Player Matchup

Izanami
Izanami
Platinum I
AngryFoal953526
Izanami
Platinum I
Level 125
God Stats
62W - 42L
1,781 SR
Queue Stats
183W - 174L
2,023 MMR
Party 2
Fenrir
Fenrir
Platinum I
HnGo PHANTOM
Fenrir
Platinum I
Level 140
God Stats
13W - 9L
1,848 SR
Queue Stats
673W - 654L
1,931 MMR
Solo
Tyr
Tyr
Diamond V
I-Main-Asuri
Tyr
Diamond V
Level 147
God Stats
8W - 8L
1,589 SR
Queue Stats
812W - 825L
2,020 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
WeheIhrMeldetMi
Ao Kuang
Platinum IV
Level 108
God Stats
2W - 3L
1,437 SR
Queue Stats
117W - 109L
1,903 MMR
Solo
Chang'e
Chang'e
Diamond IV
Xaby GB
Chang'e
Diamond IV
Level 146
God Stats
38W - 29L
1,763 SR
Queue Stats
200W - 191L
2,167 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,684 SR
2,009 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,719 SR
2,009 MMR
Sol
Sol
Diamond IV
Furious-_DeMenzZ
Sol
Diamond IV
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
543W - 529L
2,076 MMR
Solo
Ullr
Ullr
Platinum V
LateGaame
Ullr
Platinum V
Level 65
God Stats
14W - 1L
2,139 SR
Queue Stats
19W - 4L
1,938 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Mb-Boy00
Cu Chulainn
Masters
Level 139
God Stats
43W - 27L
1,772 SR
Queue Stats
471W - 455L
2,134 MMR
Party 1
Thanatos
Thanatos
Platinum II
Scharni
Thanatos
Platinum II
Level 129
God Stats
1W - 0L
1,632 SR
Queue Stats
206W - 183L
1,867 MMR
Solo
Sobek
Sobek
Diamond III
miladronaldo9
Sobek
Diamond III
Level 134
God Stats
26W - 23L
1,550 SR
Queue Stats
471W - 453L
2,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 2
13,173
527
8,363
20,231
7,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
1 / 7 / 6
9,078
363
7,269
22,023
17,886
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 1 / 9
13,503
540
16,837
25,346
30,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
18
5 / 12 / 12
11,691
468
11,766
27,539
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Xaby GB
Chang'e
18
8 / 7 / 4
11,877
475
21,140
25,713
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ScyllaSetApolloAthenaDanzaburou

VS

Bans
NemesisCerberusTsukuyomiXing TianLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
14,955
598
22,085
21,248
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
11 / 3 / 11
15,389
616
25,106
18,005
8,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Mb-Boy00
Cu Chulainn
20
7 / 2 / 14
15,035
601
25,118
22,784
24,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Scharni
Thanatos
20
7 / 9 / 9
14,596
584
13,783
24,369
11,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 2 / 16
14,038
562
9,120
26,739
35,210
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
17
Kills
34
34
Deaths
17
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
6
1
14
13
L
Fenrir
1
7
6
0.57
L
1
1
9
5.5
W
Ullr
11
3
11
5.5
W
Cu Chulainn
Mb-Boy00
Cu Chulainn
7
2
14
7
W
Thanatos
Scharni
Thanatos
7
9
9
1.28
L
Ao Kuang
5
12
12
0.92
L
Chang'e
Xaby GB
Chang'e
8
7
4
1.43
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,375
Damage
95,212
120,852
Taken
113,145
74,527
Mitigated
88,827
44,121
Healing
45,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,363
5,875
0
4,185
20,231
7,974
755
8,836
11,395
0
98,924
W
22,085
7,674
0
13,270
21,248
9,442
6,656
3,341
17,831
141,375
0
L
Fenrir
7,269
1,598
618
2,177
22,023
17,886
0
10,649
11,374
0
28,107
L
16,837
1,286
0
12,256
25,346
30,365
0
5,136
20,210
0
112,574
W
Ullr
25,106
12,135
0
2,383
18,005
8,325
3,258
7,617
10,036
0
133,505
W
Cu Chulainn
Mb-Boy00
Cu Chulainn
25,118
3,600
0
5,151
22,784
24,461
1,039
4,705
17,602
12,195
94,190
W
Thanatos
Scharni
Thanatos
13,783
5,210
0
18,478
24,369
11,389
120
9,208
14,887
0
100,918
L
Ao Kuang
11,766
2,001
0
9,272
27,539
8,977
0
5,045
22,494
69,459
0
L
Chang'e
Xaby GB
Chang'e
21,140
1,164
2,956
12,657
25,713
9,325
0
5,266
20,447
84,601
0
W
9,120
766
0
6,025
26,739
35,210
189
7,450
18,768
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,322
Gold Earned
74,013
683
Minions Killed
756
0
Camps Cleared
0
2,379,273
Distance Traveled
2,509,788
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,173
527
194
8
0
425,347
1
W
Sol
14,955
598
198
8
0
492,467
12
L
Fenrir
9,078
363
44
2
0
505,293
6
L
Tyr
13,503
540
212
8
0
559,145
6
W
Ullr
15,389
616
192
8
0
499,560
1
W
Cu Chulainn
15,035
601
190
8
0
509,179
4
W
Thanatos
14,596
584
144
6
0
478,613
3
L
Ao Kuang
11,691
468
101
4
0
436,767
0
L
Chang'e
11,877
475
132
5
0
452,721
0
W
Sobek
14,038
562
32
1
0
529,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role