Player Matchup

Jormungandr
Jormungandr
Cyberwolf501
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DanequanXXIII
Bellona
Level 56
God Stats
3W - 5L
1,504 SR
Queue Stats
63W - 64L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
GreaterSpark756
Ne Zha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 128L
1,475 Elo+
Party 3
Izanami
Izanami
TheACE13
Izanami
Level 56
God Stats
82W - 59L
1,602 SR
Queue Stats
86W - 79L
1,499 Elo+
Party 3
Janus
Janus
kortog69
Janus
Level 49
God Stats
2W - 3L
1,424 SR
Queue Stats
47W - 52L
1,525 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,512 Elo+

VS

Team Averages
Level 76
1,514 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Arcerito_
Ymir
Level 52
God Stats
56W - 57L
1,612 SR
Queue Stats
223W - 266L
1,539 Elo+
Party 2
Fafnir
Fafnir
Calvin_Lara
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 243L
1,565 Elo+
Party 2
Janus
Janus
DanielZeledon279
Janus
Level 156
God Stats
3W - 2L
1,460 SR
Queue Stats
299W - 341L
1,599 Elo+
Party 2
Cupid
Cupid
Kaebo
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cyberwolf501
Jormungandr
11
2 / 2 / 3
6,675
477
5,626
10,803
6,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
14
2 / 2 / 1
8,413
601
5,005
6,145
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 3
7,208
515
1,554
7,779
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TheACE13
Izanami
12
3 / 4 / 1
7,264
519
5,106
7,255
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kortog69
Janus
12
1 / 6 / 0
7,333
524
1,494
6,466
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 5
8,135
581
3,937
6,257
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 2 / 0
6,470
462
625
7,182
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
11
1 / 2 / 6
7,301
522
4,291
8,519
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 2
9,727
695
6,090
3,972
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Kaebo
Cupid
12
1 / 3 / 3
6,899
493
6,960
7,717
2,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
15
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
5
7.5
W
Ymir
0
2
0
0
W
Fafnir
1
2
6
2
L
Jormungandr
Cyberwolf501
Jormungandr
2
2
3
1.75
L
Bellona
2
2
1
1.25
W
8
0
2
9
L
0
1
3
1.5
W
Cupid
Kaebo
Cupid
1
3
3
0.83
L
Izanami
TheACE13
Izanami
3
4
1
0.88
L
Janus
kortog69
Janus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
21,903
38,448
Taken
33,647
17,792
Mitigated
18,265
10,767
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,937
2,406
0
3,228
6,257
2,873
0
643
5,574
0
46,932
W
Ymir
625
204
0
1,283
7,182
5,889
185
0
7,182
29,337
0
W
Fafnir
4,291
1,078
0
2,221
8,519
6,104
0
3,490
5,015
23,236
0
L
Jormungandr
Cyberwolf501
Jormungandr
5,626
1,863
742
2,234
10,803
6,607
636
2,266
8,537
25,341
0
L
Bellona
5,005
2,234
0
1,805
6,145
4,034
701
2,564
3,581
0
46,652
W
6,090
860
0
1,713
3,972
1,328
0
576
3,334
67,695
0
L
1,554
424
0
4,215
7,779
2,705
0
759
7,020
0
39,413
W
Cupid
Kaebo
Cupid
6,960
3,998
130
3,652
7,717
2,071
0
2,295
5,422
0
41,264
L
Izanami
TheACE13
Izanami
5,106
3,677
123
1,355
7,255
2,268
2,784
3,237
4,018
0
38,336
L
Janus
kortog69
Janus
1,494
127
0
293
6,466
2,178
0
2,180
4,286
35,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
38,532
420
Minions Killed
410
0
Camps Cleared
0
1,268,685
Distance Traveled
1,390,688
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,135
581
83
6
0
317,155
2
W
Ymir
6,470
462
64
5
0
272,427
1
W
Fafnir
7,301
522
28
2
0
265,775
2
L
Jormungandr
6,675
477
45
3
0
234,613
4
L
Bellona
8,413
601
116
8
0
292,536
0
W
Janus
9,727
695
142
10
0
298,827
1
L
Ne Zha
7,208
515
96
7
0
291,595
4
W
Cupid
6,899
493
93
7
0
236,504
0
L
Izanami
7,264
519
77
6
0
240,283
0
L
Janus
7,333
524
86
6
0
209,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role