Player Matchup

Danzaburou
Danzaburou
Chosennn--
Danzaburou
Level 23
God Stats
13W - 18L
1,524 SR
Queue Stats
118W - 122L
1,505 Elo+
Party 3
Hachiman
Hachiman
Kra-Z-Bro
Hachiman
Level 118
God Stats
20W - 15L
1,613 SR
Queue Stats
322W - 286L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
Thanks4TheTP--
Nu Wa
Level 149
God Stats
8W - 3L
1,672 SR
Queue Stats
59W - 74L
1,456 Elo+
Party 3
Anubis
Anubis
WhitetailInc
Anubis
Level 27
God Stats
32W - 25L
1,551 SR
Queue Stats
261W - 225L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
rextick
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,530 Elo+

VS

Team Averages
Level 68
1,585 SR
1,504 Elo+
Ah Puch
Ah Puch
Fam_dats_Don
Ah Puch
Level 41
God Stats
1W - 4L
1,369 SR
Queue Stats
17W - 17L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Jeanseb2001
Cthulhu
Level 27
God Stats
28W - 25L
1,657 SR
Queue Stats
36W - 42L
1,507 Elo+
Party 2
Bastet
Bastet
Un gros nain
Bastet
Level 116
God Stats
5W - 7L
1,709 SR
Queue Stats
72W - 68L
1,534 Elo+
Party 2
Ra
Ra
Un gros triso
Ra
Level 89
God Stats
75W - 69L
1,564 SR
Queue Stats
112W - 107L
1,520 Elo+
Party 2
Skadi
Skadi
un gros epais
Skadi
Level 68
God Stats
8W - 6L
1,624 SR
Queue Stats
72W - 83L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chosennn--
Danzaburou
8
0 / 1 / 2
4,221
469
1,483
3,432
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Kra-Z-Bro
Hachiman
7
0 / 0 / 1
4,539
504
1,223
2,795
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
6,186
687
3,165
3,394
1,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
10
3 / 0 / 1
5,956
662
2,977
2,488
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
rextick
Heimdallr
9
3 / 0 / 0
5,410
601
2,162
3,802
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fam_dats_Don
Ah Puch
6
0 / 1 / 0
4,010
446
905
2,535
544
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Jeanseb2001
Cthulhu
8
1 / 1 / 0
4,746
527
1,578
4,074
2,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
8
0 / 3 / 0
4,507
501
1,435
5,864
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,403
489
837
3,580
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,238
471
1,567
2,949
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chosennn--
Danzaburou
0
1
2
1
L
Ah Puch
Fam_dats_Don
Ah Puch
0
1
0
0
L
Cthulhu
Jeanseb2001
Cthulhu
1
1
0
1
W
Hachiman
Kra-Z-Bro
Hachiman
0
0
1
0.5
W
3
0
1
3.5
L
Bastet
0
3
0
0
L
0
2
0
0
W
Anubis
3
0
1
3.5
W
Heimdallr
rextick
Heimdallr
3
0
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,010
Damage
6,322
15,911
Taken
19,002
4,760
Mitigated
5,119
5,633
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chosennn--
Danzaburou
1,483
372
0
1,100
3,432
914
0
944
2,488
0
12,085
L
Ah Puch
Fam_dats_Don
Ah Puch
905
37
0
867
2,535
544
0
1,524
1,011
14,833
0
L
Cthulhu
Jeanseb2001
Cthulhu
1,578
93
0
1,400
4,074
2,102
105
198
3,876
20,325
0
W
Hachiman
Kra-Z-Bro
Hachiman
1,223
474
0
663
2,795
661
1,057
264
2,531
0
22,177
W
3,165
1,808
0
953
3,394
1,029
1,033
823
2,571
36,003
0
L
Bastet
1,435
381
0
1,196
5,864
1,126
0
2,356
3,414
0
19,307
L
837
36
59
966
3,580
697
0
1,588
1,818
22,770
0
W
Anubis
2,977
44
0
1,315
2,488
1,010
43
797
1,691
29,867
0
W
Heimdallr
rextick
Heimdallr
2,162
960
0
1,602
3,802
1,146
0
492
3,310
0
29,716
L
1,567
628
0
120
2,949
650
117
208
2,730
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
21,904
291
Minions Killed
189
0
Camps Cleared
0
705,863
Distance Traveled
804,830
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,221
469
30
3
0
121,384
0
L
Ah Puch
4,010
446
26
3
0
102,882
1
L
Cthulhu
4,746
527
24
3
0
177,910
0
W
Hachiman
4,539
504
44
5
0
160,225
4
W
Nu Wa
6,186
687
92
10
0
150,295
0
L
Bastet
4,507
501
50
6
0
184,749
2
L
Ra
4,403
489
43
5
0
160,640
1
W
Anubis
5,956
662
75
8
0
146,057
5
W
Heimdallr
5,410
601
50
6
0
127,902
1
L
Skadi
4,238
471
46
5
0
178,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role