Player Matchup

Tiamat
Tiamat
SimSim434
Tiamat
Level 155
God Stats
9W - 13L
1,389 SR
Queue Stats
133W - 145L
1,474 Elo+
Party 2
Izanami
Izanami
Tmn3ds
Izanami
Level 66
God Stats
13W - 11L
1,404 SR
Queue Stats
41W - 47L
1,450 Elo+
Party 2
Scylla
Scylla
VHMR1
Scylla
Level 118
God Stats
7W - 9L
1,527 SR
Queue Stats
160W - 165L
1,443 Elo+
Party 2
Ravana
Ravana
ZOSO7
Ravana
Level 89
God Stats
6W - 3L
1,703 SR
Queue Stats
82W - 97L
1,436 Elo+
Solo
Bellona
Bellona
etisatis
Bellona
Level 47
God Stats
12W - 10L
1,454 SR
Queue Stats
344W - 357L
1,334 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,427 Elo+

VS

Team Averages
Level 82
1,475 SR
1,349 Elo+
Izanami
Izanami
DONYUYU2
Izanami
Level 61
God Stats
4W - 4L
1,558 SR
Queue Stats
20W - 47L
1,268 Elo+
Party 1
Ymir
Ymir
POLelviola
Ymir
Level 22
God Stats
3W - 3L
1,260 SR
Queue Stats
41W - 60L
1,274 Elo+
Party 3
Ao Kuang
Ao Kuang
PandaCharlie
Ao Kuang
Level 88
God Stats
13W - 12L
1,412 SR
Queue Stats
117W - 124L
1,381 Elo+
Party 3
Ra
Ra
orewashirohigeda
Ra
Level 117
God Stats
15W - 9L
1,698 SR
Queue Stats
524W - 510L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
thekiller9
Gilgamesh
Level 120
God Stats
6W - 6L
1,446 SR
Queue Stats
169W - 208L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SimSim434
Tiamat
16
4 / 10 / 2
10,684
396
18,933
19,560
19,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Tmn3ds
Izanami
19
2 / 5 / 5
12,811
474
13,753
15,819
6,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
VHMR1
Scylla
18
2 / 9 / 2
11,168
414
12,494
14,309
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ZOSO7
Ravana
17
2 / 9 / 7
11,342
420
8,201
19,009
10,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
etisatis
Bellona
19
3 / 7 / 3
12,761
473
20,618
37,158
36,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DONYUYU2
Izanami
18
5 / 3 / 8
12,556
465
8,084
17,303
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 14
11,678
433
6,167
20,730
22,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
PandaCharlie
Ao Kuang
20
12 / 5 / 15
14,749
546
23,941
28,454
12,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
16 / 1 / 10
15,743
583
26,723
19,729
9,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
thekiller9
Gilgamesh
20
3 / 1 / 10
14,891
552
19,144
27,743
28,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
13
Kills
40
40
Deaths
14
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
DONYUYU2
Izanami
5
3
8
3
W
4
4
14
2.75
W
Ao Kuang
PandaCharlie
Ao Kuang
12
5
15
3.9
L
Tiamat
SimSim434
Tiamat
4
10
2
0.5
L
Izanami
Tmn3ds
Izanami
2
5
5
0.9
L
Scylla
VHMR1
Scylla
2
9
2
0.33
L
Ravana
ZOSO7
Ravana
2
9
7
0.61
L
Bellona
etisatis
Bellona
3
7
3
0.64
W
16
1
10
21
W
Gilgamesh
thekiller9
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,999
Damage
84,059
105,855
Taken
113,959
78,860
Mitigated
79,104
23,930
Healing
47,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DONYUYU2
Izanami
8,084
5,152
0
5,491
17,303
6,754
726
6,469
10,466
0
74,986
W
6,167
758
0
2,089
20,730
22,052
1,251
9,138
11,302
41,818
0
W
Ao Kuang
PandaCharlie
Ao Kuang
23,941
8,228
0
9,805
28,454
12,115
442
10,421
17,645
103,964
0
L
Tiamat
SimSim434
Tiamat
18,933
1,153
255
4,834
19,560
19,390
614
12,738
6,822
47,859
0
L
Izanami
Tmn3ds
Izanami
13,753
9,846
0
2,634
15,819
6,648
1,954
9,383
6,436
0
87,096
L
Scylla
VHMR1
Scylla
12,494
322
972
2,775
14,309
6,205
561
8,345
5,964
76,829
0
L
Ravana
ZOSO7
Ravana
8,201
1,708
0
4,056
19,009
10,257
329
12,422
6,587
0
68,792
L
Bellona
etisatis
Bellona
20,618
5,044
0
8,404
37,158
36,360
964
16,350
20,808
17,080
60,192
W
26,723
3,700
9,075
10,841
19,729
9,884
2,324
6,489
13,101
150,363
0
W
Gilgamesh
thekiller9
Gilgamesh
19,144
4,522
0
9,975
27,743
28,299
3,014
7,468
20,180
10,765
97,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,766
Gold Earned
69,617
598
Minions Killed
705
0
Camps Cleared
0
2,234,881
Distance Traveled
2,624,778
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,556
465
149
6
0
521,263
2
W
Ymir
11,678
433
43
2
0
516,045
0
W
Ao Kuang
14,749
546
127
5
0
503,965
1
L
Tiamat
10,684
396
64
2
0
383,660
4
L
Izanami
12,811
474
179
7
0
462,367
1
L
Scylla
11,168
414
115
4
0
460,516
13
L
Ravana
11,342
420
98
4
0
457,665
1
L
Bellona
12,761
473
142
5
0
470,673
3
W
Ra
15,743
583
219
8
0
550,022
4
W
Gilgamesh
14,891
552
167
6
0
533,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role