Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Blassrietter
Skadi
Level 160
God Stats
5W - 5L
1,480 SR
Queue Stats
1,065W - 848L
1,553 Elo+
Party 1
Mulan
Mulan
TrashyCheesy721
Mulan
Level 132
God Stats
9W - 24L
1,509 SR
Queue Stats
1,277W - 1,466L
1,503 Elo+
Party 1
Team Averages
Level 150
1,496 SR
1,518 Elo+

VS

Team Averages
Level 84
1,673 SR
1,586 Elo+
Medusa
Medusa
Gods Chos3n One
Medusa
Level 135
God Stats
2W - 5L
1,508 SR
Queue Stats
311W - 349L
1,512 Elo+
Solo
Vulcan
Vulcan
Jurr0
Vulcan
Level 115
God Stats
5W - 2L
1,594 SR
Queue Stats
41W - 19L
1,617 Elo+
Party 2
Ares
Ares
Vaifal
Ares
Level 3
God Stats
3W - 3L
1,916 SR
Queue Stats
4W - 6L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
8 / 3 / 0
9,268
843
6,891
6,623
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 8
7,754
705
5,682
6,585
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 6
7,057
642
6,806
9,387
4,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
7,610
692
6,368
9,176
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Jurr0
Vulcan
11
4 / 1 / 3
7,685
699
10,020
6,367
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Vaifal
Ares
10
1 / 4 / 7
7,263
660
2,084
8,942
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
8
8
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
8
3
0
2.67
L
0
2
8
2
W
3
3
4
1.67
W
Vulcan
Jurr0
Vulcan
4
1
3
5.5
L
0
3
6
1
W
Ares
Vaifal
Ares
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
18,472
22,595
Taken
24,485
9,113
Mitigated
13,183
4,646
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,891
183
0
2,030
6,623
2,504
0
3,187
3,204
30,356
0
L
5,682
2,642
0
1,564
6,585
2,175
1,535
3,219
3,224
0
31,315
W
6,368
2,310
0
1,530
9,176
3,371
219
2,192
6,722
0
31,843
W
Vulcan
Jurr0
Vulcan
10,020
3,132
0
1,105
6,367
2,859
0
1,726
4,385
34,584
0
L
6,806
448
0
1,052
9,387
4,434
0
5,080
4,027
0
15,236
W
Ares
Vaifal
Ares
2,084
82
0
750
8,942
6,953
28
2,239
6,383
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
22,558
129
Minions Killed
127
0
Camps Cleared
0
573,180
Distance Traveled
602,772
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,268
843
47
4
0
171,260
0
L
Skadi
7,754
705
69
6
0
189,910
0
W
Medusa
7,610
692
37
3
0
194,490
2
W
Vulcan
7,685
699
75
7
0
205,381
1
L
Mulan
7,057
642
13
1
0
212,010
1
W
Ares
7,263
660
15
1
0
202,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role