Player Matchup

Athena
Athena
GoreenLuiiS
Athena
Level 45
God Stats
17W - 27L
1,253 SR
Queue Stats
127W - 205L
1,244 Elo+
Party 2
Scylla
Scylla
Lenamakapaka
Scylla
Level 41
God Stats
17W - 24L
1,356 SR
Queue Stats
533W - 561L
1,408 Elo+
Party 3
Amaterasu
Amaterasu
Seiss
Amaterasu
Level 14
God Stats
1W - 3L
1,181 SR
Queue Stats
28W - 28L
918 Elo+
Party 3
Bastet
Bastet
ViictorFernandez
Bastet
Level 17
God Stats
8W - 13L
1,273 SR
Queue Stats
19W - 25L
1,306 Elo+
Party 2
Skadi
Skadi
tonidespiadado
Skadi
Level 25
God Stats
28W - 38L
1,352 SR
Queue Stats
139W - 203L
1,256 Elo+
Party 2
Team Averages
Level 28
1,283 SR
1,226 Elo+

VS

Team Averages
Level 18
1,462 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
DRAGNiLkA
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ra
Ra
SaxaLiNchiK
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Loki
Loki
Scottecs
Loki
Level 23
God Stats
4W - 4L
1,556 SR
Queue Stats
38W - 44L
1,363 Elo+
Solo
Ymir
Ymir
Sithrasquee
Ymir
Level 29
God Stats
151W - 142L
1,497 SR
Queue Stats
241W - 260L
1,328 Elo+
Solo
Hades
Hades
ismael_227
Hades
Level 10
God Stats
3W - 7L
1,258 SR
Queue Stats
20W - 29L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
3 / 1 / 1
5,694
569
1,330
5,728
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
10 / 3 / 2
7,237
724
6,206
5,352
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Seiss
Amaterasu
10
6 / 1 / 1
6,524
652
3,279
6,181
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,499
550
2,126
7,168
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,537
554
3,198
2,819
836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DRAGNiLkA
Tsukuyomi
9
4 / 7 / 1
5,838
584
4,206
7,813
2,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 8 / 2
4,528
453
1,412
5,366
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
12
1 / 3 / 3
6,717
672
3,535
6,987
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 2
5,146
515
3,062
5,926
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
8
2 / 2 / 0
5,188
519
1,564
4,300
1,348
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
22
Kills
8
9
Deaths
23
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DRAGNiLkA
Tsukuyomi
4
7
1
0.64
W
Athena
3
1
1
3.5
W
Scylla
10
3
2
3.67
L
0
8
2
0.13
L
Loki
1
3
3
0.83
W
Amaterasu
Seiss
Amaterasu
6
1
1
6.5
L
1
3
2
0.67
W
2
3
1
0.83
L
Hades
2
2
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
13,779
27,248
Taken
30,392
8,898
Mitigated
9,542
8,017
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DRAGNiLkA
Tsukuyomi
4,206
1,175
0
350
7,813
2,307
427
2,590
5,059
0
11,822
W
Athena
1,330
193
0
408
5,728
2,357
0
2,865
2,863
16,193
0
W
Scylla
6,206
273
0
1,192
5,352
1,455
110
632
4,609
29,627
0
L
1,412
511
0
0
5,366
1,409
564
1,947
3,169
14,667
0
L
Loki
3,535
1,090
0
1,939
6,987
1,930
0
802
6,173
0
41,626
W
Amaterasu
Seiss
Amaterasu
3,279
1,362
0
3,577
6,181
2,454
0
330
5,722
0
21,237
L
3,062
392
0
324
5,926
2,548
240
1,063
4,823
14,052
0
W
2,126
735
0
2,378
7,168
1,796
0
346
6,782
0
21,100
L
Hades
1,564
306
202
1,436
4,300
1,348
135
668
3,632
15,077
0
W
3,198
1,235
0
462
2,819
836
653
1,695
1,124
0
26,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
27,417
254
Minions Killed
181
0
Camps Cleared
0
993,086
Distance Traveled
939,024
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,838
584
14
1
0
192,898
3
W
Athena
5,694
569
44
4
0
211,896
0
W
Scylla
7,237
724
52
5
0
193,643
1
L
Ra
4,528
453
22
2
0
191,293
0
L
Loki
6,717
672
94
9
0
214,574
3
W
Amaterasu
6,524
652
60
6
0
217,259
0
L
Ymir
5,146
515
25
3
0
182,209
4
W
Bastet
5,499
550
54
5
0
172,039
0
L
Hades
5,188
519
26
3
0
158,050
2
W
Skadi
5,537
554
44
4
0
198,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role