Player Matchup

Gilgamesh
Gilgamesh
Fire ball Hav
Gilgamesh
Level 121
God Stats
8W - 5L
1,213 SR
Queue Stats
202W - 119L
1,610 Elo+
Party 1
Hades
Hades
Sgtslinger
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,651 Elo+
Party 1
Bellona
Bellona
rvxera
Bellona
Level 54
God Stats
14W - 6L
1,775 SR
Queue Stats
21W - 11L
1,674 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,645 Elo+

VS

Team Averages
Level 52
1,405 SR
1,492 Elo+
Achilles
Achilles
AfroSergeant
Achilles
Level 73
God Stats
3W - 7L
1,426 SR
Queue Stats
221W - 211L
1,536 Elo+
Party 2
Merlin
Merlin
RhombusEarth
Merlin
Level 47
God Stats
8W - 6L
1,560 SR
Queue Stats
117W - 128L
1,457 Elo+
Party 2
Chiron
Chiron
Vandal248
Chiron
Level 37
God Stats
4W - 8L
1,228 SR
Queue Stats
43W - 48L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fire ball Hav
Gilgamesh
12
4 / 6 / 11
10,256
789
10,329
14,590
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
14
11 / 4 / 5
10,994
846
13,534
12,698
7,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
rvxera
Bellona
11
1 / 4 / 14
8,864
682
7,088
12,963
8,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AfroSergeant
Achilles
13
9 / 3 / 5
10,338
795
10,225
14,965
13,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
13
5 / 6 / 6
9,520
732
10,418
8,515
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Vandal248
Chiron
12
0 / 7 / 10
8,503
654
6,504
10,655
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
16
Kills
14
14
Deaths
16
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
AfroSergeant
Achilles
9
3
5
3.83
W
Gilgamesh
Fire ball Hav
Gilgamesh
4
6
11
1.58
L
Merlin
5
6
6
1.33
W
Hades
11
4
5
3.38
L
Chiron
Vandal248
Chiron
0
7
10
0.71
W
Bellona
rvxera
Bellona
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
27,147
40,251
Taken
34,135
28,098
Mitigated
20,236
14,901
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AfroSergeant
Achilles
10,225
2,925
381
4,091
14,965
13,662
0
6,029
8,936
0
21,864
W
Gilgamesh
Fire ball Hav
Gilgamesh
10,329
2,262
577
4,300
14,590
12,390
133
2,450
11,852
0
29,068
L
Merlin
10,418
1,085
497
696
8,515
3,063
140
4,150
4,365
30,367
0
W
Hades
13,534
1,460
1,244
5,734
12,698
7,177
334
2,309
10,130
50,147
0
L
Chiron
Vandal248
Chiron
6,504
2,411
613
2,027
10,655
3,511
414
3,366
7,284
0
29,139
W
Bellona
rvxera
Bellona
7,088
2,749
0
3,046
12,963
8,531
0
4,712
7,781
0
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
28,361
125
Minions Killed
126
0
Camps Cleared
0
672,055
Distance Traveled
680,170
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,338
795
18
1
0
251,944
2
W
Gilgamesh
10,256
789
25
2
0
236,396
4
L
Merlin
9,520
732
51
4
0
217,189
3
W
Hades
10,994
846
80
6
0
192,592
4
L
Chiron
8,503
654
57
4
0
211,037
2
W
Bellona
8,864
682
20
2
0
243,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role