Player Matchup

Cupid
Cupid
Diamond II
Dragon2Imagine
Cupid
Diamond II
Level 128
God Stats
17W - 18L
1,701 SR
Queue Stats
425W - 380L
2,213 MMR
Solo
Cthulhu
Cthulhu
Diamond V
McDonaldsMonarch
Cthulhu
Diamond V
Level 148
God Stats
1W - 1L
1,601 SR
Queue Stats
132W - 156L
1,965 MMR
Solo
Scylla
Scylla
Platinum I
Solo0rYolo
Scylla
Platinum I
Level 127
God Stats
1W - 2L
1,827 SR
Queue Stats
48W - 49L
2,171 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,709 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,442 SR
2,299 MMR
Artemis
Artemis
Grandmaster
OblaiJail
Artemis
Grandmaster
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 26L
3,026 MMR
Solo
Bacchus
Bacchus
Platinum II
OprahWinsprey
Bacchus
Platinum II
Level 122
God Stats
35W - 52L
1,444 SR
Queue Stats
741W - 888L
1,929 MMR
Solo
Eset
Eset
Platinum IV
cargeral
Eset
Platinum IV
Level 143
God Stats
21W - 16L
1,383 SR
Queue Stats
147W - 194L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
12,173
641
12,212
12,721
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 6
12,463
656
11,809
28,439
35,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Solo0rYolo
Scylla
15
1 / 7 / 7
11,243
592
8,764
13,984
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaTiamatCabrakanSetNemesis

VS

Bans
AphroditeSobekKumbhakarnaOdinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OblaiJail
Artemis
17
4 / 2 / 8
12,937
681
27,311
18,543
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
5 / 4 / 6
14,105
742
9,007
19,324
25,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
17
3 / 2 / 8
12,913
680
11,520
11,864
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
12
12
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
2
3
6
1.67
W
Artemis
OblaiJail
Artemis
4
2
8
4
W
Bacchus
5
4
6
2
L
Scylla
Solo0rYolo
Scylla
1
7
7
0.64
W
Eset
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
47,838
55,144
Taken
49,731
46,540
Mitigated
39,768
10,460
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,212
6,359
1,264
4,905
12,721
5,553
1,229
4,933
7,788
0
63,311
L
11,809
660
99
2,010
28,439
35,977
0
9,899
18,540
49,370
0
W
Artemis
OblaiJail
Artemis
27,311
15,359
0
8,308
18,543
7,771
2,586
9,569
8,790
0
95,982
W
Bacchus
9,007
949
0
1,313
19,324
25,906
0
4,719
14,276
33,738
0
L
Scylla
Solo0rYolo
Scylla
8,764
923
132
2,050
13,984
5,010
64
5,791
8,193
46,133
0
W
Eset
11,520
1,111
1,958
5,008
11,864
6,091
938
5,973
5,729
68,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
39,955
229
Minions Killed
252
0
Camps Cleared
0
970,406
Distance Traveled
1,043,630
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,173
641
119
6
0
320,539
5
L
Cthulhu
12,463
656
43
2
0
356,138
8
W
Artemis
12,937
681
107
6
0
330,350
6
W
Bacchus
14,105
742
38
2
0
352,750
2
L
Scylla
11,243
592
67
4
0
293,729
2
W
Eset
12,913
680
107
6
0
360,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role