174
2,061
0
5,186
22,928
7,275
52
4,005
18,843
60,402
0
L
King Arthur
TheEmptyGuy
King Arthur
20,491
2,908
0
7,335
27,347
21,393
0
5,707
21,127
0
76,811
W
Ah Muzen Cab
TolhildanCiwan
Ah Muzen Cab
2,066
929
0
651
7,854
4,421
79
2,008
5,842
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
61,169
484
Minions Killed
538
0
Camps Cleared
0
1,580,763
Distance Traveled
1,884,718
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,281
490
27
1
0
344,356
0
L
Fenrir
6,117
291
17
1
0
103,155
0
W
Tiamat
12,305
586
109
5
0
412,747
1
L
Scylla
8,480
404
78
4
0
355,289
4
W
Skadi
14,286
680
207
10
0
403,622
2
W
Ullr
14,466
689
159
8
0
379,117
3
L
Apollo
10,806
515
164
8
0
346,180
3
L
Ao Kuang
10,061
479
99
5
0
366,738
0
L
King Arthur
10,903
519
126
6
0
409,401
0
W
Ah Muzen Cab
9,831
468
36
2
0
344,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role